Player Matchup

Bellona
Bellona
GiveMeMilky
Bellona
Level 24
God Stats
2W - 5L
1,250 SR
Queue Stats
71W - 60L
1,659 Elo+
Solo
Ymir
Ymir
Juiceinat0r
Ymir
Level 14
God Stats
3W - 1L
1,521 SR
Queue Stats
100W - 94L
1,482 Elo+
Party 1
Charybdis
Charybdis
Scrobopin
Charybdis
Level 26
God Stats
3W - 3L
1,458 SR
Queue Stats
58W - 27L
1,705 Elo+
Solo
Gilgamesh
Gilgamesh
TheNoahBoat
Gilgamesh
Level 44
God Stats
9W - 7L
1,447 SR
Queue Stats
294W - 297L
1,472 Elo+
Party 1
Zeus
Zeus
oldmanp
Zeus
Level 26
God Stats
7W - 8L
1,197 SR
Queue Stats
127W - 147L
1,486 Elo+
Party 1
Team Averages
Level 27
1,375 SR
1,561 Elo+

VS

Team Averages
Level 18
1,536 SR
1,517 Elo+
Olorun
Olorun
AtomicAnimus
Olorun
Level 23
God Stats
1W - 4L
1,262 SR
Queue Stats
44W - 53L
1,362 Elo+
Solo
Izanami
Izanami
ClownXBlack
Izanami
Level 13
God Stats
3W - 4L
1,451 SR
Queue Stats
7W - 15L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Destruyecuquits
Cthulhu
Level 28
God Stats
4W - 6L
1,646 SR
Queue Stats
81W - 83L
1,488 Elo+
Solo
Hachiman
Hachiman
arnsqn
Hachiman
Level 4
God Stats
2W - 3L
1,698 SR
Queue Stats
9W - 10L
1,613 Elo+
Solo
Charybdis
Charybdis
uphr
Charybdis
Level 24
God Stats
5W - 9L
1,624 SR
Queue Stats
112W - 108L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GiveMeMilky
Bellona
12
7 / 0 / 2
6,870
687
4,342
5,991
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 5
5,418
542
1,179
4,977
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Scrobopin
Charybdis
11
4 / 0 / 1
6,216
622
6,362
4,771
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TheNoahBoat
Gilgamesh
10
7 / 0 / 1
6,466
647
4,254
3,997
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
oldmanp
Zeus
10
6 / 0 / 4
6,256
626
6,346
5,043
1,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 6 / 0
4,034
403
2,453
6,071
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ClownXBlack
Izanami
6
0 / 4 / 0
4,155
416
2,652
4,270
647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 0
4,511
451
1,657
9,825
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
arnsqn
Hachiman
6
0 / 5 / 0
4,193
419
1,701
4,227
884
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
uphr
Charybdis
6
0 / 6 / 0
4,053
405
449
5,052
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
24
Kills
0
0
Deaths
24
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
0
0
L
Izanami
ClownXBlack
Izanami
0
4
0
0
L
0
3
0
0
W
Bellona
GiveMeMilky
Bellona
7
0
2
8
W
0
0
5
2.5
W
Charybdis
Scrobopin
Charybdis
4
0
1
4.5
W
Gilgamesh
TheNoahBoat
Gilgamesh
7
0
1
7.5
L
Hachiman
arnsqn
Hachiman
0
5
0
0
W
Zeus
oldmanp
Zeus
6
0
4
8
L
Charybdis
uphr
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
8,912
24,779
Taken
29,445
12,168
Mitigated
8,919
10,507
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,453
1,061
0
1,178
6,071
2,001
0
3,630
2,316
13,615
1,106
L
Izanami
ClownXBlack
Izanami
2,652
1,826
0
0
4,270
647
0
273
3,997
0
19,226
L
1,657
95
193
2,443
9,825
3,841
0
2,434
7,264
9,567
0
W
Bellona
GiveMeMilky
Bellona
4,342
2,257
0
2,241
5,991
3,685
0
362
5,629
0
49,356
W
1,179
464
0
843
4,977
3,107
25
820
4,157
10,355
0
W
Charybdis
Scrobopin
Charybdis
6,362
3,802
0
3,257
4,771
1,201
50
1,011
3,760
0
43,794
W
Gilgamesh
TheNoahBoat
Gilgamesh
4,254
896
526
1,782
3,997
2,555
588
185
3,812
3,810
18,452
L
Hachiman
arnsqn
Hachiman
1,701
647
0
397
4,227
884
0
991
3,082
0
14,594
W
Zeus
oldmanp
Zeus
6,346
2,810
0
1,858
5,043
1,620
636
1,550
3,493
29,186
0
L
Charybdis
uphr
Charybdis
449
187
0
459
5,052
1,546
0
998
4,010
0
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
20,946
297
Minions Killed
143
0
Camps Cleared
0
993,738
Distance Traveled
799,334
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,034
403
24
2
0
171,135
0
L
Izanami
4,155
416
45
5
0
161,751
0
L
Cthulhu
4,511
451
15
2
0
176,783
0
W
Bellona
6,870
687
103
10
0
217,856
1
W
Ymir
5,418
542
26
3
0
193,202
0
W
Charybdis
6,216
622
78
8
0
179,967
3
W
Gilgamesh
6,466
647
46
5
0
204,330
0
L
Hachiman
4,193
419
37
4
0
183,877
4
W
Zeus
6,256
626
44
4
0
198,383
0
L
Charybdis
4,053
405
22
2
0
105,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role