Player Matchup

Nu Wa
Nu Wa
Bawbiee
Nu Wa
Level 128
God Stats
3W - 1L
1,543 SR
Queue Stats
14W - 14L
1,412 Elo+
Solo
Achilles
Achilles
Cash out Krs
Achilles
Level 115
God Stats
1W - 1L
1,700 SR
Queue Stats
22W - 16L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sleep Nation
Tsukuyomi
Level 113
God Stats
1W - 0L
1,695 SR
Queue Stats
15W - 10L
1,475 Elo+
Party 2
Athena
Athena
The Legend Bun
Athena
Level 93
God Stats
3W - 2L
1,587 SR
Queue Stats
114W - 109L
1,428 Elo+
Solo
Jing Wei
Jing Wei
ajentjaizo
Jing Wei
Level 59
God Stats
2W - 2L
1,568 SR
Queue Stats
2W - 4L
1,281 Elo+
Solo
Team Averages
Level 102
1,619 SR
1,418 Elo+

VS

Team Averages
Level 84
1,389 SR
1,449 Elo+
Ra
Ra
BLU8804
Ra
Level 114
God Stats
0W - 1L
1,232 SR
Queue Stats
14W - 21L
1,389 Elo+
Party 1
Chaac
Chaac
Bignasty406
Chaac
Level 93
God Stats
1W - 4L
1,276 SR
Queue Stats
14W - 21L
1,522 Elo+
Party 3
King Arthur
King Arthur
ChaplainCarnak
King Arthur
Level 86
God Stats
1W - 2L
1,489 SR
Queue Stats
14W - 22L
1,497 Elo+
Party 3
Xbalanque
Xbalanque
Levindoor
Xbalanque
Level 28
God Stats
1W - 3L
1,546 SR
Queue Stats
1W - 5L
1,459 Elo+
Party 3
Medusa
Medusa
untouchablue2
Medusa
Level 98
God Stats
0W - 1L
1,402 SR
Queue Stats
21W - 29L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bawbiee
Nu Wa
19
3 / 1 / 14
11,673
730
17,826
8,231
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Cash out Krs
Achilles
19
10 / 0 / 5
13,144
822
9,774
11,564
11,191
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Sleep Nation
Tsukuyomi
20
6 / 0 / 8
12,433
777
15,117
12,287
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 17
12,305
769
10,477
19,711
27,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
ajentjaizo
Jing Wei
18
3 / 0 / 12
11,331
708
7,080
8,201
4,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
9,840
615
12,399
14,763
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 1
8,830
552
10,209
17,162
14,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ChaplainCarnak
King Arthur
14
1 / 8 / 2
8,658
541
8,656
15,380
9,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Levindoor
Xbalanque
15
0 / 6 / 2
8,791
549
6,604
11,641
3,701
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 2 / 1
10,108
632
9,896
10,983
3,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
25
Kills
3
3
Deaths
25
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Nu Wa
Bawbiee
Nu Wa
3
1
14
10
L
1
4
1
0.38
W
Achilles
Cash out Krs
Achilles
10
0
5
12.5
L
King Arthur
ChaplainCarnak
King Arthur
1
8
2
0.25
L
Xbalanque
Levindoor
Xbalanque
0
6
2
0.17
W
Tsukuyomi
Sleep Nation
Tsukuyomi
6
0
8
10
W
3
2
17
5.75
W
Jing Wei
ajentjaizo
Jing Wei
3
0
12
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
47,764
59,994
Taken
69,929
54,403
Mitigated
36,763
14,445
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,399
1,189
1,927
3,647
14,763
5,588
93
5,447
9,118
60,422
0
W
Nu Wa
Bawbiee
Nu Wa
17,826
4,067
0
2,176
8,231
4,031
921
2,093
6,138
65,458
0
L
10,209
1,592
329
5,741
17,162
14,392
0
7,379
9,323
0
27,717
W
Achilles
Cash out Krs
Achilles
9,774
1,368
0
1,119
11,564
11,191
627
1,545
10,019
0
38,903
L
King Arthur
ChaplainCarnak
King Arthur
8,656
842
400
1,126
15,380
9,133
0
4,613
10,491
0
22,099
L
Xbalanque
Levindoor
Xbalanque
6,604
2,461
201
763
11,641
3,701
0
5,586
5,870
0
31,596
W
Tsukuyomi
Sleep Nation
Tsukuyomi
15,117
5,161
0
6,627
12,287
6,730
2,425
4,037
8,250
0
72,785
W
10,477
1,644
1,073
2,630
19,711
27,668
381
4,303
15,408
19,437
0
W
Jing Wei
ajentjaizo
Jing Wei
7,080
4,260
588
232
8,201
4,783
914
876
7,325
0
35,453
L
9,896
2,792
406
3,106
10,983
3,949
0
4,712
6,171
0
57,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,886
Gold Earned
46,227
409
Minions Killed
398
9
Camps Cleared
7
1,590,480
Distance Traveled
1,334,822
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,840
615
138
9
3
270,692
2
W
Nu Wa
11,673
730
117
7
2
298,646
9
L
Chaac
8,830
552
26
2
0
280,542
0
W
Achilles
13,144
822
62
4
2
308,118
2
L
King Arthur
8,658
541
24
2
0
250,509
0
L
Xbalanque
8,791
549
68
4
1
227,242
0
W
Tsukuyomi
12,433
777
127
8
4
334,689
6
W
Athena
12,305
769
27
2
0
331,602
1
W
Jing Wei
11,331
708
76
5
1
317,425
0
L
Medusa
10,108
632
142
9
3
305,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role