Player Matchup

Hades
Hades
DripforJayYT
Hades
Level 97
God Stats
31W - 21L
1,581 SR
Queue Stats
124W - 139L
1,499 Elo+
Party 1
Horus
Horus
HeavenIyHeadshot
Horus
Level 126
God Stats
2W - 4L
1,359 SR
Queue Stats
314W - 356L
1,429 Elo+
Party 1
Skadi
Skadi
King_Kal__
Skadi
Level 105
God Stats
15W - 13L
1,532 SR
Queue Stats
284W - 334L
1,463 Elo+
Party 1
Achilles
Achilles
TyrannicalToxin
Achilles
Level 128
God Stats
2W - 1L
1,776 SR
Queue Stats
203W - 255L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
WokenWarMachine
Kuzenbo
Level 125
God Stats
12W - 9L
1,519 SR
Queue Stats
548W - 566L
1,462 Elo+
Party 1
Team Averages
Level 116
1,553 SR
1,468 Elo+

VS

Team Averages
Level 110
1,583 SR
1,528 Elo+
Izanami
Izanami
DOJ CHEMIST
Izanami
Level 107
God Stats
68W - 52L
1,645 SR
Queue Stats
170W - 159L
1,578 Elo+
Party 3
Zeus
Zeus
Lowkey trick
Zeus
Level 144
God Stats
4W - 4L
1,600 SR
Queue Stats
134W - 141L
1,511 Elo+
Party 3
Sun Wukong
Sun Wukong
PeppermintSaki
Sun Wukong
Level 89
God Stats
24W - 13L
1,654 SR
Queue Stats
204W - 206L
1,517 Elo+
Solo
Ares
Ares
Rockrun
Ares
Level 67
God Stats
7W - 4L
1,758 SR
Queue Stats
60W - 61L
1,536 Elo+
Party 2
Tiamat
Tiamat
mackin4rasta
Tiamat
Level 141
God Stats
2W - 8L
1,258 SR
Queue Stats
202W - 212L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,448
586
3,656
7,895
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,923
629
5,200
6,564
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
11
3 / 0 / 3
6,261
569
5,683
3,578
890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
12
7 / 0 / 6
7,178
653
5,368
6,936
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 5
4,848
441
3,133
7,103
3,580
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOJ CHEMIST
Izanami
9
2 / 2 / 0
5,646
513
4,699
5,461
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,987
544
4,350
5,599
1,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
PeppermintSaki
Sun Wukong
9
0 / 3 / 0
5,151
468
2,486
7,970
2,819
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Rockrun
Ares
8
0 / 3 / 2
5,038
458
1,761
9,688
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
8
1 / 4 / 1
5,365
488
4,327
7,299
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DOJ CHEMIST
Izanami
2
2
0
1
W
4
2
4
3
W
2
0
3
3.5
W
Skadi
3
0
3
4.5
L
0
4
1
0.13
L
Sun Wukong
PeppermintSaki
Sun Wukong
0
3
0
0
L
Ares
Rockrun
Ares
0
3
2
0.33
W
Achilles
7
0
6
10
W
0
1
5
2.5
L
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
17,623
32,076
Taken
36,017
14,189
Mitigated
14,502
10,817
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DOJ CHEMIST
Izanami
4,699
3,058
0
1,637
5,461
1,495
59
1,684
3,777
0
37,961
W
3,656
106
173
3,076
7,895
3,349
586
4,717
3,178
28,258
0
W
5,200
2,449
247
3,197
6,564
3,896
606
2,136
4,428
0
34,102
W
Skadi
5,683
2,268
0
0
3,578
890
654
667
2,911
0
33,751
L
4,350
1,200
0
1,295
5,599
1,420
615
1,585
4,014
36,698
0
L
Sun Wukong
PeppermintSaki
Sun Wukong
2,486
246
0
2,107
7,970
2,819
0
0
7,970
0
27,555
L
Ares
Rockrun
Ares
1,761
128
308
2,747
9,688
4,843
0
2,253
7,435
13,722
0
W
Achilles
5,368
2,266
0
2,833
6,936
2,474
0
1,192
5,744
0
34,239
W
3,133
1,616
0
1,291
7,103
3,580
0
1,784
5,319
10,340
0
L
Tiamat
4,327
526
0
2,344
7,299
3,925
0
1,267
6,032
27,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
27,187
282
Minions Killed
313
0
Camps Cleared
0
1,021,979
Distance Traveled
865,842
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,646
513
83
8
0
172,970
1
W
Hades
6,448
586
55
5
0
198,598
2
W
Horus
6,923
629
76
7
0
217,695
4
W
Skadi
6,261
569
72
7
0
183,327
1
L
Zeus
5,987
544
86
8
0
175,507
3
L
Sun Wukong
5,151
468
65
6
0
157,252
4
L
Ares
5,038
458
27
2
0
190,258
4
W
Achilles
7,178
653
67
6
0
230,744
0
W
Kuzenbo
4,848
441
12
1
0
191,615
2
L
Tiamat
5,365
488
52
5
0
169,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role