Player Matchup

Artemis
Artemis
CallieDelish
Artemis
Level 59
God Stats
20W - 25L
1,455 SR
Queue Stats
74W - 104L
1,357 Elo+
Party 2
Bacchus
Bacchus
DaintyFawn52759
Bacchus
Level 103
God Stats
1W - 1L
1,693 SR
Queue Stats
79W - 92L
1,429 Elo+
Party 3
Arachne
Arachne
Lassoou
Arachne
Level 83
God Stats
52W - 62L
1,473 SR
Queue Stats
242W - 289L
1,430 Elo+
Party 2
Anubis
Anubis
Mootone
Anubis
Level 103
God Stats
5W - 11L
1,331 SR
Queue Stats
127W - 144L
1,344 Elo+
Party 3
Chang'e
Chang'e
SlaterSal
Chang'e
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,312 Elo+
Party 3
Team Averages
Level 82
1,490 SR
1,374 Elo+

VS

Team Averages
Level 89
1,505 SR
1,321 Elo+
Hera
Hera
Big_Wattz
Hera
Level 103
God Stats
20W - 25L
1,381 SR
Queue Stats
314W - 482L
1,297 Elo+
Party 1
Skadi
Skadi
Skylar_okbluezz
Skadi
Level 85
God Stats
3W - 0L
1,615 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 1
Ares
Ares
baldhokage
Ares
Level 75
God Stats
3W - 6L
1,598 SR
Queue Stats
51W - 81L
1,316 Elo+
Solo
Susano
Susano
blazed-windu
Susano
Level 114
God Stats
38W - 38L
1,454 SR
Queue Stats
619W - 821L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
the hellbring
Gilgamesh
Level 70
God Stats
12W - 12L
1,479 SR
Queue Stats
132W - 208L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CallieDelish
Artemis
7
1 / 4 / 1
4,571
457
3,261
6,184
1,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 3
4,873
487
2,183
8,816
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Lassoou
Arachne
10
3 / 0 / 3
6,122
612
2,955
3,592
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Mootone
Anubis
9
2 / 5 / 0
5,670
567
5,429
6,610
2,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
SlaterSal
Chang'e
9
0 / 3 / 1
5,164
516
703
4,631
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 1 / 2
5,366
537
2,011
2,268
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
5 / 2 / 3
5,558
556
8,217
4,744
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
3 / 1 / 3
5,268
527
4,333
7,131
4,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
10
1 / 0 / 4
5,768
577
1,960
5,605
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
the hellbring
Gilgamesh
11
5 / 2 / 1
6,400
640
4,952
9,185
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
15
15
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
2
2
L
Artemis
CallieDelish
Artemis
1
4
1
0.38
L
0
3
3
0.5
L
Arachne
Lassoou
Arachne
3
0
3
4.5
L
Anubis
Mootone
Anubis
2
5
0
0.4
W
5
2
3
3.25
L
Chang'e
SlaterSal
Chang'e
0
3
1
0.17
W
3
1
3
4.5
W
Susano
1
0
4
3
W
Gilgamesh
the hellbring
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,531
Damage
21,473
29,833
Taken
28,933
10,382
Mitigated
11,455
9,260
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,011
413
0
60
2,268
604
30
376
1,844
24,944
0
L
Artemis
CallieDelish
Artemis
3,261
1,528
202
1,319
6,184
1,047
0
2,013
4,171
0
15,177
L
2,183
263
296
1,730
8,816
4,257
0
2,296
6,520
12,913
0
L
Arachne
Lassoou
Arachne
2,955
2,032
0
2,216
3,592
1,311
0
24
3,529
0
29,869
L
Anubis
Mootone
Anubis
5,429
254
0
1,979
6,610
2,636
370
284
5,835
30,011
0
W
8,217
3,403
0
680
4,744
1,326
540
685
4,059
0
29,635
L
Chang'e
SlaterSal
Chang'e
703
50
174
1,344
4,631
1,131
399
1,727
2,860
19,394
0
W
4,333
255
339
1,006
7,131
4,292
206
1,592
5,539
9,286
0
W
Susano
1,960
506
0
2,568
5,605
1,486
0
1,118
4,447
0
30,803
W
Gilgamesh
the hellbring
Gilgamesh
4,952
1,487
0
2,858
9,185
3,747
0
4,759
4,410
0
25,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
28,360
222
Minions Killed
217
0
Camps Cleared
0
921,726
Distance Traveled
983,966
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,366
537
40
4
0
182,493
6
L
Artemis
4,571
457
38
4
0
168,119
1
L
Bacchus
4,873
487
17
2
0
199,592
2
L
Arachne
6,122
612
65
7
0
247,015
1
L
Anubis
5,670
567
64
6
0
147,154
3
W
Skadi
5,558
556
43
4
0
187,636
0
L
Chang'e
5,164
516
38
4
0
159,846
0
W
Ares
5,268
527
16
2
0
192,563
3
W
Susano
5,768
577
68
7
0
220,027
4
W
Gilgamesh
6,400
640
50
5
0
201,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role