Player Matchup

Xing Tian
Xing Tian
ChaosArts
Xing Tian
Level 16
God Stats
3W - 3L
1,646 SR
Queue Stats
6W - 10L
1,335 Elo+
Solo
Sol
Sol
MtnDewPirate
Sol
Level 14
God Stats
1W - 3L
1,368 SR
Queue Stats
7W - 13L
1,341 Elo+
Solo
Poseidon
Poseidon
Nemesis8105
Poseidon
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 5L
1,248 Elo+
Solo
Hachiman
Hachiman
PentaEz
Hachiman
Level 16
God Stats
4W - 4L
1,356 SR
Queue Stats
11W - 11L
1,451 Elo+
Solo
Loki
Loki
Scutum_mnr
Loki
Level 23
God Stats
0W - 4L
1,119 SR
Queue Stats
14W - 16L
1,407 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,357 Elo+

VS

Team Averages
Level 19
1,462 SR
1,455 Elo+
Cernunnos
Cernunnos
Gywndolyn
Cernunnos
Level 23
God Stats
1W - 1L
1,203 SR
Queue Stats
14W - 14L
1,513 Elo+
Solo
Aphrodite
Aphrodite
JamarcusJr
Aphrodite
Level 28
God Stats
11W - 8L
1,668 SR
Queue Stats
35W - 53L
1,428 Elo+
Solo
Thanatos
Thanatos
RavenGamlng
Thanatos
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 47L
1,633 Elo+
Solo
Cthulhu
Cthulhu
TerminatorTMR
Cthulhu
Level 8
God Stats
2W - 2L
1,439 SR
Queue Stats
8W - 10L
1,349 Elo+
Party 1
Zeus
Zeus
x BARBER LEX x
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChaosArts
Xing Tian
14
4 / 13 / 4
9,913
413
7,675
35,743
36,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 9 / 4
11,773
491
27,541
22,235
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Nemesis8105
Poseidon
14
1 / 15 / 5
9,066
378
7,870
18,741
6,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
PentaEz
Hachiman
15
3 / 9 / 3
10,398
433
15,454
19,616
3,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 9
10,903
454
7,052
21,853
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gywndolyn
Cernunnos
19
13 / 4 / 14
13,300
554
32,433
27,188
12,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
JamarcusJr
Aphrodite
17
6 / 2 / 23
13,529
564
9,506
19,535
25,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
RavenGamlng
Thanatos
20
30 / 3 / 5
14,692
612
31,810
25,767
11,951
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
5 / 4 / 16
11,447
477
8,299
18,865
16,361
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 9 / 15
10,312
430
14,595
13,517
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
21
Kills
54
54
Deaths
22
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChaosArts
Xing Tian
4
13
4
0.46
W
Cernunnos
Gywndolyn
Cernunnos
13
4
14
5
W
Aphrodite
JamarcusJr
Aphrodite
6
2
23
8.75
L
10
9
4
1.33
L
Poseidon
Nemesis8105
Poseidon
1
15
5
0.23
L
Hachiman
PentaEz
Hachiman
3
9
3
0.5
W
Thanatos
RavenGamlng
Thanatos
30
3
5
10.83
L
3
8
9
0.94
W
Cthulhu
5
4
16
3.25
W
0
9
15
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,592
Damage
96,643
118,188
Taken
104,872
59,278
Mitigated
71,041
20,738
Healing
58,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChaosArts
Xing Tian
7,675
1,501
0
963
35,743
36,431
21
11,561
23,712
19,024
0
W
Cernunnos
Gywndolyn
Cernunnos
32,433
18,118
0
11,325
27,188
12,432
7,123
9,552
17,636
0
114,287
W
Aphrodite
JamarcusJr
Aphrodite
9,506
1,557
7,624
9,224
19,535
25,165
1,206
11,183
8,352
28,215
0
L
27,541
6,475
455
6,634
22,235
6,526
0
5,888
15,839
69,769
4,698
L
Poseidon
Nemesis8105
Poseidon
7,870
1,346
0
0
18,741
6,319
737
5,474
13,213
37,057
0
L
Hachiman
PentaEz
Hachiman
15,454
6,801
0
4,589
19,616
3,757
0
4,061
15,449
0
51,421
W
Thanatos
RavenGamlng
Thanatos
31,810
11,616
0
26,400
25,767
11,951
980
5,690
20,077
0
129,380
L
7,052
377
0
8,097
21,853
6,245
0
4,144
17,575
0
51,645
W
Cthulhu
8,299
867
0
2,153
18,865
16,361
404
7,067
10,438
37,892
0
W
14,595
2,748
0
1,850
13,517
5,132
1,173
8,310
5,207
42,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,053
Gold Earned
63,280
351
Minions Killed
450
0
Camps Cleared
0
1,962,731
Distance Traveled
2,266,733
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,913
413
15
1
0
417,648
0
W
Cernunnos
13,300
554
158
7
0
432,770
2
W
Aphrodite
13,529
564
38
2
0
479,542
1
L
Sol
11,773
491
110
5
0
375,730
0
L
Poseidon
9,066
378
62
3
0
314,754
7
L
Hachiman
10,398
433
73
3
0
415,137
4
W
Thanatos
14,692
612
137
6
0
506,655
1
L
Loki
10,903
454
91
4
0
439,462
0
W
Cthulhu
11,447
477
53
2
0
458,390
0
W
Zeus
10,312
430
64
3
0
389,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role