Player Matchup

Zeus
Zeus
AgentZ101
Zeus
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 91L
1,717 Elo+
Party 1
Cerberus
Cerberus
DeathBforDishnr
Cerberus
Level 149
God Stats
2W - 2L
1,556 SR
Queue Stats
120W - 89L
1,729 Elo+
Party 1
Neith
Neith
KingCrab999
Neith
Level 29
God Stats
11W - 3L
1,699 SR
Queue Stats
11W - 3L
1,672 Elo+
Party 1
Fenrir
Fenrir
TheBigstFigNewt
Fenrir
Level 152
God Stats
2W - 3L
1,562 SR
Queue Stats
162W - 120L
1,704 Elo+
Party 1
Gilgamesh
Gilgamesh
flamewolf66
Gilgamesh
Level 135
God Stats
9W - 4L
1,621 SR
Queue Stats
47W - 25L
1,648 Elo+
Party 1
Team Averages
Level 122
1,588 SR
1,694 Elo+

VS

Team Averages
Level 68
1,548 SR
1,515 Elo+
Izanami
Izanami
AmNoobNoKillPlz
Izanami
Level 26
God Stats
17W - 10L
1,763 SR
Queue Stats
123W - 107L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
MeleeMiner
Gilgamesh
Level 108
God Stats
17W - 5L
1,699 SR
Queue Stats
301W - 238L
1,529 Elo+
Party 2
Raijin
Raijin
Palafex
Raijin
Level 102
God Stats
4W - 5L
1,448 SR
Queue Stats
222W - 188L
1,577 Elo+
Party 2
Mercury
Mercury
PolloSenpai405
Mercury
Level 36
God Stats
9W - 16L
1,201 SR
Queue Stats
140W - 143L
1,393 Elo+
Solo
Geb
Geb
bannanar
Geb
Level 68
God Stats
6W - 3L
1,628 SR
Queue Stats
156W - 139L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
12 / 3 / 5
11,702
650
22,730
11,170
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
14
6 / 4 / 10
10,067
559
7,064
16,922
18,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 9
10,751
597
8,347
6,845
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 4 / 10
10,349
575
8,808
14,873
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
flamewolf66
Gilgamesh
16
1 / 2 / 10
10,085
560
10,722
14,262
16,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,340
463
4,766
10,732
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MeleeMiner
Gilgamesh
16
5 / 3 / 4
10,090
561
11,449
16,309
15,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Palafex
Raijin
14
3 / 8 / 3
8,796
489
6,171
14,294
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 5
8,923
496
8,138
16,723
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 9
7,773
432
6,032
16,861
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
30
Kills
13
13
Deaths
30
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
3
5
4.83
L
1
6
3
0.42
W
Cerberus
6
4
10
2.75
W
4
0
9
8.5
L
Gilgamesh
MeleeMiner
Gilgamesh
5
3
4
2.33
L
Raijin
Palafex
Raijin
3
8
3
0.56
L
4
8
5
0.81
W
7
4
10
3
L
0
5
9
0.9
W
Gilgamesh
flamewolf66
Gilgamesh
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,671
Damage
36,556
64,072
Taken
74,919
48,824
Mitigated
45,546
23,984
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,730
4,207
0
4,921
11,170
4,816
0
4,530
6,640
85,254
0
L
4,766
3,033
0
463
10,732
2,802
0
2,337
8,263
0
50,013
W
Cerberus
7,064
743
2,128
4,071
16,922
18,983
0
4,081
12,841
37,297
0
W
8,347
3,702
0
3,047
6,845
2,196
2,281
606
6,239
0
72,247
L
Gilgamesh
MeleeMiner
Gilgamesh
11,449
3,764
0
3,036
16,309
15,036
0
6,565
9,551
5,132
59,091
L
Raijin
Palafex
Raijin
6,171
300
0
2,177
14,294
5,227
285
5,803
7,998
53,319
0
L
8,138
4,396
0
3,876
16,723
5,445
0
6,981
9,610
0
37,562
W
8,808
1,983
0
6,639
14,873
6,735
0
4,135
10,738
0
64,468
L
6,032
831
0
1,093
16,861
17,036
0
8,926
7,497
22,229
0
W
Gilgamesh
flamewolf66
Gilgamesh
10,722
2,063
0
3,178
14,262
16,094
166
2,462
11,800
9,717
49,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,954
Gold Earned
43,922
518
Minions Killed
429
0
Camps Cleared
0
1,677,470
Distance Traveled
1,756,341
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,702
650
120
7
0
327,226
3
L
Izanami
8,340
463
98
5
0
357,086
5
W
Cerberus
10,067
559
47
3
0
329,192
2
W
Neith
10,751
597
137
8
0
321,999
2
L
Gilgamesh
10,090
561
135
8
0
378,590
3
L
Raijin
8,796
489
97
5
0
301,839
3
L
Mercury
8,923
496
80
4
0
352,503
0
W
Fenrir
10,349
575
92
5
0
368,718
4
L
Geb
7,773
432
19
1
0
366,323
6
W
Gilgamesh
10,085
560
122
7
0
330,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role