Player Matchup

Hun Batz
Hun Batz
Dinamox1
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,195 Elo+
Party 1
Bacchus
Bacchus
Happyindapants
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,122 Elo+
Party 1
Kukulkan
Kukulkan
SpaceSweeperJack
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,122 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,146 Elo+

VS

Team Averages
Level 32
1,585 SR
1,316 Elo+
King Arthur
King Arthur
AryaSilvermoon
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,269 Elo+
Party 2
Olorun
Olorun
Khalice1747
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 165L
1,253 Elo+
Party 2
Cliodhna
Cliodhna
ShiShioo
Cliodhna
Level 5
God Stats
5W - 6L
1,755 SR
Queue Stats
16W - 24L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dinamox1
Hun Batz
16
15 / 8 / 6
13,114
771
20,763
18,097
8,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 1 / 13
12,311
724
12,094
21,165
34,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 5 / 14
10,828
637
13,892
12,301
5,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AryaSilvermoon
King Arthur
15
6 / 7 / 5
12,278
722
14,419
25,580
16,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
14
6 / 7 / 2
12,020
707
14,804
15,798
5,054
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
ShiShioo
Cliodhna
13
2 / 8 / 5
10,892
641
11,922
12,310
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
22
Kills
14
14
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AryaSilvermoon
King Arthur
6
7
5
1.21
W
Hun Batz
Dinamox1
Hun Batz
15
8
6
2.25
W
6
1
13
12.5
L
Olorun
6
7
2
1
L
Cliodhna
ShiShioo
Cliodhna
2
8
5
0.56
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
41,145
51,563
Taken
53,688
48,796
Mitigated
24,949
7,177
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AryaSilvermoon
King Arthur
14,419
615
472
3,916
25,580
16,164
0
11,769
13,811
7,471
20,521
W
Hun Batz
Dinamox1
Hun Batz
20,763
7,449
0
1,489
18,097
8,609
27
7,161
10,936
0
38,499
W
12,094
2,029
0
4,660
21,165
34,221
25
6,224
14,941
29,086
0
L
Olorun
14,804
5,750
644
1,752
15,798
5,054
0
8,524
7,274
35,776
3,402
L
Cliodhna
ShiShioo
Cliodhna
11,922
1,138
0
364
12,310
3,731
1,049
6,168
6,142
0
29,146
W
13,892
1,966
0
1,028
12,301
5,966
753
4,290
8,011
52,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
35,190
159
Minions Killed
127
7
Camps Cleared
7
887,225
Distance Traveled
845,117
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,278
722
22
1
2
319,431
1
W
Hun Batz
13,114
771
35
2
0
281,968
0
W
Bacchus
12,311
724
46
3
2
335,751
0
L
Olorun
12,020
707
64
4
3
255,246
2
L
Cliodhna
10,892
641
41
2
2
270,440
0
W
Kukulkan
10,828
637
78
5
5
269,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role