Player Matchup

Geb
Geb
Shad0w1224_07
Geb
Level 22
God Stats
6W - 1L
1,500 SR
Queue Stats
152W - 92L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
franz1094
Nu Wa
Level 148
God Stats
17W - 4L
1,755 SR
Queue Stats
222W - 138L
1,614 Elo+
Party 1
Bastet
Bastet
sfrench101
Bastet
Level 149
God Stats
25W - 5L
1,535 SR
Queue Stats
344W - 262L
1,652 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,600 Elo+

VS

Team Averages
Level 54
1,562 SR
1,602 Elo+
Izanami
Izanami
ItZ Xtasyyy
Izanami
Level 119
God Stats
18W - 19L
1,541 SR
Queue Stats
421W - 416L
1,497 Elo+
Party 2
Fenrir
Fenrir
Rquxals
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,679 Elo+
Solo
Sol
Sol
vybe14
Sol
Level 27
God Stats
13W - 3L
1,646 SR
Queue Stats
133W - 56L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 12
7,053
705
1,914
8,178
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
franz1094
Nu Wa
13
6 / 0 / 11
8,629
863
11,525
4,103
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
sfrench101
Bastet
13
14 / 3 / 5
9,027
903
17,180
11,940
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItZ Xtasyyy
Izanami
11
3 / 5 / 2
7,603
760
5,488
9,866
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Rquxals
Fenrir
8
0 / 11 / 4
6,083
608
3,531
12,056
4,775
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
vybe14
Sol
11
2 / 4 / 3
6,904
690
9,016
11,853
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
5
5
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
ItZ Xtasyyy
Izanami
3
5
2
0.8
L
Fenrir
Rquxals
Fenrir
0
11
4
0.18
W
0
2
12
3
W
Nu Wa
franz1094
Nu Wa
6
0
11
11.5
W
Bastet
sfrench101
Bastet
14
3
5
5.5
L
Sol
vybe14
Sol
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
18,035
24,221
Taken
33,775
14,631
Mitigated
11,460
7,217
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ItZ Xtasyyy
Izanami
5,488
3,121
0
365
9,866
3,145
0
4,507
5,048
0
28,922
L
Fenrir
Rquxals
Fenrir
3,531
1,232
0
219
12,056
4,775
0
5,032
6,601
0
6,130
W
1,914
303
0
2,444
8,178
5,296
0
3,367
4,811
5,093
0
W
Nu Wa
franz1094
Nu Wa
11,525
2,625
0
1,827
4,103
1,354
904
1,391
2,712
42,621
0
W
Bastet
sfrench101
Bastet
17,180
4,820
0
2,946
11,940
7,981
10
3,767
8,173
0
24,991
L
Sol
vybe14
Sol
9,016
3,055
87
4,814
11,853
3,540
0
4,109
7,231
26,850
2,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
20,590
115
Minions Killed
112
5
Camps Cleared
4
590,402
Distance Traveled
486,222
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,603
760
54
5
1
155,563
3
L
Fenrir
6,083
608
5
1
1
163,398
1
W
Geb
7,053
705
2
0
0
202,066
3
W
Nu Wa
8,629
863
88
9
2
188,407
1
W
Bastet
9,027
903
25
3
3
199,929
1
L
Sol
6,904
690
53
5
2
167,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role