Player Matchup

Nike
Nike
 
Nike
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AstroHorizon
Geb
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 200L
1,420 Elo+
Party 2
Fenrir
Fenrir
MataPut0s
Fenrir
Level 65
God Stats
3W - 9L
1,312 SR
Queue Stats
153W - 201L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Relick9
Heimdallr
Level 22
God Stats
0W - 2L
1,445 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 1
Nox
Nox
xXRyper73Xx
Nox
Level 85
God Stats
5W - 13L
1,346 SR
Queue Stats
61W - 65L
1,404 Elo+
Party 1
Team Averages
Level 54
1,420 SR
1,410 Elo+

VS

Team Averages
Level 62
1,603 SR
1,356 Elo+
Geb
Geb
MindlessMorz
Geb
Level 64
God Stats
8W - 5L
1,709 SR
Queue Stats
247W - 221L
1,545 Elo+
Party 3
Fafnir
Fafnir
Mrgelectric8
Fafnir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 241L
1,331 Elo+
Party 3
Nox
Nox
RagingIdiot
Nox
Level 68
God Stats
6W - 3L
1,583 SR
Queue Stats
265W - 321L
1,362 Elo+
Party 3
Tiamat
Tiamat
chairzard
Tiamat
Level 18
God Stats
6W - 9L
1,329 SR
Queue Stats
14W - 17L
1,088 Elo+
Party 3
Loki
Loki
mxgic-XD
Loki
Level 116
God Stats
2W - 0L
1,892 SR
Queue Stats
22W - 23L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 0
8,309
519
7,247
13,128
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
6,736
421
5,069
13,199
5,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
MataPut0s
Fenrir
11
1 / 6 / 1
7,122
445
2,794
9,926
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Relick9
Heimdallr
11
1 / 5 / 2
6,915
432
5,640
8,950
2,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 1
7,915
495
7,496
10,020
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
8,857
554
14,783
11,937
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
10
1 / 1 / 9
7,237
452
4,472
12,007
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 10
8,595
537
6,514
5,648
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
chairzard
Tiamat
10
0 / 2 / 1
6,451
403
1,240
7,232
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
15
11 / 2 / 7
9,365
585
11,271
11,276
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
23
23
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
0
0.25
L
1
4
0
0.25
L
Fenrir
MataPut0s
Fenrir
1
6
1
0.25
W
6
0
9
10.5
W
Fafnir
1
1
9
5.5
W
5
2
10
5
L
Heimdallr
Relick9
Heimdallr
1
5
2
0.4
W
Tiamat
chairzard
Tiamat
0
2
1
0.25
W
Loki
11
2
7
7.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
38,280
55,223
Taken
48,100
23,165
Mitigated
30,957
9,264
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,247
2,008
0
1,857
13,128
7,474
0
6,252
6,070
5,329
38,277
L
5,069
1,043
1,545
2,272
13,199
5,869
0
7,850
5,162
19,030
0
L
Fenrir
MataPut0s
Fenrir
2,794
466
0
383
9,926
3,363
0
3,465
6,229
0
27,349
W
14,783
1,920
0
2,279
11,937
10,629
68
2,230
9,133
51,675
0
W
Fafnir
4,472
1,644
398
4,640
12,007
11,064
402
4,304
7,560
16,944
0
W
6,514
50
0
390
5,648
2,146
1,024
2,268
3,376
45,839
0
L
Heimdallr
Relick9
Heimdallr
5,640
1,605
0
713
8,950
2,875
0
4,635
4,174
0
24,875
W
Tiamat
chairzard
Tiamat
1,240
298
155
1,643
7,232
2,920
137
2,551
4,681
20,723
0
W
Loki
11,271
3,171
0
3,482
11,276
4,198
496
2,542
8,597
0
53,967
L
7,496
543
141
2,353
10,020
3,584
30
3,250
6,579
45,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
40,505
304
Minions Killed
327
0
Camps Cleared
0
1,545,548
Distance Traveled
1,594,936
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,309
519
103
6
0
299,845
0
L
Geb
6,736
421
20
1
0
302,501
3
L
Fenrir
7,122
445
48
3
0
318,480
0
W
Geb
8,857
554
79
5
0
336,988
0
W
Fafnir
7,237
452
25
2
0
306,599
5
W
Nox
8,595
537
92
6
0
316,917
1
L
Heimdallr
6,915
432
41
3
0
304,779
1
W
Tiamat
6,451
403
49
3
0
300,012
3
W
Loki
9,365
585
82
5
0
334,420
6
L
Nox
7,915
495
92
6
0
319,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role