Player Matchup

Mulan
Mulan
BlackPando1
Mulan
Level 45
God Stats
32W - 35L
1,267 SR
Queue Stats
150W - 169L
1,312 Elo+
Solo
Ymir
Ymir
DeanQa
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,485 Elo+
Solo
Cliodhna
Cliodhna
Wild_Jacob61
Cliodhna
Level 48
God Stats
7W - 15L
1,372 SR
Queue Stats
102W - 136L
1,373 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
markel03
Morgan Le Fay
Level 106
God Stats
7W - 1L
1,950 SR
Queue Stats
146W - 154L
1,537 Elo+
Solo
Izanami
Izanami
patiabcd
Izanami
Level 49
God Stats
74W - 98L
1,430 SR
Queue Stats
105W - 150L
1,355 Elo+
Party 2
Team Averages
Level 66
1,504 SR
1,412 Elo+

VS

Team Averages
Level 66
1,369 SR
1,400 Elo+
Neith
Neith
Briealice
Neith
Level 49
God Stats
2W - 2L
1,354 SR
Queue Stats
72W - 93L
1,432 Elo+
Solo
Cliodhna
Cliodhna
Saulisimo
Cliodhna
Level 98
God Stats
6W - 3L
1,365 SR
Queue Stats
78W - 91L
1,362 Elo+
Party 3
Sol
Sol
Shezy92
Sol
Level 69
God Stats
18W - 16L
1,306 SR
Queue Stats
165W - 190L
1,433 Elo+
Party 1
Geb
Geb
Sunce9
Geb
Level 65
God Stats
10W - 3L
1,431 SR
Queue Stats
64W - 84L
1,334 Elo+
Party 3
Janus
Janus
guwien
Janus
Level 49
God Stats
11W - 22L
1,388 SR
Queue Stats
172W - 210L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,396
376
8,134
22,072
12,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
DeanQa
Ymir
11
1 / 9 / 6
8,527
341
4,326
17,640
15,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Wild_Jacob61
Cliodhna
15
4 / 7 / 6
10,278
411
10,779
21,481
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
markel03
Morgan Le Fay
20
7 / 2 / 4
12,611
504
24,605
18,583
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
patiabcd
Izanami
15
5 / 10 / 3
10,916
437
10,684
23,184
7,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Briealice
Neith
17
6 / 2 / 8
11,583
463
10,306
12,924
4,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Saulisimo
Cliodhna
20
18 / 6 / 11
15,004
600
33,994
19,327
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
20
6 / 0 / 9
12,582
503
20,448
18,251
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Sunce9
Geb
16
5 / 3 / 14
11,786
471
9,824
21,150
26,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
guwien
Janus
17
2 / 7 / 3
10,748
430
8,263
17,563
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
17
Kills
37
37
Deaths
18
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Neith
Briealice
Neith
6
2
8
5
L
Ymir
DeanQa
Ymir
1
9
6
0.44
W
Cliodhna
Saulisimo
Cliodhna
18
6
11
3.92
W
Sol
6
0
9
10.5
W
Geb
Sunce9
Geb
5
3
14
4
L
Cliodhna
Wild_Jacob61
Cliodhna
4
7
6
1
W
Janus
guwien
Janus
2
7
3
0.5
L
Morgan Le Fay
markel03
Morgan Le Fay
7
2
4
4.5
L
Izanami
patiabcd
Izanami
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,528
Damage
82,835
102,960
Taken
89,215
49,588
Mitigated
51,813
19,968
Healing
31,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,134
713
0
4,330
22,072
12,718
450
9,456
12,159
0
52,359
W
Neith
Briealice
Neith
10,306
4,197
0
4,663
12,924
4,077
1,281
1,969
10,913
0
82,091
L
Ymir
DeanQa
Ymir
4,326
286
718
2,308
17,640
15,746
0
6,399
11,039
15,087
0
W
Cliodhna
Saulisimo
Cliodhna
33,994
3,572
0
6,792
19,327
8,163
0
4,444
14,671
0
124,930
W
Sol
20,448
6,389
47
12,572
18,251
7,019
1,919
5,572
12,441
103,517
0
W
Geb
Sunce9
Geb
9,824
573
0
1,485
21,150
26,332
0
8,689
11,958
25,465
0
L
Cliodhna
Wild_Jacob61
Cliodhna
10,779
201
0
3,437
21,481
6,674
876
5,649
15,662
0
51,343
W
Janus
guwien
Janus
8,263
193
519
5,211
17,563
6,222
526
7,479
9,676
80,170
0
L
Morgan Le Fay
markel03
Morgan Le Fay
24,605
721
104
5,144
18,583
7,191
0
9,454
8,662
97,854
0
L
Izanami
patiabcd
Izanami
10,684
6,685
255
3,672
23,184
7,259
3,257
6,198
16,717
0
68,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,728
Gold Earned
61,703
488
Minions Killed
620
0
Camps Cleared
0
2,042,039
Distance Traveled
2,357,109
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,396
376
93
4
0
438,964
2
W
Neith
11,583
463
135
5
0
405,778
13
L
Ymir
8,527
341
20
1
0
308,745
0
W
Cliodhna
15,004
600
172
7
0
520,645
0
W
Sol
12,582
503
159
6
0
484,540
1
W
Geb
11,786
471
18
1
0
476,495
0
L
Cliodhna
10,278
411
62
2
0
436,207
3
W
Janus
10,748
430
136
5
0
469,651
5
L
Morgan Le Fay
12,611
504
174
7
0
470,018
5
L
Izanami
10,916
437
139
6
0
388,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role