Player Matchup

Cthulhu
Cthulhu
Leandro4914
Cthulhu
Level 26
God Stats
4W - 4L
1,493 SR
Queue Stats
17W - 15L
1,425 Elo+
Solo
Hachiman
Hachiman
RaulBP2010
Hachiman
Level 24
God Stats
2W - 10L
1,385 SR
Queue Stats
19W - 41L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
VL_244
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
WillianS2
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
victortilio10
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Team Averages
Level 12
1,476 SR
1,379 Elo+

VS

Team Averages
Level 19
1,413 SR
1,211 Elo+
Zeus
Zeus
GruenewalDDS
Zeus
Level 5
God Stats
1W - 4L
1,255 SR
Queue Stats
1W - 5L
1,050 Elo+
Party 3
Yemoja
Yemoja
Ikinorb
Yemoja
Level 26
God Stats
26W - 25L
1,462 SR
Queue Stats
92W - 134L
1,368 Elo+
Party 1
Neith
Neith
JonhRex
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,065 Elo+
Party 3
Heimdallr
Heimdallr
MINE_CESAR
Heimdallr
Level 21
God Stats
5W - 7L
1,409 SR
Queue Stats
30W - 51L
1,189 Elo+
Solo
Sol
Sol
Tigraoazul
Sol
Level 29
God Stats
27W - 29L
1,441 SR
Queue Stats
151W - 200L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leandro4914
Cthulhu
7
0 / 3 / 0
4,055
406
1,891
5,830
1,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
RaulBP2010
Hachiman
7
1 / 6 / 0
4,382
438
3,306
6,955
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
VL_244
Guan Yu
5
0 / 6 / 0
3,845
385
835
8,061
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 6 / 0
4,399
440
1,167
4,471
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 8 / 0
3,674
367
1,070
6,028
1,601
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 3 / 5
6,308
631
6,892
3,924
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Ikinorb
Yemoja
9
4 / 1 / 5
5,705
571
1,477
2,984
1,264
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
JonhRex
Neith
10
8 / 0 / 3
6,401
640
4,672
4,608
1,428
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MINE_CESAR
Heimdallr
9
3 / 0 / 3
5,817
582
2,701
4,701
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
7 / 1 / 0
6,845
685
6,834
7,131
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
28
29
Deaths
5
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Yemoja
Ikinorb
Yemoja
4
1
5
6.5
W
Neith
JonhRex
Neith
8
0
3
9.5
L
Cthulhu
Leandro4914
Cthulhu
0
3
0
0
W
Heimdallr
MINE_CESAR
Heimdallr
3
0
3
4.5
L
Hachiman
RaulBP2010
Hachiman
1
6
0
0.17
W
7
1
0
7
L
Guan Yu
VL_244
Guan Yu
0
6
0
0
L
1
6
0
0.17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,269
Damage
22,576
31,345
Taken
23,348
9,307
Mitigated
7,475
2,987
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,892
2,540
0
250
3,924
1,117
747
523
3,401
21,046
0
W
Yemoja
Ikinorb
Yemoja
1,477
453
1,129
721
2,984
1,264
1,513
236
2,708
15,147
0
W
Neith
JonhRex
Neith
4,672
3,191
0
851
4,608
1,428
1,455
351
4,207
0
27,613
L
Cthulhu
Leandro4914
Cthulhu
1,891
150
102
276
5,830
1,898
216
2,274
3,510
10,289
0
W
Heimdallr
MINE_CESAR
Heimdallr
2,701
1,166
0
1,231
4,701
1,403
854
1,091
3,556
0
24,715
L
Hachiman
RaulBP2010
Hachiman
3,306
1,693
0
521
6,955
1,978
403
3,473
3,424
0
13,572
W
6,834
2,472
0
4,709
7,131
2,263
4,775
713
6,418
35,239
0
L
Guan Yu
VL_244
Guan Yu
835
218
0
1,630
8,061
2,709
0
4,508
3,277
0
4,345
L
1,167
467
97
361
4,471
1,121
48
2,178
2,149
12,191
0
L
1,070
0
0
0
6,028
1,601
0
2,194
3,782
0
6,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,355
Gold Earned
31,076
75
Minions Killed
224
0
Camps Cleared
0
868,788
Distance Traveled
881,987
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,308
631
42
4
0
179,695
1
W
Yemoja
5,705
571
21
2
0
170,771
3
W
Neith
6,401
640
53
5
0
201,211
0
L
Cthulhu
4,055
406
19
2
0
217,338
2
W
Heimdallr
5,817
582
45
5
0
170,103
0
L
Hachiman
4,382
438
21
2
0
145,123
0
W
Sol
6,845
685
63
6
0
160,207
2
L
Guan Yu
3,845
385
6
1
0
163,213
1
L
Ra
4,399
440
22
2
0
147,127
0
L
Thor
3,674
367
7
1
0
195,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role