Player Matchup

Sun Wukong
Sun Wukong
AnimeSpeedrunner
Sun Wukong
Level 28
God Stats
12W - 5L
1,738 SR
Queue Stats
99W - 107L
1,484 Elo+
Solo
Ymir
Ymir
BXDCXT
Ymir
Level 13
God Stats
9W - 14L
1,250 SR
Queue Stats
27W - 37L
1,446 Elo+
Solo
Mulan
Mulan
PICKLEEEEE
Mulan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,679 Elo+
Solo
Ullr
Ullr
PhillieB
Ullr
Level 18
God Stats
2W - 1L
1,495 SR
Queue Stats
46W - 35L
1,569 Elo+
Solo
Olorun
Olorun
Rototh
Olorun
Level 26
God Stats
43W - 34L
1,607 SR
Queue Stats
118W - 137L
1,504 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,536 Elo+

VS

Team Averages
Level 22
1,528 SR
1,529 Elo+
Janus
Janus
CheapLOL
Janus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 39L
1,537 Elo+
Solo
Freya
Freya
Kaloithis
Freya
Level 16
God Stats
2W - 4L
1,475 SR
Queue Stats
21W - 18L
1,485 Elo+
Party 1
Artio
Artio
Keddelele
Artio
Level 29
God Stats
2W - 3L
1,515 SR
Queue Stats
71W - 52L
1,599 Elo+
Party 2
Apollo
Apollo
crytoooox1
Apollo
Level 19
God Stats
2W - 4L
1,400 SR
Queue Stats
6W - 9L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
soldieren
Guan Yu
Level 37
God Stats
1W - 1L
1,748 SR
Queue Stats
90W - 98L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnimeSpeedrunner
Sun Wukong
14
0 / 2 / 7
8,862
466
4,181
11,522
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
BXDCXT
Ymir
13
0 / 3 / 7
8,285
436
4,328
10,969
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
19
16 / 1 / 5
11,943
629
22,111
13,396
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
18
8 / 1 / 8
11,728
617
17,613
12,879
5,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Rototh
Olorun
14
2 / 4 / 5
8,778
462
10,752
9,988
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CheapLOL
Janus
17
1 / 3 / 2
10,098
531
10,484
12,289
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Kaloithis
Freya
12
0 / 8 / 0
7,385
389
4,633
14,599
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Keddelele
Artio
12
2 / 3 / 6
8,750
461
9,437
19,516
19,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
crytoooox1
Apollo
13
5 / 6 / 3
8,702
458
7,727
12,731
4,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
soldieren
Guan Yu
13
3 / 6 / 4
8,169
430
7,219
17,028
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
11
11
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnimeSpeedrunner
Sun Wukong
0
2
7
1.75
W
Ymir
BXDCXT
Ymir
0
3
7
1.17
L
Janus
CheapLOL
Janus
1
3
2
0.67
L
Freya
Kaloithis
Freya
0
8
0
0
L
Artio
Keddelele
Artio
2
3
6
1.67
W
Mulan
16
1
5
18.5
W
Ullr
8
1
8
12
W
Olorun
Rototh
Olorun
2
4
5
1.13
L
Apollo
crytoooox1
Apollo
5
6
3
1.08
L
Guan Yu
soldieren
Guan Yu
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,985
Damage
39,500
58,754
Taken
76,163
34,206
Mitigated
39,739
22,834
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnimeSpeedrunner
Sun Wukong
4,181
996
0
5,210
11,522
10,404
683
5,939
5,583
0
43,333
W
Ymir
BXDCXT
Ymir
4,328
1,249
0
2,637
10,969
8,158
0
4,699
6,270
13,476
0
L
Janus
CheapLOL
Janus
10,484
926
152
4,865
12,289
3,669
0
1,237
10,768
79,185
0
L
Freya
Kaloithis
Freya
4,633
1,857
0
4,341
14,599
4,028
0
842
13,757
35,173
0
L
Artio
Keddelele
Artio
9,437
1,288
1,420
6,168
19,516
19,889
0
7,474
11,848
30,513
0
W
Mulan
22,111
4,156
0
6,820
13,396
7,043
0
5,936
7,460
0
91,876
W
Ullr
17,613
5,626
0
3,052
12,879
5,761
969
5,059
7,820
0
90,094
W
Olorun
Rototh
Olorun
10,752
5,490
832
4,283
9,988
2,840
2,050
2,921
7,067
57,989
0
L
Apollo
crytoooox1
Apollo
7,727
4,015
0
980
12,731
4,491
0
3,508
9,175
0
49,463
L
Guan Yu
soldieren
Guan Yu
7,219
1,731
525
4,284
17,028
7,662
0
2,019
14,870
0
42,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,596
Gold Earned
43,104
522
Minions Killed
422
0
Camps Cleared
0
1,801,310
Distance Traveled
1,749,280
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,862
466
87
5
0
361,400
4
W
Ymir
8,285
436
25
1
0
365,100
5
L
Janus
10,098
531
174
9
0
363,712
6
L
Freya
7,385
389
60
3
0
301,436
5
L
Artio
8,750
461
27
1
0
373,438
5
W
Mulan
11,943
629
151
8
0
408,585
8
W
Ullr
11,728
617
163
9
0
374,688
4
W
Olorun
8,778
462
96
5
0
291,537
7
L
Apollo
8,702
458
90
5
0
335,408
0
L
Guan Yu
8,169
430
71
4
0
375,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role