Player Matchup

Baron Samedi
Baron Samedi
Can O Juice
Baron Samedi
Level 133
God Stats
97W - 41L
1,742 SR
Queue Stats
330W - 186L
1,850 Elo+
Party 2
Tyr
Tyr
Jormmain223
Tyr
Level 128
God Stats
38W - 21L
1,727 SR
Queue Stats
806W - 381L
1,828 Elo+
Party 2
Jing Wei
Jing Wei
TheBerlo
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
675W - 186L
2,019 Elo+
Party 2
Team Averages
Level 135
1,656 SR
1,899 Elo+

VS

Team Averages
Level 145
1,890 SR
1,741 Elo+
Ymir
Ymir
Killwaker
Ymir
Level 154
God Stats
10W - 3L
1,779 SR
Queue Stats
246W - 155L
1,803 Elo+
Party 1
Loki
Loki
M4A1 MASTER GUN
Loki
Level 156
God Stats
14W - 4L
1,728 SR
Queue Stats
208W - 144L
1,749 Elo+
Party 1
Hera
Hera
ProLeagueSax
Hera
Level 125
God Stats
1W - 1L
2,164 SR
Queue Stats
163W - 131L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Can O Juice
Baron Samedi
16
5 / 3 / 10
11,719
732
15,447
14,407
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 9
11,857
741
7,484
19,378
22,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
TheBerlo
Jing Wei
17
10 / 5 / 9
12,869
804
20,699
18,184
6,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 7 / 7
10,522
658
10,433
22,738
24,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 7
9,943
621
13,092
15,672
4,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 6 / 4
11,511
719
18,301
11,802
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
19
Kills
10
10
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Can O Juice
Baron Samedi
5
3
10
3.33
W
4
2
9
4.25
L
Ymir
3
7
7
0.93
L
1
6
7
0.75
L
6
6
4
1.33
W
Jing Wei
TheBerlo
Jing Wei
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,630
Damage
41,826
51,969
Taken
50,212
40,020
Mitigated
32,691
17,815
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Can O Juice
Baron Samedi
15,447
934
3,652
6,083
14,407
10,266
573
11,272
3,135
42,241
0
W
7,484
1,424
0
4,933
19,378
22,784
544
10,404
8,974
0
21,237
L
Ymir
10,433
3,768
0
2,635
22,738
24,586
686
6,658
15,115
24,674
0
L
13,092
2,603
0
1,965
15,672
4,664
147
3,900
11,297
0
42,749
L
18,301
4,912
238
1,972
11,802
3,441
1,037
3,469
7,988
47,429
0
W
Jing Wei
TheBerlo
Jing Wei
20,699
16,592
0
3,147
18,184
6,970
1,918
7,786
10,398
0
57,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
31,976
173
Minions Killed
173
7
Camps Cleared
7
903,617
Distance Traveled
790,835
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,719
732
66
4
2
279,396
2
W
Tyr
11,857
741
25
2
1
333,707
0
L
Ymir
10,522
658
38
2
0
241,427
2
L
Loki
9,943
621
56
4
4
286,390
0
L
Hera
11,511
719
79
5
3
263,018
0
W
Jing Wei
12,869
804
82
5
4
290,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role