Player Matchup

Cu Chulainn
Cu Chulainn
ChowestOfMeins
Cu Chulainn
Level 138
God Stats
1W - 3L
1,490 SR
Queue Stats
325W - 338L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Contraritey
Morgan Le Fay
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 2
Neith
Neith
Crimsonagni
Neith
Level 98
God Stats
4W - 7L
1,612 SR
Queue Stats
74W - 58L
1,626 Elo+
Solo
Cthulhu
Cthulhu
SupremeChunky
Cthulhu
Level 153
God Stats
9W - 5L
1,631 SR
Queue Stats
329W - 317L
1,525 Elo+
Party 2
Sol
Sol
bigpimpinvt
Sol
Level 66
God Stats
18W - 15L
1,574 SR
Queue Stats
112W - 89L
1,571 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,548 Elo+

VS

Team Averages
Level 125
1,593 SR
1,537 Elo+
Agni
Agni
EnVyz iNsTiNcTz
Agni
Level 146
God Stats
11W - 5L
1,599 SR
Queue Stats
240W - 208L
1,560 Elo+
Party 1
Zeus
Zeus
FireWarGame
Zeus
Level 110
God Stats
3W - 0L
1,635 SR
Queue Stats
82W - 70L
1,531 Elo+
Solo
Ganesha
Ganesha
KroftFear
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 58L
1,565 Elo+
Solo
Da Ji
Da Ji
RegalCv
Da Ji
Level 117
God Stats
6W - 6L
1,522 SR
Queue Stats
164W - 158L
1,528 Elo+
Party 1
Mulan
Mulan
xMessiahBoIical
Mulan
Level 129
God Stats
5W - 2L
1,711 SR
Queue Stats
152W - 164L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChowestOfMeins
Cu Chulainn
12
3 / 7 / 3
7,379
738
5,368
11,852
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Contraritey
Morgan Le Fay
11
0 / 4 / 2
5,944
594
4,529
5,526
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,378
738
7,542
9,493
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
14
2 / 3 / 2
7,973
797
6,483
8,904
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 0
7,044
704
5,563
8,807
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
8,103
810
7,087
6,992
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 6
7,763
776
6,872
4,787
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
KroftFear
Ganesha
14
0 / 0 / 14
8,155
816
4,587
9,036
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
RegalCv
Da Ji
15
7 / 3 / 3
8,735
874
6,331
6,372
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 5
9,231
923
10,405
10,974
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
22
22
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChowestOfMeins
Cu Chulainn
3
7
3
0.64
L
Morgan Le Fay
Contraritey
Morgan Le Fay
0
4
2
0.25
L
2
4
1
0.63
W
4
1
8
8
W
3
3
6
2
W
Ganesha
KroftFear
Ganesha
0
0
14
7
W
Da Ji
RegalCv
Da Ji
7
3
3
2.83
L
Cthulhu
2
3
2
1
L
1
4
0
0.25
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
35,282
44,582
Taken
38,161
28,613
Mitigated
23,835
5,405
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChowestOfMeins
Cu Chulainn
5,368
890
0
632
11,852
10,306
1
4,859
6,776
1,279
7,482
L
Morgan Le Fay
Contraritey
Morgan Le Fay
4,529
577
0
171
5,526
2,060
72
1,923
3,507
15,053
0
L
7,542
3,701
0
1,330
9,493
3,575
197
4,340
4,927
0
28,003
W
7,087
402
0
1,150
6,992
2,646
1
3,423
3,311
29,571
0
W
6,872
968
0
730
4,787
1,600
100
1,648
3,005
26,673
0
W
Ganesha
KroftFear
Ganesha
4,587
478
0
1,587
9,036
8,212
0
3,866
5,008
13,026
0
W
Da Ji
RegalCv
Da Ji
6,331
1,788
0
254
6,372
3,200
0
3,231
3,014
0
17,993
L
Cthulhu
6,483
331
191
493
8,904
9,096
0
4,368
4,308
18,488
0
L
5,563
600
187
2,401
8,807
3,576
0
4,178
4,443
25,736
2,425
W
10,405
1,044
0
1,915
10,974
8,177
0
4,950
5,978
2,880
17,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
41,987
193
Minions Killed
193
7
Camps Cleared
6
819,138
Distance Traveled
921,977
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,379
738
6
1
0
164,885
0
L
Morgan Le Fay
5,944
594
31
3
0
127,825
1
L
Neith
7,378
738
57
6
2
159,932
2
W
Agni
8,103
810
64
6
1
195,946
0
W
Zeus
7,763
776
61
6
0
163,321
2
W
Ganesha
8,155
816
3
0
0
181,855
0
W
Da Ji
8,735
874
32
3
4
183,562
1
L
Cthulhu
7,973
797
41
4
2
184,390
0
L
Sol
7,044
704
58
6
3
182,106
1
W
Mulan
9,231
923
33
3
1
197,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role