Player Matchup

King Arthur
King Arthur
Cybereye136
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dekyume
Hun Batz
Level 52
God Stats
0W - 1L
1,274 SR
Queue Stats
6W - 14L
1,336 Elo+
Party 1
Anubis
Anubis
GabKelly
Anubis
Level 27
God Stats
7W - 3L
1,597 SR
Queue Stats
115W - 122L
1,422 Elo+
Solo
Team Averages
Level 32
1,457 SR
1,419 Elo+

VS

Team Averages
Level 74
1,472 SR
1,332 Elo+
Scylla
Scylla
ACommonPeridot
Scylla
Level 117
God Stats
20W - 38L
1,406 SR
Queue Stats
214W - 267L
1,435 Elo+
Party 2
Artemis
Artemis
LionxLegacy
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,077 Elo+
Party 2
Chaac
Chaac
ProVade
Chaac
Level 98
God Stats
35W - 31L
1,512 SR
Queue Stats
183W - 207L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cybereye136
King Arthur
13
3 / 6 / 8
9,338
667
9,647
20,218
22,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Dekyume
Hun Batz
14
3 / 5 / 7
10,062
719
7,597
13,396
4,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
GabKelly
Anubis
14
7 / 5 / 5
10,337
738
11,043
12,912
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 5
11,267
805
16,028
11,997
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
LionxLegacy
Artemis
13
0 / 7 / 11
8,908
636
10,684
10,729
3,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
ProVade
Chaac
15
6 / 4 / 7
10,518
751
13,256
18,856
8,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
16
16
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
King Arthur
Cybereye136
King Arthur
3
6
8
1.17
L
Hun Batz
Dekyume
Hun Batz
3
5
7
1.3
L
Anubis
GabKelly
Anubis
7
5
5
1.9
W
Artemis
LionxLegacy
Artemis
0
7
11
0.79
W
Chaac
ProVade
Chaac
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
39,968
46,526
Taken
41,582
33,576
Mitigated
14,653
6,121
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,028
2,532
243
1,602
11,997
3,072
159
4,028
7,969
44,050
0
L
King Arthur
Cybereye136
King Arthur
9,647
1,349
0
731
20,218
22,468
198
6,756
13,269
0
19,960
L
Hun Batz
Dekyume
Hun Batz
7,597
1,120
0
1,851
13,396
4,808
159
5,258
7,902
0
29,764
L
Anubis
GabKelly
Anubis
11,043
830
0
3,539
12,912
6,300
859
4,608
8,064
41,543
0
W
Artemis
LionxLegacy
Artemis
10,684
4,297
468
1,505
10,729
3,068
1,018
2,915
7,814
0
26,744
W
Chaac
ProVade
Chaac
13,256
3,845
497
6,847
18,856
8,513
1,345
4,448
14,408
0
32,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
30,693
122
Minions Killed
140
5
Camps Cleared
7
657,422
Distance Traveled
647,915
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,267
805
64
5
3
230,979
6
L
King Arthur
9,338
667
16
1
0
219,805
0
L
Hun Batz
10,062
719
33
2
5
240,712
2
L
Anubis
10,337
738
73
5
0
196,905
4
W
Artemis
8,908
636
37
3
2
179,745
3
W
Chaac
10,518
751
39
3
2
237,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role