Player Matchup

Discordia
Discordia
Faskers333
Discordia
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Cerberus
Cerberus
MARKUSVIENNA
Cerberus
Level 16
God Stats
10W - 10L
1,414 SR
Queue Stats
153W - 168L
1,431 Elo+
Party 1
Neith
Neith
MeineNameSlavko
Neith
Level 17
God Stats
52W - 20L
1,547 SR
Queue Stats
94W - 85L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToniDelas
Tsukuyomi
Level 15
God Stats
3W - 1L
1,645 SR
Queue Stats
15W - 12L
1,546 Elo+
Party 2
Ullr
Ullr
athos31222
Ullr
Level 25
God Stats
1W - 0L
1,684 SR
Queue Stats
95W - 75L
1,516 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,439 Elo+

VS

Team Averages
Level 19
1,458 SR
1,469 Elo+
Tiamat
Tiamat
Astofo789
Tiamat
Level 14
God Stats
3W - 5L
1,350 SR
Queue Stats
43W - 51L
1,414 Elo+
Solo
Artemis
Artemis
BiooHazaard
Artemis
Level 18
God Stats
20W - 13L
1,610 SR
Queue Stats
23W - 23L
1,418 Elo+
Solo
Khepri
Khepri
BugsieJunior
Khepri
Level 29
God Stats
29W - 16L
1,610 SR
Queue Stats
47W - 35L
1,519 Elo+
Solo
Anhur
Anhur
Drisaver
Anhur
Level 27
God Stats
0W - 2L
1,217 SR
Queue Stats
18W - 21L
1,490 Elo+
Solo
Loki
Loki
Elumia
Loki
Level 8
God Stats
3W - 3L
1,504 SR
Queue Stats
10W - 11L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Faskers333
Discordia
20
12 / 4 / 27
14,415
1,201
24,942
9,176
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MARKUSVIENNA
Cerberus
20
1 / 3 / 30
11,970
998
7,248
18,270
19,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
19 / 7 / 21
15,567
1,297
39,282
18,267
8,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ToniDelas
Tsukuyomi
20
7 / 6 / 31
14,199
1,183
21,844
15,245
6,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
13 / 3 / 25
15,099
1,258
22,535
14,371
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Astofo789
Tiamat
19
3 / 12 / 11
12,433
1,036
16,471
29,034
20,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
BiooHazaard
Artemis
20
8 / 17 / 10
13,752
1,146
20,783
30,760
12,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
20
1 / 2 / 16
12,810
1,068
10,611
23,361
31,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
Drisaver
Anhur
19
4 / 11 / 8
12,744
1,062
10,514
23,143
9,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Elumia
Loki
18
7 / 10 / 5
12,825
1,069
9,206
17,814
6,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
73
52
Kills
23
23
Deaths
52
134
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Astofo789
Tiamat
3
12
11
0.71
L
Artemis
BiooHazaard
Artemis
8
17
10
0.76
L
Khepri
1
2
16
4.5
L
Anhur
Drisaver
Anhur
4
11
8
0.73
L
Loki
Elumia
Loki
7
10
5
0.95
W
Discordia
Faskers333
Discordia
12
4
27
6.38
W
Cerberus
MARKUSVIENNA
Cerberus
1
3
30
5.33
W
19
7
21
4.21
W
Tsukuyomi
ToniDelas
Tsukuyomi
7
6
31
3.75
W
13
3
25
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,851
Damage
67,585
75,329
Taken
124,112
43,345
Mitigated
81,182
12,108
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Astofo789
Tiamat
16,471
1,169
84
2,272
29,034
20,813
0
7,825
21,209
37,137
0
L
Artemis
BiooHazaard
Artemis
20,783
14,767
0
2,200
30,760
12,935
0
10,191
20,569
0
44,654
L
Khepri
10,611
399
571
1,015
23,361
31,823
0
5,370
17,991
20,445
0
L
Anhur
Drisaver
Anhur
10,514
4,657
0
66
23,143
9,114
0
6,215
16,928
0
46,844
L
Loki
Elumia
Loki
9,206
1,369
0
620
17,814
6,497
0
2,589
15,225
0
22,183
W
Discordia
Faskers333
Discordia
24,942
2,265
0
317
9,176
3,753
0
1,800
7,376
43,096
0
W
Cerberus
MARKUSVIENNA
Cerberus
7,248
525
0
2,425
18,270
19,014
0
6,587
11,683
19,444
0
W
39,282
30,525
0
7,042
18,267
8,057
0
6,168
12,099
0
50,732
W
Tsukuyomi
ToniDelas
Tsukuyomi
21,844
5,775
0
300
15,245
6,638
0
6,214
9,031
0
51,169
W
22,535
10,871
0
2,024
14,371
5,883
0
6,313
8,058
0
44,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,250
Gold Earned
64,564
212
Minions Killed
171
10
Camps Cleared
7
1,056,045
Distance Traveled
1,038,384
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,433
1,036
28
2
1
208,088
0
L
Artemis
13,752
1,146
40
3
2
181,723
0
L
Khepri
12,810
1,068
12
1
0
260,167
2
L
Anhur
12,744
1,062
75
6
0
189,028
0
L
Loki
12,825
1,069
16
1
4
199,378
0
W
Discordia
14,415
1,201
60
5
1
224,620
0
W
Cerberus
11,970
998
30
3
0
215,589
0
W
Neith
15,567
1,297
26
2
4
173,918
0
W
Tsukuyomi
14,199
1,183
54
5
3
225,879
1
W
Ullr
15,099
1,258
42
4
2
216,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role