Player Matchup

Nox
Nox
Gold II
 
Nox
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
 
Terra
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver II
Aquá
Ravana
Silver II
Level 118
God Stats
1W - 1L
1,801 SR
Queue Stats
12W - 17L
1,461 MMR
Solo
Cabrakan
Cabrakan
Platinum II
EliteLegend03
Cabrakan
Platinum II
Level 119
God Stats
35W - 19L
1,705 SR
Queue Stats
256W - 242L
1,625 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,601 SR
1,517 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,527 SR
1,486 MMR
Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold V
HoreaMustata
Ganesha
Gold V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,447 MMR
Party 1
Pele
Pele
Gold III
Serfin01
Pele
Gold III
Level 102
God Stats
37W - 34L
1,563 SR
Queue Stats
405W - 407L
1,435 MMR
Party 3
Hou Yi
Hou Yi
Gold II
joanliqui
Hou Yi
Gold II
Level 131
God Stats
116W - 115L
1,571 SR
Queue Stats
423W - 418L
1,551 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 3 / 0
5,329
533
3,177
4,152
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
8
0 / 3 / 0
5,095
510
2,034
5,386
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Terra
 
Terra
6
0 / 3 / 1
4,744
474
1,780
7,838
2,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Aquá
Ravana
10
1 / 2 / 2
5,734
573
4,186
5,168
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
EliteLegend03
Cabrakan
10
2 / 4 / 1
6,021
602
4,861
8,033
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GebTiamatPersephoneSylvanus

VS

Bans
GilgameshSetMorgan Le FayKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 4
5,977
598
3,720
3,900
1,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
10
1 / 0 / 6
5,780
578
3,641
3,974
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
HoreaMustata
Ganesha
10
1 / 3 / 3
5,384
538
3,439
6,744
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
11
7 / 0 / 1
6,620
662
4,777
7,109
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
joanliqui
Hou Yi
11
3 / 0 / 2
6,140
614
4,509
4,645
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
0
0.33
L
Neith
 
Neith
0
3
0
0
L
Terra
 
Terra
0
3
1
0.17
W
Anubis
 
Anubis
2
1
4
4
W
Bacchus
 
Bacchus
1
0
6
4
L
Ravana
Aquá
Ravana
1
2
2
1
L
Cabrakan
EliteLegend03
Cabrakan
2
4
1
0.63
W
Ganesha
HoreaMustata
Ganesha
1
3
3
0.83
W
Pele
7
0
1
7.5
W
Hou Yi
joanliqui
Hou Yi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
20,086
30,577
Taken
26,372
11,653
Mitigated
12,363
7,272
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,177
229
0
610
4,152
850
0
1,035
3,117
29,013
0
L
Neith
 
Neith
2,034
781
0
1,376
5,386
922
0
961
4,425
0
26,853
L
Terra
 
Terra
1,780
338
846
1,663
7,838
2,047
0
2,996
4,842
10,672
0
W
Anubis
 
Anubis
3,720
182
0
2,157
3,900
1,734
0
1,633
2,267
31,555
0
W
Bacchus
 
Bacchus
3,641
496
0
1,510
3,974
3,161
0
817
3,157
12,439
0
L
Ravana
Aquá
Ravana
4,186
797
0
1,113
5,168
1,310
0
2,479
2,689
0
26,563
L
Cabrakan
EliteLegend03
Cabrakan
4,861
1,028
0
1,664
8,033
6,524
0
2,779
4,704
27,126
0
W
Ganesha
HoreaMustata
Ganesha
3,439
435
0
1,250
6,744
4,213
0
3,979
2,076
19,678
0
W
Pele
4,777
1,379
0
3,531
7,109
2,011
0
1,668
5,441
0
41,362
W
Hou Yi
joanliqui
Hou Yi
4,509
2,535
0
1,707
4,645
1,244
0
1,032
3,613
0
40,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
29,901
263
Minions Killed
312
0
Camps Cleared
0
975,402
Distance Traveled
1,023,328
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,329
533
60
6
0
185,515
6
L
Neith
5,095
510
59
6
0
195,231
3
L
Terra
4,744
474
23
2
0
197,420
1
W
Anubis
5,977
598
72
7
0
189,019
3
W
Bacchus
5,780
578
17
2
0
221,175
2
L
Ravana
5,734
573
63
6
0
227,540
4
L
Cabrakan
6,021
602
58
6
0
169,696
4
W
Ganesha
5,384
538
39
4
0
199,917
5
W
Pele
6,620
662
84
8
0
226,943
1
W
Hou Yi
6,140
614
100
10
0
186,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role