Player Matchup

Raijin
Raijin
BucciMeBoi
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,527 Elo+
Party 1
Da Ji
Da Ji
GamersLikeUs
Da Ji
Level 28
God Stats
31W - 13L
1,712 SR
Queue Stats
67W - 47L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
NormacTheGreat
Kukulkan
Level 15
God Stats
1W - 1L
1,668 SR
Queue Stats
20W - 21L
1,468 Elo+
Solo
Charybdis
Charybdis
TheDarkestGray19
Charybdis
Level 26
God Stats
18W - 14L
1,595 SR
Queue Stats
40W - 26L
1,556 Elo+
Solo
Izanami
Izanami
qxkemist420llxp
Izanami
Level 22
God Stats
6W - 8L
1,455 SR
Queue Stats
7W - 11L
1,319 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,479 Elo+

VS

Team Averages
Level 24
1,509 SR
1,518 Elo+
Olorun
Olorun
Elpotatoe69
Olorun
Level 20
God Stats
18W - 8L
1,664 SR
Queue Stats
42W - 28L
1,549 Elo+
Solo
He Bo
He Bo
Kucklordsupreme
He Bo
Level 29
God Stats
16W - 6L
1,704 SR
Queue Stats
127W - 60L
1,603 Elo+
Party 2
Geb
Geb
annuseyes
Geb
Level 18
God Stats
18W - 19L
1,258 SR
Queue Stats
65W - 63L
1,482 Elo+
Solo
Horus
Horus
batman502006
Horus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,565 Elo+
Party 2
Arachne
Arachne
thirdLegSlapper
Arachne
Level 29
God Stats
38W - 47L
1,417 SR
Queue Stats
131W - 164L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BucciMeBoi
Raijin
16
1 / 8 / 2
10,287
935
11,326
17,673
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 8 / 2
10,293
936
10,207
27,307
13,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
16
0 / 11 / 1
9,506
864
7,557
17,100
6,744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
16
1 / 4 / 3
10,522
957
8,629
12,197
4,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 12 / 0
9,312
847
6,055
20,010
7,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 0 / 22
12,592
1,145
19,906
9,110
3,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 1 / 24
13,745
1,250
28,900
8,244
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 22
11,942
1,086
13,366
10,690
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 1 / 20
10,142
922
3,740
5,896
5,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
20 / 1 / 17
13,867
1,261
23,900
16,262
7,839
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
148
4
Kills
43
43
Deaths
4
8
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Raijin
BucciMeBoi
Raijin
1
8
2
0.25
W
Olorun
9
0
22
20
L
2
8
2
0.38
W
13
1
24
25
L
Kukulkan
0
11
1
0.05
L
Charybdis
1
4
3
0.63
W
1
1
22
12
W
0
1
20
10
L
0
12
0
0
W
20
1
17
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
89,812
94,287
Taken
50,202
38,899
Mitigated
33,277
3,744
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BucciMeBoi
Raijin
11,326
1,676
0
0
17,673
6,811
0
12,721
4,952
32,976
0
W
Olorun
19,906
7,881
818
4,627
9,110
3,966
0
4,040
4,842
56,309
0
L
10,207
1,822
0
3,384
27,307
13,302
0
17,017
10,290
0
20,164
W
28,900
1,419
0
1,130
8,244
3,405
0
3,141
4,889
47,410
0
L
Kukulkan
7,557
879
0
110
17,100
6,744
0
10,257
6,843
32,664
0
L
Charybdis
8,629
5,167
0
0
12,197
4,653
0
9,438
2,759
0
29,710
W
13,366
1,007
0
1,099
10,690
12,609
0
3,641
6,873
28,620
0
W
3,740
1,610
1,480
925
5,896
5,458
0
2,816
3,010
0
4,859
L
6,055
3,963
0
250
20,010
7,389
0
12,739
7,271
0
28,695
W
23,900
18,343
0
5,457
16,262
7,839
0
4,325
11,705
0
46,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
62,288
219
Minions Killed
218
4
Camps Cleared
12
955,581
Distance Traveled
1,169,111
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,287
935
64
6
1
183,187
0
W
Olorun
12,592
1,145
102
9
1
230,181
2
L
Da Ji
10,293
936
16
1
0
221,287
0
W
He Bo
13,745
1,250
54
5
1
237,433
0
L
Kukulkan
9,506
864
47
4
1
190,392
2
L
Charybdis
10,522
957
41
4
1
175,557
0
W
Geb
11,942
1,086
10
1
1
220,493
3
W
Horus
10,142
922
3
0
0
228,089
0
L
Izanami
9,312
847
51
5
1
185,158
0
W
Arachne
13,867
1,261
49
4
9
252,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role