Player Matchup

Achilles
Achilles
Luis_PG_Lagarto
Achilles
Level 28
God Stats
3W - 0L
1,667 SR
Queue Stats
47W - 31L
1,627 Elo+
Solo
Hel
Hel
Surozu
Hel
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,564 Elo+
Solo
Apollo
Apollo
Theherbivore84
Apollo
Level 17
God Stats
2W - 0L
1,766 SR
Queue Stats
7W - 4L
1,619 Elo+
Solo
Aphrodite
Aphrodite
abeile
Aphrodite
Level 28
God Stats
52W - 39L
1,523 SR
Queue Stats
148W - 119L
1,507 Elo+
Solo
Bakasura
Bakasura
antui la roca
Bakasura
Level 28
God Stats
2W - 1L
1,434 SR
Queue Stats
29W - 21L
1,622 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,588 Elo+

VS

Team Averages
Level 17
1,554 SR
1,572 Elo+
Thor
Thor
AsuraToriwake
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,787 Elo+
Solo
Bellona
Bellona
Ninjanick460
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,596 Elo+
Solo
Cerberus
Cerberus
ToneyMoistman
Cerberus
Level 25
God Stats
14W - 10L
1,534 SR
Queue Stats
125W - 130L
1,425 Elo+
Party 1
Fenrir
Fenrir
dayar04
Fenrir
Level 24
God Stats
29W - 19L
1,604 SR
Queue Stats
121W - 120L
1,427 Elo+
Party 1
Hera
Hera
ugaluggabugga
Hera
Level 28
God Stats
2W - 2L
1,629 SR
Queue Stats
109W - 91L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
7 / 2 / 2
7,478
623
6,723
9,342
7,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Surozu
Hel
11
3 / 1 / 9
6,817
568
6,675
9,723
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 1
6,967
581
5,850
4,992
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
abeile
Aphrodite
12
3 / 3 / 8
6,870
573
6,393
12,270
5,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
antui la roca
Bakasura
12
6 / 1 / 7
7,293
608
6,456
10,282
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 10 / 1
5,148
429
3,891
8,897
2,562
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ninjanick460
Bellona
9
0 / 6 / 0
5,651
471
7,013
10,113
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ToneyMoistman
Cerberus
8
0 / 1 / 2
5,292
441
3,092
11,311
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
dayar04
Fenrir
9
3 / 4 / 0
5,738
478
4,041
7,120
2,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
6,778
565
12,098
6,107
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
23
Kills
7
7
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Achilles
7
2
2
4
L
Bellona
Ninjanick460
Bellona
0
6
0
0
W
Hel
Surozu
Hel
3
1
9
7.5
W
4
0
1
4.5
L
Cerberus
ToneyMoistman
Cerberus
0
1
2
1
W
Aphrodite
abeile
Aphrodite
3
3
8
2.33
W
Bakasura
antui la roca
Bakasura
6
1
7
9.5
L
Fenrir
dayar04
Fenrir
3
4
0
0.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
30,135
46,609
Taken
43,548
27,257
Mitigated
19,459
25,326
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,891
1,436
0
0
8,897
2,562
0
3,501
5,216
0
10,637
W
Achilles
6,723
3,262
0
2,656
9,342
7,118
0
2,483
6,859
1,763
37,235
L
Bellona
Ninjanick460
Bellona
7,013
2,492
0
1,699
10,113
6,183
0
1,965
7,973
0
38,835
W
Hel
Surozu
Hel
6,675
1,102
2,181
3,778
9,723
8,541
72
4,350
5,373
16,753
0
W
5,850
3,904
0
1,035
4,992
1,460
2,309
875
4,117
0
42,431
L
Cerberus
ToneyMoistman
Cerberus
3,092
212
0
5,041
11,311
6,239
0
3,611
7,530
16,158
0
W
Aphrodite
abeile
Aphrodite
6,393
743
2,857
7,417
12,270
5,307
0
4,140
8,130
41,756
0
W
Bakasura
antui la roca
Bakasura
6,456
4,538
0
5,402
10,282
4,831
160
3,342
6,940
0
32,139
L
Fenrir
dayar04
Fenrir
4,041
1,186
0
1,637
7,120
2,315
0
2,474
4,411
0
15,750
L
12,098
2,353
0
2,016
6,107
2,160
27
2,039
4,014
46,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
28,607
368
Minions Killed
222
0
Camps Cleared
0
1,201,547
Distance Traveled
1,121,043
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,148
429
9
1
0
202,943
0
W
Achilles
7,478
623
83
7
0
247,306
3
L
Bellona
5,651
471
73
6
0
205,225
1
W
Hel
6,817
568
23
2
0
236,362
2
W
Apollo
6,967
581
81
7
0
245,105
0
L
Cerberus
5,292
441
22
2
0
250,173
3
W
Aphrodite
6,870
573
87
7
0
219,874
1
W
Bakasura
7,293
608
94
8
0
252,900
0
L
Fenrir
5,738
478
37
3
0
231,341
0
L
Hera
6,778
565
81
7
0
231,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role