Player Matchup

Hou Yi
Hou Yi
Quintoile
Hou Yi
Level 65
God Stats
14W - 5L
1,626 SR
Queue Stats
142W - 118L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
XxNOVA34xX
Gilgamesh
Level 61
God Stats
20W - 19L
1,630 SR
Queue Stats
388W - 320L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
redslayer1201
Kukulkan
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 107L
1,581 Elo+
Party 2
Team Averages
Level 44
1,586 SR
1,564 Elo+

VS

Team Averages
Level 90
1,768 SR
1,729 Elo+
Hercules
Hercules
NarwhalAsalt
Hercules
Level 120
God Stats
86W - 17L
1,847 SR
Queue Stats
286W - 133L
1,741 Elo+
Party 1
Nemesis
Nemesis
PlayestiCk
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,669 Elo+
Solo
Aphrodite
Aphrodite
SexyFart2
Aphrodite
Level 27
God Stats
80W - 14L
1,956 SR
Queue Stats
149W - 54L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Quintoile
Hou Yi
10
2 / 12 / 4
7,541
628
7,922
14,397
4,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
XxNOVA34xX
Gilgamesh
12
3 / 5 / 4
8,734
728
12,957
26,327
9,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
redslayer1201
Kukulkan
11
2 / 5 / 4
8,034
670
5,953
8,097
3,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NarwhalAsalt
Hercules
15
13 / 1 / 9
10,606
884
18,861
19,816
12,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
PlayestiCk
Nemesis
12
2 / 3 / 12
8,836
736
10,245
10,228
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SexyFart2
Aphrodite
15
7 / 3 / 12
10,089
841
14,331
13,326
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
22
22
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
NarwhalAsalt
Hercules
13
1
9
17.5
W
Nemesis
PlayestiCk
Nemesis
2
3
12
2.67
L
Hou Yi
Quintoile
Hou Yi
2
12
4
0.33
W
Aphrodite
SexyFart2
Aphrodite
7
3
12
4.33
L
Gilgamesh
XxNOVA34xX
Gilgamesh
3
5
4
1
L
Kukulkan
redslayer1201
Kukulkan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,832
Damage
43,437
48,821
Taken
43,370
17,774
Mitigated
21,291
3,303
Healing
27,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
NarwhalAsalt
Hercules
18,861
7,262
0
8,121
19,816
12,112
1,472
2,985
16,831
0
31,082
W
Nemesis
PlayestiCk
Nemesis
10,245
3,246
0
1,698
10,228
4,235
288
1,679
8,549
0
32,095
L
Hou Yi
Quintoile
Hou Yi
7,922
3,591
0
936
14,397
4,727
0
3,004
11,393
0
15,476
W
Aphrodite
SexyFart2
Aphrodite
14,331
1,815
8,147
9,073
13,326
4,944
820
1,693
10,649
50,302
0
L
Gilgamesh
XxNOVA34xX
Gilgamesh
12,957
4,426
87
1,309
26,327
9,945
0
9,085
17,242
0
30,321
L
Kukulkan
redslayer1201
Kukulkan
5,953
499
436
535
8,097
3,102
0
2,630
5,467
21,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
29,531
100
Minions Killed
146
1
Camps Cleared
9
580,722
Distance Traveled
791,857
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,606
884
23
2
3
278,019
5
W
Nemesis
8,836
736
36
3
5
265,869
2
L
Hou Yi
7,541
628
17
1
0
155,037
4
W
Aphrodite
10,089
841
87
7
1
247,969
2
L
Gilgamesh
8,734
728
30
3
1
241,122
0
L
Kukulkan
8,034
670
53
4
0
184,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role