Player Matchup

Amaterasu
Amaterasu
AAAmon
Amaterasu
Level 29
God Stats
6W - 7L
1,493 SR
Queue Stats
104W - 80L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
Glovo11
Ah Puch
Level 26
God Stats
5W - 6L
1,369 SR
Queue Stats
56W - 60L
1,335 Elo+
Party 2
Ares
Ares
GodspeedOf
Ares
Level 5
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo
Danzaburou
Danzaburou
VarginÓn
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,079 Elo+
Party 2
Ra
Ra
WheresUrHonor
Ra
Level 23
God Stats
5W - 5L
1,249 SR
Queue Stats
22W - 18L
1,631 Elo+
Party 1
Team Averages
Level 20
1,387 SR
1,356 Elo+

VS

Team Averages
Level 14
1,500 SR
1,435 Elo+
Chang'e
Chang'e
 
Chang'e
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PapiBenju
Gilgamesh
Level 32
God Stats
5W - 6L
1,500 SR
Queue Stats
24W - 30L
1,394 Elo+
Party 3
Thanatos
Thanatos
ZxAngeLFreaKxZ
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,554 Elo+
Solo
Jormungandr
Jormungandr
añslkfnvxczñl
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,301 Elo+
Party 3
Geb
Geb
c12rlpac
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AAAmon
Amaterasu
19
15 / 2 / 20
13,502
1,350
21,166
11,870
13,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Glovo11
Ah Puch
18
9 / 0 / 24
11,708
1,171
21,229
2,156
862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 11
9,551
955
5,422
12,350
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
VarginÓn
Danzaburou
18
7 / 2 / 23
11,492
1,149
18,880
12,861
4,893
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 1 / 24
12,712
1,271
19,005
5,914
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 7 / 7
9,329
933
6,674
13,616
6,950
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
PapiBenju
Gilgamesh
15
3 / 8 / 2
9,378
938
12,437
21,121
8,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
16
5 / 11 / 4
10,861
1,086
8,315
15,652
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
añslkfnvxczñl
Jormungandr
15
1 / 7 / 6
9,435
944
4,499
18,238
19,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 11 / 6
9,291
929
8,207
23,713
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
34
44
Kills
9
9
Deaths
44
102
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
7
0.5
W
Amaterasu
AAAmon
Amaterasu
15
2
20
12.5
W
Ah Puch
Glovo11
Ah Puch
9
0
24
21
W
2
4
11
1.88
L
Gilgamesh
PapiBenju
Gilgamesh
3
8
2
0.5
W
Danzaburou
VarginÓn
Danzaburou
7
2
23
9.25
W
11
1
24
23
L
Thanatos
5
11
4
0.64
L
Jormungandr
añslkfnvxczñl
Jormungandr
1
7
6
0.57
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,702
Damage
40,132
45,151
Taken
92,340
30,696
Mitigated
57,406
11,940
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,674
1,394
1,493
647
13,616
6,950
0
5,216
8,400
22,218
0
W
Amaterasu
AAAmon
Amaterasu
21,166
11,184
72
3,208
11,870
13,442
0
5,154
6,550
4,122
35,252
W
Ah Puch
Glovo11
Ah Puch
21,229
2,128
0
263
2,156
862
0
1,500
656
33,299
0
W
5,422
1,076
0
769
12,350
9,192
0
6,602
5,528
12,699
0
L
Gilgamesh
PapiBenju
Gilgamesh
12,437
2,337
0
276
21,121
8,805
0
13,478
7,643
6,455
18,714
W
Danzaburou
VarginÓn
Danzaburou
18,880
14,454
0
3,291
12,861
4,893
0
5,914
6,849
0
26,010
W
19,005
1,511
1,841
2,496
5,914
2,307
0
2,165
3,723
45,128
0
L
Thanatos
8,315
1,055
0
3,387
15,652
5,009
0
7,908
7,744
0
17,786
L
Jormungandr
añslkfnvxczñl
Jormungandr
4,499
1,678
0
26
18,238
19,020
0
7,852
10,386
22,866
0
L
8,207
2,265
0
487
23,713
17,622
0
13,152
10,561
12,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,965
Gold Earned
48,294
176
Minions Killed
131
5
Camps Cleared
5
920,502
Distance Traveled
755,327
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,329
933
42
4
0
132,719
0
W
Amaterasu
13,502
1,350
50
5
4
201,474
0
W
Ah Puch
11,708
1,171
33
3
1
204,051
2
W
Ares
9,551
955
8
1
0
114,111
2
L
Gilgamesh
9,378
938
30
3
1
136,371
0
W
Danzaburou
11,492
1,149
16
2
0
177,156
1
W
Ra
12,712
1,271
69
7
0
223,710
0
L
Thanatos
10,861
1,086
18
2
1
188,407
0
L
Jormungandr
9,435
944
34
3
1
162,990
0
L
Geb
9,291
929
7
1
2
134,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role