Player Matchup

Chaac
Chaac
 
Chaac
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MRN1X0N
Apollo
Level 128
God Stats
16W - 24L
1,371 SR
Queue Stats
526W - 525L
1,395 Elo+
Solo
Nox
Nox
Solomon7725
Nox
Level 120
God Stats
4W - 0L
1,520 SR
Queue Stats
108W - 99L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stonerboy07
Morgan Le Fay
Level 67
God Stats
17W - 12L
1,692 SR
Queue Stats
242W - 236L
1,438 Elo+
Solo
Da Ji
Da Ji
xxDarkAngelww
Da Ji
Level 69
God Stats
7W - 12L
1,650 SR
Queue Stats
252W - 259L
1,367 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,418 Elo+

VS

Team Averages
Level 80
1,476 SR
1,431 Elo+
Fafnir
Fafnir
DeLEONXIVIXCV
Fafnir
Level 80
God Stats
46W - 43L
1,476 SR
Queue Stats
84W - 86L
1,397 Elo+
Solo
Bellona
Bellona
Murdoek95
Bellona
Level 65
God Stats
32W - 40L
1,402 SR
Queue Stats
377W - 418L
1,375 Elo+
Solo
Jing Wei
Jing Wei
REXuchiha222
Jing Wei
Level 89
God Stats
3W - 1L
1,503 SR
Queue Stats
58W - 56L
1,504 Elo+
Solo
Achilles
Achilles
YuNgMaEstRo-_-
Achilles
Level 92
God Stats
29W - 32L
1,500 SR
Queue Stats
330W - 358L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rickmasterJoJo
Morgan Le Fay
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 153L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 5 / 5
9,958
524
15,509
20,415
13,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
MRN1X0N
Apollo
16
1 / 2 / 6
9,817
517
7,723
15,827
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 11
9,466
498
5,568
8,929
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
stonerboy07
Morgan Le Fay
16
4 / 4 / 8
10,111
532
15,670
12,465
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
9 / 6 / 4
9,704
511
13,042
15,101
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
9,044
476
4,477
16,943
18,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Murdoek95
Bellona
16
6 / 2 / 2
10,770
567
14,439
16,072
16,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
REXuchiha222
Jing Wei
14
0 / 3 / 4
8,303
437
7,841
12,049
3,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
4 / 9 / 2
8,943
471
11,051
17,586
10,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
rickmasterJoJo
Morgan Le Fay
12
2 / 6 / 2
8,334
439
7,525
11,049
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
25
Kills
17
17
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
5
5
1.7
L
5
5
3
1.3
W
Apollo
MRN1X0N
Apollo
1
2
6
2
L
Bellona
Murdoek95
Bellona
6
2
2
3.5
L
Jing Wei
REXuchiha222
Jing Wei
0
3
4
0.67
W
5
0
11
10.5
L
Achilles
4
9
2
0.56
L
Morgan Le Fay
rickmasterJoJo
Morgan Le Fay
2
6
2
0.5
W
Morgan Le Fay
stonerboy07
Morgan Le Fay
4
4
8
2
W
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,512
Damage
45,333
72,737
Taken
73,699
39,383
Mitigated
57,079
29,741
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,509
3,564
0
10,104
20,415
13,353
681
1,626
18,789
5,604
52,137
L
4,477
952
755
2,179
16,943
18,627
14
5,633
11,310
15,883
0
W
Apollo
MRN1X0N
Apollo
7,723
4,468
0
9,308
15,827
5,011
2,961
3,189
12,638
0
84,087
L
Bellona
Murdoek95
Bellona
14,439
6,171
299
7,361
16,072
16,779
1,354
3,959
12,113
4,868
68,090
L
Jing Wei
REXuchiha222
Jing Wei
7,841
5,711
0
2,153
12,049
3,904
0
2,784
9,265
0
50,074
W
5,568
1,021
0
2,260
8,929
10,620
765
1,185
7,744
21,700
0
L
Achilles
11,051
3,685
0
1,275
17,586
10,894
0
4,685
12,901
0
55,634
L
Morgan Le Fay
rickmasterJoJo
Morgan Le Fay
7,525
514
0
2,358
11,049
6,875
0
6,240
4,809
41,033
0
W
Morgan Le Fay
stonerboy07
Morgan Le Fay
15,670
1,416
0
3,689
12,465
4,929
0
3,383
9,082
68,105
0
W
13,042
4,020
213
4,167
15,101
5,470
1,305
3,901
11,200
0
46,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,056
Gold Earned
45,394
489
Minions Killed
400
0
Camps Cleared
0
1,702,735
Distance Traveled
1,704,456
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,958
524
119
6
0
379,604
4
L
Fafnir
9,044
476
18
1
0
359,552
3
W
Apollo
9,817
517
149
8
0
322,670
4
L
Bellona
10,770
567
151
8
0
349,050
3
L
Jing Wei
8,303
437
90
5
0
355,383
1
W
Nox
9,466
498
25
1
0
349,495
3
L
Achilles
8,943
471
80
4
0
354,557
0
L
Morgan Le Fay
8,334
439
61
3
0
285,914
1
W
Morgan Le Fay
10,111
532
129
7
0
362,498
0
W
Da Ji
9,704
511
67
4
0
288,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role