Player Matchup

Anubis
Anubis
Brorsan
Anubis
Level 118
God Stats
14W - 16L
1,471 SR
Queue Stats
75W - 80L
1,451 Elo+
Party 2
Artemis
Artemis
Gomin
Artemis
Level 52
God Stats
1W - 1L
1,541 SR
Queue Stats
8W - 18L
1,295 Elo+
Party 2
Ares
Ares
bounty0301
Ares
Level 66
God Stats
10W - 12L
1,562 SR
Queue Stats
152W - 159L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
ciderfylla
Zhong Kui
Level 128
God Stats
5W - 1L
1,689 SR
Queue Stats
188W - 186L
1,482 Elo+
Party 2
Mulan
Mulan
kulmis
Mulan
Level 157
God Stats
22W - 19L
1,742 SR
Queue Stats
235W - 247L
1,619 Elo+
Solo
Team Averages
Level 104
1,601 SR
1,459 Elo+

VS

Team Averages
Level 134
1,601 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Fàfnyr
Eset
Level 122
God Stats
4W - 4L
1,627 SR
Queue Stats
33W - 40L
1,540 Elo+
Party 1
Hercules
Hercules
Hørmen
Hercules
Level 155
God Stats
2W - 8L
1,646 SR
Queue Stats
127W - 139L
1,435 Elo+
Party 1
Sol
Sol
Triceracop333
Sol
Level 128
God Stats
6W - 5L
1,695 SR
Queue Stats
87W - 96L
1,445 Elo+
Party 1
Mulan
Mulan
santecio
Mulan
Level 148
God Stats
28W - 31L
1,538 SR
Queue Stats
213W - 261L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brorsan
Anubis
18
13 / 1 / 12
12,533
895
15,894
11,799
7,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Gomin
Artemis
16
4 / 2 / 20
10,800
771
17,637
10,939
5,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 22
9,426
673
7,877
8,810
11,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
ciderfylla
Zhong Kui
17
8 / 1 / 18
11,398
814
17,201
14,962
19,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
kulmis
Mulan
17
7 / 0 / 18
11,680
834
18,180
14,550
19,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 8 / 0
9,009
644
6,722
16,107
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Fàfnyr
Eset
14
0 / 4 / 1
7,806
558
11,208
11,171
4,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Hørmen
Hercules
14
2 / 8 / 1
9,328
666
10,457
28,510
19,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 1
7,783
556
9,930
11,556
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
santecio
Mulan
12
0 / 7 / 0
7,505
536
5,035
16,262
15,483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
7
33
Kills
4
4
Deaths
33
90
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
8
0
0.25
W
Anubis
Brorsan
Anubis
13
1
12
19
L
Eset
Fàfnyr
Eset
0
4
1
0.13
W
Artemis
Gomin
Artemis
4
2
20
7
L
Hercules
Hørmen
Hercules
2
8
1
0.31
L
0
6
1
0.08
W
1
0
22
12
W
Zhong Kui
ciderfylla
Zhong Kui
8
1
18
17
W
Mulan
kulmis
Mulan
7
0
18
16
L
Mulan
santecio
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,789
Damage
43,352
61,060
Taken
83,606
63,090
Mitigated
48,143
17,577
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,722
2,081
0
2,218
16,107
5,604
38
8,472
7,635
0
25,505
W
Anubis
Brorsan
Anubis
15,894
933
0
6,633
11,799
7,122
2,402
4,938
6,861
49,358
0
L
Eset
Fàfnyr
Eset
11,208
596
564
682
11,171
4,573
153
4,729
6,442
28,506
0
W
Artemis
Gomin
Artemis
17,637
7,100
0
2,122
10,939
5,333
1,391
4,670
6,269
0
38,434
L
Hercules
Hørmen
Hercules
10,457
1,960
1,405
9,324
28,510
19,110
0
14,472
14,038
0
22,192
L
9,930
1,229
0
2,459
11,556
3,373
142
6,083
5,473
35,159
0
W
7,877
572
0
0
8,810
11,375
657
2,824
5,986
13,592
0
W
Zhong Kui
ciderfylla
Zhong Kui
17,201
2,722
106
5,065
14,962
19,430
772
4,855
10,107
39,706
0
W
Mulan
kulmis
Mulan
18,180
1,810
920
2,731
14,550
19,830
32
4,554
9,996
0
27,584
L
Mulan
santecio
Mulan
5,035
198
0
856
16,262
15,483
1
7,596
8,666
681
10,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,837
Gold Earned
41,431
228
Minions Killed
210
7
Camps Cleared
4
1,298,501
Distance Traveled
1,114,722
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,009
644
44
3
1
208,906
0
W
Anubis
12,533
895
80
6
6
230,693
6
L
Eset
7,806
558
46
3
1
269,424
4
W
Artemis
10,800
771
42
3
0
241,656
1
L
Hercules
9,328
666
31
2
1
223,254
3
L
Sol
7,783
556
66
5
1
235,347
6
W
Ares
9,426
673
13
1
0
272,434
8
W
Zhong Kui
11,398
814
64
5
1
257,347
3
W
Mulan
11,680
834
29
2
0
296,371
2
L
Mulan
7,505
536
23
2
0
177,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role