Player Matchup

Bellona
Bellona
Bntm beta
Bellona
Level 42
God Stats
26W - 21L
1,478 SR
Queue Stats
73W - 85L
1,281 Elo+
Party 1
Hera
Hera
Guimsc31
Hera
Level 26
God Stats
2W - 2L
1,436 SR
Queue Stats
25W - 38L
1,245 Elo+
Solo
Izanami
Izanami
LazyMemeLover
Izanami
Level 20
God Stats
12W - 6L
1,600 SR
Queue Stats
30W - 33L
1,193 Elo+
Party 1
Team Averages
Level 29
1,505 SR
1,240 Elo+

VS

Team Averages
Level 64
1,552 SR
1,246 Elo+
Chronos
Chronos
AJ3961
Chronos
Level 28
God Stats
8W - 4L
1,655 SR
Queue Stats
165W - 202L
1,278 Elo+
Solo
Cerberus
Cerberus
MungoSavage
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,174 Elo+
Solo
Baron Samedi
Baron Samedi
grith2000
Baron Samedi
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 102L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bntm beta
Bellona
14
5 / 3 / 12
10,036
772
10,387
13,325
15,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
14
4 / 2 / 10
9,665
743
13,674
5,865
2,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
8 / 1 / 8
10,429
802
18,083
9,496
3,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AJ3961
Chronos
13
3 / 4 / 2
9,262
712
7,864
13,098
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MungoSavage
Cerberus
11
1 / 7 / 4
8,205
631
4,421
24,073
11,373
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
grith2000
Baron Samedi
12
2 / 6 / 2
8,491
653
5,848
11,988
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
AJ3961
Chronos
3
4
2
1
W
Bellona
Bntm beta
Bellona
5
3
12
3.67
W
Hera
4
2
10
4.5
W
Izanami
8
1
8
12
L
Cerberus
MungoSavage
Cerberus
1
7
4
0.43
L
Baron Samedi
grith2000
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,144
Damage
18,133
28,686
Taken
49,159
21,338
Mitigated
21,404
6,823
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AJ3961
Chronos
7,864
2,200
604
2,838
13,098
5,266
0
5,103
7,995
33,494
3,597
W
Bellona
Bntm beta
Bellona
10,387
3,210
475
1,832
13,325
15,695
246
6,043
7,282
0
25,202
W
Hera
13,674
4,122
96
1,232
5,865
2,058
141
4,695
1,170
33,577
0
W
Izanami
18,083
12,349
380
2,808
9,496
3,585
2,244
6,688
2,808
0
56,408
L
Cerberus
MungoSavage
Cerberus
4,421
452
0
2,556
24,073
11,373
60
5,991
18,082
15,230
0
L
Baron Samedi
grith2000
Baron Samedi
5,848
422
1,965
2,822
11,988
4,765
235
2,827
9,161
27,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
25,958
165
Minions Killed
156
7
Camps Cleared
4
727,358
Distance Traveled
614,842
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,262
712
55
4
2
212,557
1
W
Bellona
10,036
772
23
2
2
254,545
4
W
Hera
9,665
743
44
3
2
242,524
3
W
Izanami
10,429
802
98
8
3
230,289
1
L
Cerberus
8,205
631
42
3
2
216,736
0
L
Baron Samedi
8,491
653
59
5
0
185,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role