Player Matchup

Thanatos
Thanatos
Donnism
Thanatos
Level 145
God Stats
4W - 3L
1,679 SR
Queue Stats
144W - 68L
1,683 Elo+
Party 2
Bellona
Bellona
LtInkling
Bellona
Level 28
God Stats
67W - 36L
1,666 SR
Queue Stats
211W - 141L
1,614 Elo+
Party 2
Zeus
Zeus
StOnEmAn1200
Zeus
Level 122
God Stats
10W - 4L
1,626 SR
Queue Stats
214W - 155L
1,557 Elo+
Party 2
Team Averages
Level 98
1,657 SR
1,618 Elo+

VS

Team Averages
Level 41
1,516 SR
1,479 Elo+
Neith
Neith
JestingBeatle
Neith
Level 24
God Stats
5W - 6L
1,374 SR
Queue Stats
26W - 32L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
SpicyDelight
Ah Puch
Level 22
God Stats
8W - 8L
1,683 SR
Queue Stats
20W - 16L
1,641 Elo+
Solo
Cerberus
Cerberus
tazzman1570
Cerberus
Level 78
God Stats
2W - 3L
1,493 SR
Queue Stats
172W - 178L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Donnism
Thanatos
13
10 / 0 / 11
9,105
828
14,785
10,535
4,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
LtInkling
Bellona
12
4 / 1 / 13
8,460
769
7,020
7,916
9,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 11
8,772
797
14,724
3,995
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,488
590
2,697
7,680
2,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SpicyDelight
Ah Puch
9
0 / 10 / 0
6,289
572
4,130
11,590
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tazzman1570
Cerberus
9
1 / 6 / 0
7,227
657
4,453
19,841
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
21
Kills
1
1
Deaths
21
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Donnism
Thanatos
10
0
11
15.5
L
0
5
1
0.1
W
Bellona
LtInkling
Bellona
4
1
13
10.5
L
Ah Puch
SpicyDelight
Ah Puch
0
10
0
0
W
7
0
11
12.5
L
Cerberus
tazzman1570
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
11,280
22,446
Taken
39,111
14,878
Mitigated
19,179
12,700
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Donnism
Thanatos
14,785
3,197
0
8,584
10,535
4,015
154
4,484
6,051
0
32,330
L
2,697
429
0
349
7,680
2,137
132
2,661
4,891
0
16,086
W
Bellona
LtInkling
Bellona
7,020
1,058
0
1,619
7,916
9,410
143
2,303
5,613
0
19,697
L
Ah Puch
SpicyDelight
Ah Puch
4,130
129
0
160
11,590
3,231
0
1,961
9,445
18,630
0
W
14,724
2,206
245
2,252
3,995
1,453
516
2,449
1,546
40,834
0
L
Cerberus
tazzman1570
Cerberus
4,453
37
92
4,744
19,841
13,811
0
9,303
9,893
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
20,004
128
Minions Killed
79
9
Camps Cleared
2
668,138
Distance Traveled
518,921
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,105
828
24
2
1
236,040
1
L
Neith
6,488
590
32
3
1
164,128
1
W
Bellona
8,460
769
31
3
2
226,379
1
L
Ah Puch
6,289
572
34
3
0
148,444
0
W
Zeus
8,772
797
73
7
6
205,719
0
L
Cerberus
7,227
657
13
1
1
206,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role