Player Matchup

Ymir
Ymir
Angeryjelly
Ymir
Level 105
God Stats
7W - 4L
1,654 SR
Queue Stats
156W - 151L
1,454 Elo+
Party 3
Fenrir
Fenrir
DeShaun_G
Fenrir
Level 110
God Stats
6W - 7L
1,510 SR
Queue Stats
332W - 335L
1,464 Elo+
Solo
Olorun
Olorun
KINGxCRIMSON_5
Olorun
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 215L
1,484 Elo+
Party 3
Odin
Odin
Peace-Keaper66
Odin
Level 104
God Stats
2W - 2L
1,522 SR
Queue Stats
210W - 214L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
eduarstrox
Danzaburou
Level 59
God Stats
2W - 7L
1,211 SR
Queue Stats
21W - 31L
1,357 Elo+
Party 1
Team Averages
Level 96
1,479 SR
1,422 Elo+

VS

Team Averages
Level 84
1,505 SR
1,427 Elo+
Da Ji
Da Ji
BMONEY2896
Da Ji
Level 98
God Stats
5W - 8L
1,386 SR
Queue Stats
282W - 294L
1,446 Elo+
Party 2
Susano
Susano
DepressionFF
Susano
Level 46
God Stats
30W - 39L
1,467 SR
Queue Stats
269W - 275L
1,409 Elo+
Solo
Geb
Geb
JUN1OR--08
Geb
Level 107
God Stats
2W - 0L
1,967 SR
Queue Stats
27W - 18L
1,403 Elo+
Solo
Vulcan
Vulcan
PwziPopnPenguin
Vulcan
Level 109
God Stats
5W - 3L
1,457 SR
Queue Stats
261W - 272L
1,422 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vayyk
Ah Muzen Cab
Level 60
God Stats
2W - 2L
1,251 SR
Queue Stats
244W - 287L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,329
190
0
0
0
Fenrir
DeShaun_G
Fenrir
6
1 / 1 / 2
4,014
573
1,426
4,541
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 0 / 0
4,435
634
1,009
1,818
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 0 / 0
4,001
572
874
3,384
1,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
eduarstrox
Danzaburou
7
2 / 1 / 1
4,267
610
2,762
3,717
886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
1 / 1 / 0
4,231
604
1,765
3,023
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Susano
7
0 / 1 / 1
4,309
616
2,798
2,688
1,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 2 / 0
4,087
584
209
4,259
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 0
4,502
643
1,026
1,831
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Vayyk
Ah Muzen Cab
7
0 / 1 / 1
4,129
590
2,337
3,706
923
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Da Ji
1
1
0
1
L
Fenrir
DeShaun_G
Fenrir
1
1
2
2
W
Susano
0
1
1
0.5
W
1
2
0
0.5
L
2
0
0
2
L
1
0
0
1
W
0
1
0
0
W
Ah Muzen Cab
Vayyk
Ah Muzen Cab
0
1
1
0.5
L
Danzaburou
eduarstrox
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,071
Damage
8,135
13,460
Taken
15,507
4,156
Mitigated
5,804
4,451
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
1,765
269
0
1,582
3,023
752
0
143
2,868
0
16,208
L
Fenrir
DeShaun_G
Fenrir
1,426
202
0
775
4,541
1,227
0
313
4,146
0
14,332
W
Susano
2,798
548
0
1,202
2,688
1,096
0
0
2,688
0
14,781
W
209
0
0
1,171
4,259
2,505
0
183
4,046
9,480
0
L
1,009
489
77
705
1,818
486
0
713
1,105
15,894
0
L
874
237
0
1,859
3,384
1,557
0
0
2,992
0
9,897
W
1,026
409
0
500
1,831
528
0
597
1,190
21,681
0
W
Ah Muzen Cab
Vayyk
Ah Muzen Cab
2,337
886
0
1,780
3,706
923
477
0
3,706
0
17,198
L
Danzaburou
eduarstrox
Danzaburou
2,762
1,030
0
1,035
3,717
886
144
209
3,508
0
17,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,046
Gold Earned
21,258
130
Minions Killed
180
0
Camps Cleared
0
524,261
Distance Traveled
667,211
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
1,329
190
0
0
0
0
0
W
Da Ji
4,231
604
42
6
0
145,051
1
L
Fenrir
4,014
573
29
4
0
145,789
3
W
Susano
4,309
616
28
4
0
145,540
2
W
Geb
4,087
584
16
2
0
120,348
2
L
Olorun
4,435
634
35
5
0
109,638
2
L
Odin
4,001
572
30
4
0
139,247
0
W
Vulcan
4,502
643
54
8
0
138,902
0
W
Ah Muzen Cab
4,129
590
40
6
0
117,370
0
L
Danzaburou
4,267
610
36
5
0
129,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role