Player Matchup

Anubis
Anubis
D3ATH1ZC0M1NG
Anubis
Level 98
God Stats
12W - 6L
1,733 SR
Queue Stats
125W - 106L
1,563 Elo+
Party 3
Fenrir
Fenrir
EchantedBFsChest
Fenrir
Level 20
God Stats
7W - 6L
1,710 SR
Queue Stats
60W - 52L
1,638 Elo+
Party 4
Jing Wei
Jing Wei
KazekagePapi
Jing Wei
Level 38
God Stats
8W - 6L
1,679 SR
Queue Stats
23W - 17L
1,616 Elo+
Party 3
Pele
Pele
Leftfisher
Pele
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
284W - 255L
1,669 Elo+
Solo
Hercules
Hercules
SMALLLITTLEBOY
Hercules
Level 65
God Stats
8W - 5L
1,666 SR
Queue Stats
251W - 172L
1,706 Elo+
Party 4
Team Averages
Level 51
1,658 SR
1,638 Elo+

VS

Team Averages
Level 47
1,753 SR
1,697 Elo+
Odin
Odin
Alexwffle
Odin
Level 29
God Stats
17W - 11L
1,555 SR
Queue Stats
74W - 88L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
El Gaysho
Tsukuyomi
Level 86
God Stats
3W - 1L
1,822 SR
Queue Stats
149W - 150L
1,534 Elo+
Party 1
Olorun
Olorun
Tanjuiko
Olorun
Level 69
God Stats
15W - 3L
1,829 SR
Queue Stats
437W - 131L
1,798 Elo+
Party 2
Kumbhakarna
Kumbhakarna
j wizzle70
Kumbhakarna
Level 45
God Stats
21W - 2L
2,059 SR
Queue Stats
214W - 88L
1,718 Elo+
Party 2
Izanami
Izanami
Λογαlτγ
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,743
514
11,148
12,181
5,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 0
6,330
372
3,323
14,426
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
KazekagePapi
Jing Wei
15
0 / 2 / 0
8,207
483
1,458
7,579
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 2
7,940
467
6,626
10,963
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
1 / 2 / 0
9,132
537
7,250
13,165
11,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 0 / 5
8,202
482
4,202
9,049
6,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
El Gaysho
Tsukuyomi
15
4 / 1 / 8
9,100
535
7,208
9,025
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Tanjuiko
Olorun
16
10 / 1 / 4
10,592
623
12,992
12,072
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
j wizzle70
Kumbhakarna
13
1 / 1 / 13
9,172
540
3,083
12,966
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
17
4 / 1 / 6
10,604
624
10,966
8,188
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
19
19
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
0
0
5
2.5
L
3
6
0
0.5
L
0
6
0
0
W
Tsukuyomi
El Gaysho
Tsukuyomi
4
1
8
8
L
Jing Wei
KazekagePapi
Jing Wei
0
2
0
0
L
0
3
2
0.33
L
Hercules
1
2
0
0.5
W
Olorun
Tanjuiko
Olorun
10
1
4
12
W
Kumbhakarna
j wizzle70
Kumbhakarna
1
1
13
7.5
W
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
38,451
58,314
Taken
51,300
29,935
Mitigated
29,153
19,542
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,202
903
0
2,801
9,049
6,083
0
2,228
6,821
5,508
29,567
L
11,148
0
0
4,272
12,181
5,710
0
3,114
8,974
56,936
0
L
3,323
596
309
3,628
14,426
7,799
0
4,358
9,976
0
20,125
W
Tsukuyomi
El Gaysho
Tsukuyomi
7,208
1,711
0
3,158
9,025
3,930
0
1,506
7,519
0
57,787
L
Jing Wei
KazekagePapi
Jing Wei
1,458
1,159
0
1,765
7,579
2,279
0
3,739
3,840
0
59,611
L
6,626
1,118
0
4,683
10,963
2,763
0
1,430
9,399
0
58,556
L
Hercules
7,250
1,520
0
4,885
13,165
11,384
0
3,107
9,700
8,364
49,222
W
Olorun
Tanjuiko
Olorun
12,992
8,074
391
5,140
12,072
8,049
590
2,727
9,345
77,800
9,155
W
Kumbhakarna
j wizzle70
Kumbhakarna
3,083
337
3,104
3,735
12,966
8,539
0
4,460
8,506
22,997
0
W
Izanami
10,966
6,250
0
1,300
8,188
2,552
1,300
2,344
5,844
0
89,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
47,670
535
Minions Killed
495
0
Camps Cleared
0
1,603,468
Distance Traveled
1,656,286
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,202
482
88
5
0
336,255
4
L
Anubis
8,743
514
113
7
0
277,600
3
L
Fenrir
6,330
372
30
2
0
302,413
1
W
Tsukuyomi
9,100
535
88
5
0
370,315
3
L
Jing Wei
8,207
483
126
7
0
311,387
2
L
Pele
7,940
467
116
7
0
372,644
7
L
Hercules
9,132
537
150
9
0
339,424
1
W
Olorun
10,592
623
133
8
0
306,479
1
W
Kumbhakarna
9,172
540
32
2
0
330,739
1
W
Izanami
10,604
624
154
9
0
312,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role