Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ninjakill07
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,473 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,491 Elo+

VS

Team Averages
Level 13
1,426 SR
1,407 Elo+
Izanami
Izanami
BBJgamers
Izanami
Level 5
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
NX512
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,392 Elo+
Party 2
Anubis
Anubis
xsupremon123
Anubis
Level 18
God Stats
10W - 11L
1,491 SR
Queue Stats
22W - 39L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 4 / 7
9,322
847
14,179
8,204
2,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
12
1 / 1 / 16
8,777
798
7,008
16,483
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
8 / 1 / 8
9,151
832
11,140
6,020
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBJgamers
Izanami
9
0 / 8 / 2
6,537
594
4,059
10,356
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
NX512
Bellona
10
1 / 6 / 4
7,635
694
7,306
13,222
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
5 / 5 / 1
8,919
811
11,803
14,055
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
6
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
4
7
3.13
W
Sobek
 
Sobek
1
1
16
9
L
Izanami
BBJgamers
Izanami
0
8
2
0.13
L
Bellona
NX512
Bellona
1
6
4
0.5
W
Scylla
8
1
8
12
L
Anubis
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,327
Damage
23,168
30,707
Taken
37,633
19,827
Mitigated
21,765
8,610
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,179
8,071
0
1,658
8,204
2,825
1,337
2,049
5,775
0
28,553
W
Sobek
 
Sobek
7,008
696
0
5,952
16,483
15,346
355
7,121
8,994
18,922
0
L
Izanami
BBJgamers
Izanami
4,059
2,317
0
136
10,356
2,906
0
4,534
5,692
0
16,467
L
Bellona
NX512
Bellona
7,306
1,787
0
663
13,222
12,804
0
4,442
8,528
253
16,577
W
Scylla
11,140
972
0
1,000
6,020
1,656
514
3,348
2,557
28,082
0
L
Anubis
11,803
543
0
2,309
14,055
6,055
0
8,782
4,995
25,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
23,091
116
Minions Killed
82
5
Camps Cleared
4
611,173
Distance Traveled
589,575
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,322
847
44
4
2
178,433
4
W
Sobek
8,777
798
20
2
2
216,791
4
L
Izanami
6,537
594
20
2
0
177,595
0
L
Bellona
7,635
694
23
2
3
203,845
2
W
Scylla
9,151
832
52
5
1
215,949
1
L
Anubis
8,919
811
39
4
1
208,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role