Player Matchup

Persephone
Persephone
Misscricrie
Persephone
Level 51
God Stats
12W - 10L
1,487 SR
Queue Stats
90W - 89L
1,355 Elo+
Party 3
Da Ji
Da Ji
TaDash2495
Da Ji
Level 125
God Stats
1W - 3L
1,643 SR
Queue Stats
11W - 11L
1,579 Elo+
Party 1
Chang'e
Chang'e
Thyck98
Chang'e
Level 17
God Stats
2W - 0L
1,551 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 3
Izanami
Izanami
Vigil6635
Izanami
Level 44
God Stats
17W - 18L
1,355 SR
Queue Stats
95W - 97L
1,396 Elo+
Party 3
Guan Yu
Guan Yu
lXl Big Woz lXl
Guan Yu
Level 51
God Stats
2W - 2L
1,531 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 1
Team Averages
Level 58
1,513 SR
1,418 Elo+

VS

Team Averages
Level 66
1,438 SR
1,387 Elo+
Ra
Ra
Bignasty406
Ra
Level 93
God Stats
0W - 3L
1,367 SR
Queue Stats
14W - 21L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
ChaplainCarnak
Sylvanus
Level 86
God Stats
0W - 1L
1,694 SR
Queue Stats
14W - 22L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
Levindoor
Sun Wukong
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 2
Hel
Hel
Mr Wolfy 59
Hel
Level 100
God Stats
2W - 3L
1,373 SR
Queue Stats
2W - 4L
1,311 Elo+
Solo
Izanami
Izanami
ryan21117
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Misscricrie
Persephone
19
4 / 0 / 19
12,452
830
17,797
14,649
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
13 / 1 / 11
14,409
961
19,297
13,072
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
Thyck98
Chang'e
17
3 / 4 / 16
11,312
754
12,543
17,496
11,450
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Vigil6635
Izanami
19
7 / 5 / 12
12,294
820
14,354
18,639
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 17
11,590
773
14,100
20,111
16,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,455
697
15,991
14,711
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
17
1 / 4 / 7
10,575
705
11,720
21,411
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Levindoor
Sun Wukong
15
2 / 7 / 4
9,611
641
9,976
20,577
16,173
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 6
11,522
768
13,495
15,259
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
ryan21117
Izanami
18
2 / 9 / 4
10,750
717
10,461
15,715
5,387
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
31
Kills
12
12
Deaths
31
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Sylvanus
1
4
7
1.13
L
Sun Wukong
Levindoor
Sun Wukong
2
7
4
0.57
W
Persephone
Misscricrie
Persephone
4
0
19
13.5
L
4
6
6
1.17
W
Da Ji
13
1
11
18.5
W
Chang'e
Thyck98
Chang'e
3
4
16
2.75
W
Izanami
Vigil6635
Izanami
7
5
12
2.6
W
4
2
17
6.25
L
Izanami
ryan21117
Izanami
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,091
Damage
61,643
83,967
Taken
87,673
47,758
Mitigated
52,772
36,347
Healing
36,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,991
758
6,501
4,148
14,711
4,725
33
4,053
10,658
49,062
0
L
Sylvanus
11,720
2,046
5,830
7,095
21,411
17,656
331
8,517
12,232
22,847
0
L
Sun Wukong
Levindoor
Sun Wukong
9,976
1,069
521
1,661
20,577
16,173
110
8,585
11,900
0
20,922
W
Persephone
Misscricrie
Persephone
17,797
1,694
0
3,796
14,649
5,297
1,349
8,124
6,347
60,025
0
L
13,495
175
5,652
4,250
15,259
8,831
42
6,408
8,729
31,666
0
W
Da Ji
19,297
5,793
0
1,471
13,072
7,202
1,880
5,725
7,252
0
48,695
W
Chang'e
Thyck98
Chang'e
12,543
711
9,403
8,173
17,496
11,450
724
9,482
7,812
36,864
0
W
Izanami
Vigil6635
Izanami
14,354
11,100
1,289
3,416
18,639
6,893
2,533
8,134
10,427
0
46,721
W
14,100
1,101
3,809
4,990
20,111
16,916
588
9,191
10,642
0
28,432
L
Izanami
ryan21117
Izanami
10,461
6,502
0
1,173
15,715
5,387
0
3,037
12,579
0
39,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,057
Gold Earned
52,913
353
Minions Killed
258
10
Camps Cleared
1
1,479,260
Distance Traveled
1,286,590
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,455
697
80
5
1
267,347
0
L
Sylvanus
10,575
705
26
2
0
251,870
0
L
Sun Wukong
9,611
641
28
2
0
244,841
0
W
Persephone
12,452
830
94
6
2
294,894
1
L
Hel
11,522
768
40
3
0
308,898
1
W
Da Ji
14,409
961
70
5
5
284,337
1
W
Chang'e
11,312
754
64
4
1
301,175
0
W
Izanami
12,294
820
88
6
1
272,654
1
W
Guan Yu
11,590
773
37
2
1
326,200
1
L
Izanami
10,750
717
84
6
0
213,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role