Player Matchup

Artemis
Artemis
Artemis1364
Artemis
Level 84
God Stats
72W - 70L
1,510 SR
Queue Stats
123W - 135L
1,416 Elo+
Party 1
Geb
Geb
JEM4793
Geb
Level 48
God Stats
10W - 5L
1,590 SR
Queue Stats
22W - 23L
1,329 Elo+
Party 1
Bellona
Bellona
v2 Vizionz
Bellona
Level 60
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 64
1,618 SR
1,415 Elo+

VS

Team Averages
Level 98
1,369 SR
1,300 Elo+
Bastet
Bastet
SybiotexSpidey
Bastet
Level 102
God Stats
2W - 2L
1,467 SR
Queue Stats
8W - 13L
1,253 Elo+
Party 2
King Arthur
King Arthur
snowwolf1290
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,303 Elo+
Party 2
Olorun
Olorun
t bugie
Olorun
Level 64
God Stats
0W - 4L
1,139 SR
Queue Stats
86W - 128L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artemis1364
Artemis
18
10 / 3 / 6
13,985
699
30,044
19,004
7,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
16
1 / 2 / 13
12,445
622
8,468
19,107
19,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
v2 Vizionz
Bellona
16
6 / 5 / 9
13,478
674
19,132
23,398
18,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
12,991
650
16,899
19,632
6,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
snowwolf1290
King Arthur
13
0 / 4 / 7
10,809
540
7,787
30,394
28,788
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
t bugie
Olorun
16
5 / 7 / 5
12,702
635
19,158
18,489
6,325
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
10
10
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Artemis1364
Artemis
10
3
6
4.33
W
Geb
1
2
13
3.75
L
5
6
4
1.17
L
King Arthur
snowwolf1290
King Arthur
0
4
7
0.88
L
Olorun
t bugie
Olorun
5
7
5
1.07
W
Bellona
v2 Vizionz
Bellona
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,644
Damage
43,844
61,509
Taken
68,515
45,631
Mitigated
41,871
14,100
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Artemis1364
Artemis
30,044
20,759
0
6,498
19,004
7,464
1,556
5,463
13,541
0
80,989
W
Geb
8,468
495
573
2,913
19,107
19,195
541
6,903
11,688
24,684
0
L
16,899
3,647
0
2,576
19,632
6,758
852
2,170
17,462
0
44,875
L
King Arthur
snowwolf1290
King Arthur
7,787
179
317
7,231
30,394
28,788
20
6,009
24,385
1,335
25,142
L
Olorun
t bugie
Olorun
19,158
11,502
0
600
18,489
6,325
0
2,087
16,402
48,946
0
W
Bellona
v2 Vizionz
Bellona
19,132
4,155
0
4,116
23,398
18,972
0
8,826
14,572
3,252
54,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,908
Gold Earned
36,502
202
Minions Killed
156
6
Camps Cleared
3
1,060,022
Distance Traveled
948,048
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,985
699
107
5
2
325,257
6
W
Geb
12,445
622
25
1
0
381,168
2
L
Bastet
12,991
650
71
4
0
316,948
3
L
King Arthur
10,809
540
21
1
1
359,941
0
L
Olorun
12,702
635
64
3
2
271,159
0
W
Bellona
13,478
674
70
4
4
353,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role