Player Matchup

Pele
Pele
Alexthe1st
Pele
Level 121
God Stats
1W - 4L
1,252 SR
Queue Stats
237W - 214L
1,588 Elo+
Party 1
Nemesis
Nemesis
Bryce99
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 56L
1,816 Elo+
Solo
Cernunnos
Cernunnos
IxISpacerIxI
Cernunnos
Level 29
God Stats
3W - 1L
1,692 SR
Queue Stats
119W - 124L
1,651 Elo+
Solo
Agni
Agni
YourMomsDOg
Agni
Level 8
God Stats
2W - 0L
1,317 SR
Queue Stats
23W - 21L
1,701 Elo+
Solo
Gilgamesh
Gilgamesh
yereva
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,680 Elo+
Party 1
Team Averages
Level 34
1,452 SR
1,687 Elo+

VS

Team Averages
Level 25
1,666 SR
1,618 Elo+
Sobek
Sobek
DarkCataclysim
Sobek
Level 28
God Stats
2W - 1L
1,858 SR
Queue Stats
138W - 136L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Glowze
Heimdallr
Level 29
God Stats
11W - 11L
1,593 SR
Queue Stats
113W - 94L
1,610 Elo+
Solo
Charybdis
Charybdis
Scrobopin
Charybdis
Level 26
God Stats
3W - 3L
1,713 SR
Queue Stats
58W - 27L
1,740 Elo+
Solo
Thanatos
Thanatos
Synizters
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,586 Elo+
Solo
Achilles
Achilles
eljhosuas
Achilles
Level 27
God Stats
8W - 7L
1,667 SR
Queue Stats
147W - 167L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,690
592
3,285
8,980
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Bryce99
Nemesis
12
2 / 3 / 3
6,649
511
5,063
9,425
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
IxISpacerIxI
Cernunnos
13
2 / 1 / 1
7,426
571
4,761
7,117
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 5
7,552
581
13,038
6,591
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
yereva
Gilgamesh
16
5 / 0 / 1
8,834
680
10,670
10,286
7,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,007
462
3,779
12,103
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Glowze
Heimdallr
12
2 / 4 / 2
7,086
545
4,402
10,750
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Scrobopin
Charybdis
13
3 / 1 / 0
7,380
568
8,660
9,674
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Synizters
Thanatos
3
1 / 1 / 0
4,721
363
1,190
2,012
440
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
eljhosuas
Achilles
11
0 / 6 / 0
6,245
480
4,770
13,999
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
7
7
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Nemesis
Bryce99
Nemesis
2
3
3
1.17
L
1
2
2
1
L
Heimdallr
Glowze
Heimdallr
2
4
2
0.75
W
Cernunnos
IxISpacerIxI
Cernunnos
2
1
1
2.5
L
Charybdis
Scrobopin
Charybdis
3
1
0
3
L
Thanatos
Synizters
Thanatos
1
1
0
1
W
2
2
5
2.25
L
Achilles
eljhosuas
Achilles
0
6
0
0
W
Gilgamesh
yereva
Gilgamesh
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,817
Damage
22,801
42,399
Taken
48,538
17,162
Mitigated
24,447
15,292
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,285
698
0
4,881
8,980
2,501
0
803
8,177
0
49,747
W
Nemesis
Bryce99
Nemesis
5,063
1,516
0
2,117
9,425
3,790
0
1,768
7,657
170
25,275
L
3,779
569
0
3,654
12,103
9,376
0
4,975
6,570
17,202
0
L
Heimdallr
Glowze
Heimdallr
4,402
1,642
0
2,044
10,750
3,994
12
6,078
4,099
0
41,277
W
Cernunnos
IxISpacerIxI
Cernunnos
4,761
1,882
0
2,836
7,117
1,667
1,062
433
6,684
0
49,258
L
Charybdis
Scrobopin
Charybdis
8,660
2,809
0
3,547
9,674
2,750
0
795
8,572
0
56,923
L
Thanatos
Synizters
Thanatos
1,190
399
0
1,310
2,012
440
0
434
1,488
0
4,467
W
13,038
1,861
0
1,440
6,591
1,644
254
775
5,816
51,459
0
L
Achilles
eljhosuas
Achilles
4,770
1,424
0
2,841
13,999
7,887
0
1,051
12,948
780
35,654
W
Gilgamesh
yereva
Gilgamesh
10,670
3,325
0
4,018
10,286
7,560
147
256
9,267
8,229
58,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
31,439
485
Minions Killed
328
0
Camps Cleared
0
1,352,903
Distance Traveled
1,100,605
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,690
592
109
8
0
303,480
1
W
Nemesis
6,649
511
38
3
0
268,503
3
L
Sobek
6,007
462
28
2
0
253,192
3
L
Heimdallr
7,086
545
103
8
0
241,747
5
W
Cernunnos
7,426
571
97
7
0
231,154
0
L
Charybdis
7,380
568
112
9
0
259,468
6
L
Thanatos
4,721
363
12
1
0
71,213
0
W
Agni
7,552
581
104
8
0
266,663
2
L
Achilles
6,245
480
73
6
0
274,985
4
W
Gilgamesh
8,834
680
137
11
0
283,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role