Player Matchup

Ra
Ra
HotFrozenHobo
Ra
Level 136
God Stats
5W - 2L
1,688 SR
Queue Stats
168W - 150L
1,579 Elo+
Party 2
Bastet
Bastet
StartSmokingg
Bastet
Level 67
God Stats
7W - 8L
1,468 SR
Queue Stats
231W - 236L
1,473 Elo+
Party 2
Ares
Ares
gabrielyllo-13
Ares
Level 108
God Stats
25W - 23L
1,593 SR
Queue Stats
90W - 101L
1,491 Elo+
Solo
Team Averages
Level 104
1,583 SR
1,514 Elo+

VS

Team Averages
Level 106
1,508 SR
1,469 Elo+
Hel
Hel
EliteOrangeFox
Hel
Level 122
God Stats
2W - 6L
1,434 SR
Queue Stats
198W - 181L
1,436 Elo+
Party 1
Ares
Ares
Royalminiman
Ares
Level 136
God Stats
5W - 8L
1,601 SR
Queue Stats
250W - 232L
1,543 Elo+
Party 1
Neith
Neith
oliplum
Neith
Level 61
God Stats
5W - 8L
1,490 SR
Queue Stats
87W - 80L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 12
8,893
889
15,351
9,657
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 13
8,574
857
9,113
7,013
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 0 / 13
9,774
977
13,176
13,505
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,306
631
4,970
11,691
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 9 / 2
7,631
763
8,403
19,410
21,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
oliplum
Neith
10
2 / 7 / 1
7,079
708
8,414
12,422
5,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
24
Kills
4
4
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
9
3
12
5
L
2
9
2
0.33
W
6
1
13
12.5
W
9
0
13
15.5
L
Neith
oliplum
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
21,787
30,175
Taken
43,523
22,362
Mitigated
31,562
10,491
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,970
340
1,302
2,369
11,691
5,111
0
8,160
3,079
11,830
0
W
15,351
1,856
2,515
3,777
9,657
4,474
1,090
3,161
6,496
36,309
0
L
8,403
885
690
1,759
19,410
21,057
0
10,776
8,248
14,807
0
W
9,113
3,133
0
1,383
7,013
3,058
1,103
4,258
2,755
0
28,247
W
13,176
885
407
2,409
13,505
14,830
246
6,698
6,807
20,907
0
L
Neith
oliplum
Neith
8,414
2,898
0
1,796
12,422
5,394
0
8,637
3,497
0
28,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
21,016
111
Minions Killed
78
7
Camps Cleared
2
558,130
Distance Traveled
475,627
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,306
631
23
2
0
170,370
2
W
Ra
8,893
889
63
6
0
181,810
2
L
Ares
7,631
763
9
1
0
157,765
1
W
Bastet
8,574
857
39
4
7
172,381
1
W
Ares
9,774
977
9
1
0
203,939
2
L
Neith
7,079
708
46
5
2
147,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role