Player Matchup

Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Andersoonn27
Heimdallr
Level 105
God Stats
1W - 5L
1,176 SR
Queue Stats
202W - 240L
1,404 Elo+
Party 1
He Bo
He Bo
Daykonz
He Bo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,565 Elo+
Solo
Hera
Hera
NoFksToGive
Hera
Level 48
God Stats
5W - 5L
1,504 SR
Queue Stats
489W - 550L
1,407 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,475 Elo+

VS

Team Averages
Level 116
1,618 SR
1,416 Elo+
Mercury
Mercury
BurritoBandido0
Mercury
Level 107
God Stats
2W - 1L
1,594 SR
Queue Stats
57W - 57L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
Frankiej1002
Xing Tian
Level 108
God Stats
7W - 1L
1,671 SR
Queue Stats
85W - 94L
1,408 Elo+
Party 2
Sol
Sol
Kharn264
Sol
Level 86
God Stats
1W - 0L
1,843 SR
Queue Stats
53W - 70L
1,389 Elo+
Solo
Susano
Susano
RicFlairWooo515
Susano
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 95L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
darkestreaper94
Xbalanque
Level 153
God Stats
6W - 8L
1,483 SR
Queue Stats
266W - 270L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 3 / 4
7,553
755
7,461
11,193
4,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
12
2 / 6 / 3
7,471
747
6,584
9,918
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Andersoonn27
Heimdallr
14
1 / 6 / 8
7,899
790
7,617
11,549
4,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Daykonz
He Bo
12
2 / 7 / 2
7,201
720
8,244
10,300
3,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 3
9,066
907
14,370
7,689
2,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 14
8,379
838
4,740
7,867
2,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Frankiej1002
Xing Tian
15
3 / 1 / 19
9,648
965
7,132
21,420
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 1 / 9
9,722
972
10,034
5,601
1,998
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 9
8,500
850
6,836
10,135
4,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
darkestreaper94
Xbalanque
16
6 / 3 / 17
9,680
968
18,546
13,552
5,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
11
Kills
25
25
Deaths
11
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
4
1
L
Charybdis
 
Charybdis
2
6
3
0.58
L
Heimdallr
Andersoonn27
Heimdallr
1
6
8
0.83
W
3
3
14
3.33
L
He Bo
Daykonz
He Bo
2
7
2
0.43
W
Xing Tian
Frankiej1002
Xing Tian
3
1
19
12.5
W
10
1
9
14.5
L
5
3
3
2.17
W
3
3
9
2.5
W
Xbalanque
darkestreaper94
Xbalanque
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,276
Damage
47,288
50,649
Taken
58,575
17,886
Mitigated
26,961
11,917
Healing
29,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,461
935
1,368
2,762
11,193
4,009
0
3,872
7,321
18,378
0
L
Charybdis
 
Charybdis
6,584
3,083
1,145
1,465
9,918
3,251
0
4,087
5,831
0
9,861
L
Heimdallr
Andersoonn27
Heimdallr
7,617
2,235
504
1,882
11,549
4,663
0
3,050
8,499
0
15,840
W
4,740
835
3,184
1,781
7,867
2,836
1,185
4,417
3,450
0
9,503
L
He Bo
Daykonz
He Bo
8,244
476
52
757
10,300
3,359
0
3,367
6,933
11,964
0
W
Xing Tian
Frankiej1002
Xing Tian
7,132
283
1,278
9,477
21,420
12,249
60
11,299
10,121
17,217
0
W
10,034
2,745
1,213
1,429
5,601
1,998
2,027
1,752
3,849
21,439
0
L
14,370
3,791
381
1,601
7,689
2,604
0
2,790
4,899
32,226
0
W
6,836
801
1,323
2,233
10,135
4,679
511
4,721
5,414
0
15,806
W
Xbalanque
darkestreaper94
Xbalanque
18,546
4,123
2,251
5,492
13,552
5,199
1,691
7,886
5,666
0
38,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
45,929
107
Minions Killed
111
0
Camps Cleared
0
882,637
Distance Traveled
1,085,886
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,553
755
29
3
0
198,528
0
L
Charybdis
7,471
747
8
1
0
174,578
1
L
Heimdallr
7,899
790
29
3
0
162,196
0
W
Mercury
8,379
838
8
1
0
265,743
0
L
He Bo
7,201
720
9
1
0
169,381
1
W
Xing Tian
9,648
965
14
1
0
235,880
1
W
Sol
9,722
972
24
2
0
167,815
0
L
Hera
9,066
907
32
3
0
177,954
2
W
Susano
8,500
850
17
2
0
214,508
0
W
Xbalanque
9,680
968
48
5
0
201,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role