Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ANIMETEETIES384
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,645 SR
Queue Stats
61W - 65L
1,450 Elo+
Solo
Scylla
Scylla
Fatboynotsoslim1
Scylla
Level 25
God Stats
9W - 9L
1,550 SR
Queue Stats
57W - 66L
1,475 Elo+
Solo
Guan Yu
Guan Yu
HyperKiller6353
Guan Yu
Level 14
God Stats
22W - 15L
1,559 SR
Queue Stats
22W - 17L
1,494 Elo+
Solo
Artemis
Artemis
Silas2184
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Solo
Ares
Ares
ttv_imlives
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,399 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,395 Elo+

VS

Team Averages
Level 21
1,617 SR
1,499 Elo+
Mercury
Mercury
ALLG_Matton_Mtz4
Mercury
Level 19
God Stats
10W - 9L
1,743 SR
Queue Stats
11W - 9L
1,647 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToastyWater6620
Tsukuyomi
Level 29
God Stats
7W - 3L
1,742 SR
Queue Stats
102W - 93L
1,562 Elo+
Party 1
Khepri
Khepri
jnic0c0
Khepri
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 37L
1,353 Elo+
Solo
Neith
Neith
lllCdewBeaned
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,409 Elo+
Solo
Discordia
Discordia
yimplu
Discordia
Level 30
God Stats
4W - 2L
1,600 SR
Queue Stats
131W - 121L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANIMETEETIES384
Ah Muzen Cab
20
6 / 3 / 5
12,639
550
25,519
20,679
8,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 8 / 2
11,821
514
10,267
19,693
7,262
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 11 / 0
10,761
468
11,760
28,456
32,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Silas2184
Artemis
13
1 / 15 / 7
9,112
396
3,526
17,146
5,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 8 / 0
10,327
449
4,898
20,878
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
13,385
582
15,723
16,139
7,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ToastyWater6620
Tsukuyomi
20
14 / 4 / 9
13,867
603
18,727
22,529
8,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
jnic0c0
Khepri
19
7 / 4 / 4
12,400
539
11,773
20,611
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 7 / 5
11,690
508
11,922
14,149
4,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
yimplu
Discordia
20
7 / 4 / 11
13,427
584
21,461
15,503
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
21
Kills
44
45
Deaths
23
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Ah Muzen Cab
ANIMETEETIES384
Ah Muzen Cab
6
3
5
2.83
L
6
8
2
0.88
L
5
11
0
0.45
L
Artemis
Silas2184
Artemis
1
15
7
0.3
W
Tsukuyomi
ToastyWater6620
Tsukuyomi
14
4
9
4.63
W
Khepri
jnic0c0
Khepri
7
4
4
2.25
W
8
7
5
1.5
L
3
8
0
0.38
W
Discordia
yimplu
Discordia
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,970
Damage
79,606
106,852
Taken
88,931
66,038
Mitigated
38,711
23,066
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,723
11,989
0
5,146
16,139
7,690
2,313
1,763
13,434
0
87,444
L
Ah Muzen Cab
ANIMETEETIES384
Ah Muzen Cab
25,519
11,021
0
6,000
20,679
8,004
4,283
9,638
10,873
0
106,276
L
10,267
906
0
4,546
19,693
7,262
820
5,916
13,377
61,512
0
L
11,760
2,260
542
9,943
28,456
32,791
271
1,667
26,707
0
63,760
L
Artemis
Silas2184
Artemis
3,526
2,058
0
0
17,146
5,115
126
5,448
11,531
0
19,833
W
Tsukuyomi
ToastyWater6620
Tsukuyomi
18,727
4,640
0
8,860
22,529
8,997
4,121
5,514
16,705
0
94,909
W
Khepri
jnic0c0
Khepri
11,773
1,636
0
4,811
20,611
11,707
165
4,047
16,564
66,779
0
W
11,922
5,671
0
2,052
14,149
4,573
3,257
4,652
9,246
0
47,214
L
4,898
822
0
2,035
20,878
12,866
289
9,666
11,130
32,310
0
W
Discordia
yimplu
Discordia
21,461
1,679
96
5,335
15,503
5,744
2,681
3,519
11,883
90,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
64,769
461
Minions Killed
615
0
Camps Cleared
0
1,809,651
Distance Traveled
2,071,521
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,385
582
131
6
0
490,136
2
L
Ah Muzen Cab
12,639
550
171
7
0
397,820
0
L
Scylla
11,821
514
110
5
0
362,991
4
L
Guan Yu
10,761
468
93
4
0
361,201
1
L
Artemis
9,112
396
35
2
0
279,047
1
W
Tsukuyomi
13,867
603
139
6
0
424,808
0
W
Khepri
12,400
539
105
5
0
372,962
0
W
Neith
11,690
508
83
4
0
358,762
1
L
Ares
10,327
449
52
2
0
408,592
4
W
Discordia
13,427
584
157
7
0
424,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role