Player Matchup

Loki
Loki
EvolvingTr
Loki
Level 15
God Stats
5W - 1L
1,868 SR
Queue Stats
14W - 6L
1,515 Elo+
Party 2
Artemis
Artemis
HajimarinoAi
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,617 Elo+
Party 2
Hel
Hel
SayNya13
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Solo
Yemoja
Yemoja
sikstyfor
Yemoja
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 1L
1,617 Elo+
Party 2
Guan Yu
Guan Yu
turkgencosu
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,551 Elo+
Party 2
Team Averages
Level 7
1,622 SR
1,504 Elo+

VS

Team Averages
Level 27
1,481 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
Nagakkii
Tsukuyomi
Level 23
God Stats
4W - 3L
1,480 SR
Queue Stats
62W - 62L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Petruszkó
Guan Yu
Level 29
God Stats
12W - 6L
1,668 SR
Queue Stats
53W - 58L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
Pípá
Hou Yi
Level 29
God Stats
10W - 12L
1,492 SR
Queue Stats
46W - 47L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
Steaksouce
Kukulkan
Level 28
God Stats
8W - 8L
1,392 SR
Queue Stats
40W - 45L
1,453 Elo+
Party 1
Ymir
Ymir
cukortalanasy
Ymir
Level 27
God Stats
2W - 2L
1,376 SR
Queue Stats
37W - 43L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 2
11,338
515
8,833
16,728
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
HajimarinoAi
Artemis
14
1 / 11 / 5
9,588
436
6,583
17,387
5,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 10 / 2
10,986
499
7,597
14,998
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
sikstyfor
Yemoja
13
1 / 2 / 6
9,394
427
3,730
9,700
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
turkgencosu
Guan Yu
16
4 / 3 / 2
10,797
491
12,437
17,413
19,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nagakkii
Tsukuyomi
20
9 / 7 / 2
13,266
603
18,233
15,952
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Petruszkó
Guan Yu
18
5 / 2 / 0
12,054
548
10,417
20,431
21,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Pípá
Hou Yi
18
8 / 1 / 4
12,142
552
10,698
17,322
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Steaksouce
Kukulkan
18
7 / 5 / 6
12,063
548
9,486
12,140
4,652
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 11
12,325
560
6,515
17,610
19,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
17
Kills
32
32
Deaths
17
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
Artemis
HajimarinoAi
Artemis
1
11
5
0.32
W
Tsukuyomi
Nagakkii
Tsukuyomi
9
7
2
1.43
W
Guan Yu
Petruszkó
Guan Yu
5
2
0
2.5
W
Hou Yi
Pípá
Hou Yi
8
1
4
10
L
3
10
2
0.4
W
Kukulkan
Steaksouce
Kukulkan
7
5
6
2
W
3
2
11
4.25
L
Yemoja
sikstyfor
Yemoja
1
2
6
2
L
Guan Yu
turkgencosu
Guan Yu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,180
Damage
55,349
76,226
Taken
83,455
44,908
Mitigated
57,915
18,751
Healing
33,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,833
2,237
0
3,960
16,728
6,157
0
3,190
13,538
0
74,612
L
Artemis
HajimarinoAi
Artemis
6,583
3,992
0
2,352
17,387
5,879
6,041
3,263
14,124
0
50,746
W
Tsukuyomi
Nagakkii
Tsukuyomi
18,233
4,304
0
4,831
15,952
5,806
1,703
2,314
13,500
0
94,966
W
Guan Yu
Petruszkó
Guan Yu
10,417
2,199
810
9,916
20,431
21,231
693
6,411
13,794
10,376
55,187
W
Hou Yi
Pípá
Hou Yi
10,698
5,317
0
10,372
17,322
6,570
5,576
2,152
15,170
0
97,915
L
7,597
1,371
286
3,563
14,998
5,831
340
5,685
9,313
60,667
0
W
Kukulkan
Steaksouce
Kukulkan
9,486
2,351
0
2,602
12,140
4,652
1,183
3,381
8,626
75,015
0
W
6,515
1,476
0
4,591
17,610
19,656
1,235
3,688
13,748
48,947
0
L
Yemoja
sikstyfor
Yemoja
3,730
1,173
2,550
1,360
9,700
7,097
0
1,820
7,880
12,873
0
L
Guan Yu
turkgencosu
Guan Yu
12,437
1,741
472
4,208
17,413
19,944
0
3,870
13,543
10,339
45,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,103
Gold Earned
61,850
461
Minions Killed
559
0
Camps Cleared
0
1,935,309
Distance Traveled
2,126,797
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,338
515
113
5
0
454,623
1
L
Artemis
9,588
436
92
4
0
302,914
2
W
Tsukuyomi
13,266
603
137
6
0
465,350
5
W
Guan Yu
12,054
548
110
5
0
426,282
0
W
Hou Yi
12,142
552
122
6
0
399,210
4
L
Hel
10,986
499
147
7
0
327,080
2
W
Kukulkan
12,063
548
124
6
0
384,618
6
W
Ymir
12,325
560
66
3
0
451,337
5
L
Yemoja
9,394
427
21
1
0
434,409
1
L
Guan Yu
10,797
491
88
4
0
416,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role