Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Idkguesss
Cernunnos
Level 59
God Stats
3W - 1L
1,615 SR
Queue Stats
52W - 42L
1,425 Elo+
Solo
Scylla
Scylla
KingKoffinKreed
Scylla
Level 35
God Stats
1W - 3L
1,175 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 1
Mercury
Mercury
kh4lil_gr34t
Mercury
Level 63
God Stats
68W - 64L
1,479 SR
Queue Stats
138W - 133L
1,352 Elo+
Solo
Geb
Geb
slinji
Geb
Level 40
God Stats
1W - 1L
1,229 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 71
1,400 SR
1,401 Elo+

VS

Team Averages
Level 102
1,437 SR
1,464 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Purplewolfee
Hou Yi
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
112W - 115L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
WZX-Silvexz
Gilgamesh
Level 86
God Stats
3W - 2L
1,436 SR
Queue Stats
13W - 14L
1,353 Elo+
Solo
Nemesis
Nemesis
joni10485
Nemesis
Level 121
God Stats
1W - 1L
1,444 SR
Queue Stats
12W - 6L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 1 / 2
12,013
858
11,276
8,774
3,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Idkguesss
Cernunnos
16
1 / 4 / 6
9,504
679
9,535
12,331
4,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 7 / 5
9,405
672
7,833
12,153
3,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
kh4lil_gr34t
Mercury
16
2 / 4 / 5
9,860
704
5,343
13,348
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
slinji
Geb
14
0 / 3 / 3
8,525
609
5,112
12,438
12,087
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 0 / 8
10,751
768
10,547
5,979
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
 
Nu Wa
17
3 / 2 / 6
9,565
683
11,116
9,012
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
16
2 / 0 / 8
9,323
666
3,740
5,096
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
WZX-Silvexz
Gilgamesh
17
6 / 3 / 6
10,449
746
7,764
13,706
7,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
joni10485
Nemesis
17
4 / 6 / 11
10,854
775
15,416
15,614
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
11
Kills
19
19
Deaths
11
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
2
9
L
Baron Samedi
 
Baron Samedi
4
0
8
8
L
Nu Wa
 
Nu Wa
3
2
6
3
W
Cernunnos
Idkguesss
Cernunnos
1
4
6
1
W
0
7
5
0.36
L
Hou Yi
2
0
8
6
L
Gilgamesh
WZX-Silvexz
Gilgamesh
6
3
6
3
L
Nemesis
joni10485
Nemesis
4
6
11
1.58
W
Mercury
kh4lil_gr34t
Mercury
2
4
5
1.13
W
Geb
slinji
Geb
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
48,583
59,044
Taken
49,407
28,274
Mitigated
26,843
14,321
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,276
405
2,464
4,658
8,774
3,352
206
3,851
4,631
50,924
0
L
Baron Samedi
 
Baron Samedi
10,547
263
1,434
2,583
5,979
3,366
422
3,818
2,161
39,686
0
L
Nu Wa
 
Nu Wa
11,116
2,913
0
53
9,012
3,508
322
4,665
4,347
34,954
0
W
Cernunnos
Idkguesss
Cernunnos
9,535
4,301
0
152
12,331
4,594
583
4,213
7,914
0
30,237
W
7,833
282
648
3,172
12,153
3,699
844
4,391
7,456
45,174
0
L
Hou Yi
3,740
1,017
0
1,551
5,096
1,969
0
2,098
2,998
0
18,793
L
Gilgamesh
WZX-Silvexz
Gilgamesh
7,764
2,795
0
3,746
13,706
7,815
37
7,166
6,495
0
26,352
L
Nemesis
joni10485
Nemesis
15,416
3,966
0
2,432
15,614
10,185
488
6,849
8,765
6,322
34,939
W
Mercury
kh4lil_gr34t
Mercury
5,343
2,404
0
3,090
13,348
4,542
2,690
4,720
8,230
0
19,168
W
Geb
slinji
Geb
5,112
443
0
137
12,438
12,087
208
5,472
6,494
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
50,942
324
Minions Killed
273
6
Camps Cleared
8
1,324,100
Distance Traveled
1,269,585
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,013
858
107
8
0
276,752
4
L
Baron Samedi
10,751
768
80
6
2
239,686
3
L
Nu Wa
9,565
683
59
4
0
242,245
4
W
Cernunnos
9,504
679
57
4
2
249,056
2
W
Scylla
9,405
672
91
7
4
235,571
0
L
Hou Yi
9,323
666
40
3
0
269,310
0
L
Gilgamesh
10,449
746
39
3
3
266,132
2
L
Nemesis
10,854
775
55
4
3
252,212
1
W
Mercury
9,860
704
43
3
0
293,349
2
W
Geb
8,525
609
26
2
0
269,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role