Player Matchup

Artemis
Artemis
Kupo124
Artemis
Level 18
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 3L
1,344 Elo+
Solo
Set
Set
NoCappJayy
Set
Level 26
God Stats
20W - 16L
1,564 SR
Queue Stats
74W - 78L
1,442 Elo+
Solo
Hades
Hades
landed-gaoler2
Hades
Level 28
God Stats
227W - 223L
1,522 SR
Queue Stats
303W - 314L
1,416 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,401 Elo+

VS

Team Averages
Level 26
1,558 SR
1,401 Elo+
Zhong Kui
Zhong Kui
Numba1hobo
Zhong Kui
Level 26
God Stats
25W - 13L
1,614 SR
Queue Stats
61W - 45L
1,495 Elo+
Party 1
Odin
Odin
SofaKngGood
Odin
Level 24
God Stats
0W - 2L
1,348 SR
Queue Stats
12W - 23L
1,243 Elo+
Solo
Ra
Ra
TotallyAnHuman
Ra
Level 28
God Stats
5W - 6L
1,713 SR
Queue Stats
78W - 74L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kupo124
Artemis
11
1 / 2 / 13
7,596
691
5,503
5,184
1,880
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 10
8,048
732
5,347
6,165
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 3 / 4
8,965
815
11,409
10,014
5,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Numba1hobo
Zhong Kui
11
3 / 7 / 1
7,099
645
8,621
12,955
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 6 / 3
6,930
630
1,611
8,315
6,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 2 / 4
6,929
630
4,213
5,710
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
14
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Kupo124
Artemis
1
2
13
3.75
W
3
1
10
8
L
Zhong Kui
Numba1hobo
Zhong Kui
3
7
1
0.5
L
2
6
3
0.58
L
1
2
4
1.5
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
14,445
21,363
Taken
26,980
10,043
Mitigated
16,410
5,333
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Kupo124
Artemis
5,503
2,145
0
1,277
5,184
1,880
776
3,190
1,994
0
20,528
W
5,347
1,669
0
669
6,165
2,880
531
3,282
2,883
0
29,836
L
Zhong Kui
Numba1hobo
Zhong Kui
8,621
1,933
465
1,986
12,955
8,350
64
4,742
8,042
17,209
1,553
L
1,611
90
115
709
8,315
6,395
0
4,014
4,012
0
10,012
L
4,213
257
1,401
1,103
5,710
1,665
0
2,890
2,702
28,307
0
W
11,409
265
336
3,051
10,014
5,283
262
6,313
3,701
24,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
20,958
128
Minions Killed
109
6
Camps Cleared
3
560,568
Distance Traveled
566,128
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,596
691
29
3
3
172,247
3
W
Set
8,048
732
70
6
1
212,000
4
L
Zhong Kui
7,099
645
29
3
0
171,777
1
L
Odin
6,930
630
14
1
3
177,340
0
L
Ra
6,929
630
66
6
0
217,011
12
W
Hades
8,965
815
29
3
2
176,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role