Player Matchup

Jing Wei
Jing Wei
ELITE LINK DJ23
Jing Wei
Level 106
God Stats
2W - 1L
1,665 SR
Queue Stats
119W - 122L
1,414 Elo+
Solo
King Arthur
King Arthur
El_CoChyloKo90
King Arthur
Level 45
God Stats
3W - 5L
1,061 SR
Queue Stats
126W - 200L
1,221 Elo+
Solo
Scylla
Scylla
Lightt_IK
Scylla
Level 94
God Stats
13W - 5L
1,560 SR
Queue Stats
121W - 118L
1,343 Elo+
Solo
Bastet
Bastet
bot_trash-ai
Bastet
Level 110
God Stats
25W - 8L
1,745 SR
Queue Stats
533W - 471L
1,558 Elo+
Solo
Yemoja
Yemoja
hawiansnow313
Yemoja
Level 61
God Stats
9W - 6L
1,394 SR
Queue Stats
41W - 74L
1,251 Elo+
Solo
Team Averages
Level 83
1,485 SR
1,357 Elo+

VS

Team Averages
Level 89
1,550 SR
1,342 Elo+
Ares
Ares
AirWilliam619
Ares
Level 83
God Stats
7W - 8L
1,561 SR
Queue Stats
438W - 542L
1,375 Elo+
Party 1
Izanami
Izanami
Great Dane 2
Izanami
Level 138
God Stats
80W - 60L
1,542 SR
Queue Stats
326W - 375L
1,447 Elo+
Solo
Poseidon
Poseidon
Killerboymicah
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
OBLOCK_3REEHUNNA
Sun Wukong
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,199 Elo+
Solo
Kali
Kali
RelitFury777
Kali
Level 67
God Stats
5W - 5L
1,648 SR
Queue Stats
208W - 289L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 1 / 7
9,047
503
10,341
9,031
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
El_CoChyloKo90
King Arthur
16
1 / 3 / 1
9,824
546
8,495
17,194
11,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Lightt_IK
Scylla
18
6 / 0 / 5
11,140
619
11,128
10,295
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
18
10 / 1 / 5
11,009
612
15,611
11,158
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 7
8,265
459
2,996
15,812
10,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,869
437
4,338
16,715
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Great Dane 2
Izanami
13
4 / 4 / 1
8,152
453
12,217
16,348
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
12
0 / 5 / 1
7,722
429
6,792
8,739
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
OBLOCK_3REEHUNNA
Sun Wukong
14
1 / 1 / 2
8,617
479
7,311
11,628
6,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 5 / 0
8,098
450
4,769
14,910
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
8
9
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Jing Wei
2
1
7
5.5
W
King Arthur
El_CoChyloKo90
King Arthur
1
3
1
0.5
L
Izanami
Great Dane 2
Izanami
4
4
1
1.13
L
Poseidon
0
5
1
0.1
W
Scylla
Lightt_IK
Scylla
6
0
5
8.5
L
Sun Wukong
OBLOCK_3REEHUNNA
Sun Wukong
1
1
2
2
L
3
5
0
0.6
W
Bastet
10
1
5
12.5
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,571
Damage
35,427
63,490
Taken
68,340
31,703
Mitigated
29,543
27,445
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,338
189
0
4,949
16,715
10,935
177
5,694
10,891
21,748
0
W
Jing Wei
10,341
8,113
0
4,762
9,031
2,423
1,507
1,226
7,805
0
54,309
W
King Arthur
El_CoChyloKo90
King Arthur
8,495
971
0
6,535
17,194
11,414
1,549
844
16,284
0
62,808
L
Izanami
Great Dane 2
Izanami
12,217
9,258
0
7,252
16,348
4,927
903
1,981
14,289
0
65,225
L
Poseidon
6,792
133
40
1,137
8,739
2,404
200
3,111
5,382
42,054
0
W
Scylla
Lightt_IK
Scylla
11,128
494
135
3,170
10,295
3,573
1,212
5,023
4,794
82,785
0
L
Sun Wukong
OBLOCK_3REEHUNNA
Sun Wukong
7,311
1,557
0
3,859
11,628
6,339
326
0
11,628
0
49,052
L
4,769
2,014
0
4,724
14,910
4,938
0
2,764
12,026
0
40,728
W
Bastet
15,611
4,959
0
7,798
11,158
4,170
692
2,007
9,095
0
77,067
W
2,996
899
2,506
2,539
15,812
10,123
705
1,430
14,382
25,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
40,458
525
Minions Killed
421
0
Camps Cleared
0
1,714,912
Distance Traveled
1,550,114
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,869
437
33
2
0
318,476
3
W
Jing Wei
9,047
503
109
6
0
325,073
2
W
King Arthur
9,824
546
120
7
0
348,237
2
L
Izanami
8,152
453
110
6
0
277,902
0
L
Poseidon
7,722
429
90
5
0
248,867
4
W
Scylla
11,140
619
142
8
0
341,266
0
L
Sun Wukong
8,617
479
104
6
0
323,528
0
L
Kali
8,098
450
84
5
0
381,341
4
W
Bastet
11,009
612
124
7
0
414,744
1
W
Yemoja
8,265
459
30
2
0
285,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role