Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Forseik
Aphrodite
Level 65
God Stats
4W - 5L
1,540 SR
Queue Stats
12W - 11L
1,508 Elo+
Party 2
Ganesha
Ganesha
Ganesex
Ganesha
Level 47
God Stats
3W - 2L
1,545 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 2
Loki
Loki
Snapurbra
Loki
Level 44
God Stats
1W - 0L
1,580 SR
Queue Stats
3W - 4L
1,278 Elo+
Party 2
Anubis
Anubis
raiderhead53
Anubis
Level 48
God Stats
5W - 1L
1,743 SR
Queue Stats
150W - 79L
1,669 Elo+
Solo
Team Averages
Level 60
1,582 SR
1,456 Elo+

VS

Team Averages
Level 104
1,554 SR
1,481 Elo+
Ra
Ra
DarkestPheonix
Ra
Level 48
God Stats
3W - 3L
1,443 SR
Queue Stats
166W - 187L
1,495 Elo+
Party 3
Ares
Ares
InebriatedMew2
Ares
Level 151
God Stats
4W - 3L
1,672 SR
Queue Stats
476W - 541L
1,468 Elo+
Party 3
Loki
Loki
MistaMojoRising
Loki
Level 153
God Stats
24W - 16L
1,644 SR
Queue Stats
592W - 644L
1,480 Elo+
Party 3
Cliodhna
Cliodhna
TrickiestTech77
Cliodhna
Level 143
God Stats
18W - 19L
1,514 SR
Queue Stats
129W - 123L
1,553 Elo+
Party 1
King Arthur
King Arthur
support426
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 5 / 1
7,350
565
4,957
9,555
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Forseik
Aphrodite
13
1 / 0 / 3
7,197
554
4,338
5,348
4,381
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Ganesex
Ganesha
10
1 / 1 / 6
6,412
493
2,260
7,423
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
12
4 / 3 / 5
7,289
561
4,019
6,749
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
4 / 6 / 4
7,307
562
10,012
11,966
5,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
6,624
510
4,360
7,484
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 7
6,583
506
5,508
10,502
7,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
9 / 3 / 1
7,467
574
10,245
7,805
2,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
12
3 / 2 / 2
7,317
563
6,356
8,906
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
support426
King Arthur
8
0 / 2 / 0
5,266
405
336
5,084
2,151
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
15
15
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
5
1
1.1
L
0
5
6
0.6
W
Aphrodite
Forseik
Aphrodite
1
0
3
2.5
W
Ganesha
Ganesex
Ganesha
1
1
6
4
L
3
3
7
2.17
L
9
3
1
3.17
W
Loki
4
3
5
2.17
L
Cliodhna
3
2
2
2
W
Anubis
4
6
4
1
L
King Arthur
support426
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
26,805
41,041
Taken
39,781
18,774
Mitigated
16,529
16,169
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,957
2,439
0
2,886
9,555
2,987
613
1,672
7,883
0
42,941
L
4,360
778
182
1,344
7,484
1,925
81
6,404
1,080
36,314
0
W
Aphrodite
Forseik
Aphrodite
4,338
693
1,006
4,101
5,348
4,381
603
809
4,539
39,811
0
W
Ganesha
Ganesex
Ganesha
2,260
610
0
1,995
7,423
4,556
406
1,612
5,735
12,308
0
L
5,508
66
75
2,108
10,502
7,465
0
4,703
5,799
17,610
0
L
10,245
3,528
0
839
7,805
2,178
0
1,466
6,339
0
40,051
W
Loki
4,019
749
0
2,224
6,749
1,676
412
982
5,732
0
31,670
L
Cliodhna
6,356
782
0
3,549
8,906
2,810
0
2,725
6,181
0
46,628
W
Anubis
10,012
675
40
3,917
11,966
5,174
59
4,403
7,284
45,377
0
L
King Arthur
support426
King Arthur
336
89
0
640
5,084
2,151
0
1,479
3,605
0
15,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
33,257
314
Minions Killed
283
0
Camps Cleared
0
1,185,943
Distance Traveled
1,300,215
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,350
565
76
6
0
201,908
2
L
Ra
6,624
510
77
6
0
239,739
1
W
Aphrodite
7,197
554
87
7
0
238,441
1
W
Ganesha
6,412
493
1
0
0
258,690
2
L
Ares
6,583
506
11
1
0
268,173
4
L
Loki
7,467
574
76
6
0
272,788
2
W
Loki
7,289
561
66
5
0
274,743
3
L
Cliodhna
7,317
563
89
7
0
299,963
3
W
Anubis
7,307
562
84
6
0
212,161
3
L
King Arthur
5,266
405
30
2
0
219,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role