Player Matchup

Loki
Loki
HerrBuschmannHD
Loki
Level 13
God Stats
2W - 1L
1,718 SR
Queue Stats
11W - 15L
1,335 Elo+
Party 2
Cliodhna
Cliodhna
KongScale8
Cliodhna
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,651 Elo+
Solo
Izanami
Izanami
LevraiRsama
Izanami
Level 7
God Stats
33W - 21L
1,332 SR
Queue Stats
50W - 40L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
MonkeyMaster3000
Kuzenbo
Level 11
God Stats
3W - 2L
1,493 SR
Queue Stats
8W - 10L
1,348 Elo+
Party 2
Scylla
Scylla
PorotusBig
Scylla
Level 26
God Stats
11W - 7L
1,593 SR
Queue Stats
68W - 59L
1,588 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,462 Elo+

VS

Team Averages
Level 12
1,657 SR
1,504 Elo+
Cupid
Cupid
Elitmedflit
Cupid
Level 29
God Stats
1W - 4L
1,732 SR
Queue Stats
140W - 128L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
MugenFR
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Solo
Thoth
Thoth
Snusk123
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 128L
1,575 Elo+
Party 1
Hun Batz
Hun Batz
VodkaKusch
Hun Batz
Level 6
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 2L
1,667 Elo+
Solo
Ares
Ares
urmomsuckss
Ares
Level 6
God Stats
2W - 1L
1,803 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 11
8,866
493
11,452
11,149
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
KongScale8
Cliodhna
18
11 / 2 / 8
11,061
615
15,175
13,275
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LevraiRsama
Izanami
12
4 / 3 / 10
8,359
464
9,303
8,743
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 11
8,191
455
3,827
8,857
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
PorotusBig
Scylla
18
11 / 0 / 10
11,116
618
10,788
8,193
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,761
487
6,706
10,299
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MugenFR
Sun Wukong
12
1 / 9 / 7
8,169
454
7,018
16,327
8,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Snusk123
Thoth
10
1 / 7 / 3
6,864
381
7,339
8,601
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
VodkaKusch
Hun Batz
13
3 / 9 / 1
8,342
463
5,078
14,535
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 8 / 4
8,356
464
8,658
19,393
21,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
35
Kills
12
12
Deaths
36
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
8
5
11
2.7
W
Cliodhna
KongScale8
Cliodhna
11
2
8
7.5
W
Izanami
LevraiRsama
Izanami
4
3
10
3
W
1
2
11
3.25
L
Sun Wukong
MugenFR
Sun Wukong
1
9
7
0.5
W
Scylla
PorotusBig
Scylla
11
0
10
16
L
Thoth
Snusk123
Thoth
1
7
3
0.36
L
Hun Batz
VodkaKusch
Hun Batz
3
9
1
0.39
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,545
Damage
34,799
50,217
Taken
69,155
22,209
Mitigated
41,079
11,149
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,706
4,446
86
3,985
10,299
3,844
766
1,603
8,666
0
58,496
W
11,452
1,933
0
1,971
11,149
3,706
0
2,878
8,213
0
27,026
W
Cliodhna
KongScale8
Cliodhna
15,175
1,451
0
4,494
13,275
4,885
360
3,657
9,350
0
81,376
W
Izanami
LevraiRsama
Izanami
9,303
6,202
0
1,592
8,743
2,716
0
2,479
6,149
0
38,150
W
3,827
2,061
0
1,317
8,857
7,838
0
3,551
5,135
22,039
0
L
Sun Wukong
MugenFR
Sun Wukong
7,018
1,170
0
1,893
16,327
8,752
590
2,195
14,034
0
34,450
W
Scylla
PorotusBig
Scylla
10,788
591
0
1,775
8,193
3,064
0
2,612
5,373
87,114
0
L
Thoth
Snusk123
Thoth
7,339
68
0
749
8,601
2,258
0
1,874
6,637
24,629
0
L
Hun Batz
VodkaKusch
Hun Batz
5,078
1,809
0
2,751
14,535
4,656
0
1,638
12,845
0
48,817
L
8,658
924
0
1,334
19,393
21,569
341
6,917
12,358
20,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
40,492
434
Minions Killed
319
0
Camps Cleared
0
1,768,995
Distance Traveled
1,600,713
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,761
487
105
6
0
328,004
3
W
Loki
8,866
493
37
2
0
365,812
4
W
Cliodhna
11,061
615
133
7
0
385,012
8
W
Izanami
8,359
464
52
3
0
347,708
0
W
Kuzenbo
8,191
455
38
2
0
339,119
1
L
Sun Wukong
8,169
454
65
4
0
335,430
2
W
Scylla
11,116
618
174
10
0
331,344
5
L
Thoth
6,864
381
45
3
0
320,297
0
L
Hun Batz
8,342
463
82
5
0
315,997
0
L
Ares
8,356
464
22
1
0
300,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role