Player Matchup

Cthulhu
Cthulhu
Bidoof_1
Cthulhu
Level 5
God Stats
3W - 5L
1,267 SR
Queue Stats
4W - 6L
1,207 Elo+
Solo
Khepri
Khepri
Greed46
Khepri
Level 25
God Stats
15W - 8L
1,784 SR
Queue Stats
35W - 32L
1,521 Elo+
Solo
King Arthur
King Arthur
TeilzeitG0Dy
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,436 Elo+
Solo
Kukulkan
Kukulkan
fafa-bias-L
Kukulkan
Level 25
God Stats
104W - 111L
1,456 SR
Queue Stats
113W - 117L
1,412 Elo+
Solo
Cupid
Cupid
xl SILVER Ix
Cupid
Level 6
God Stats
3W - 2L
1,718 SR
Queue Stats
4W - 2L
1,555 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,426 Elo+

VS

Team Averages
Level 17
1,544 SR
1,394 Elo+
Sol
Sol
IMr Nacho
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 135L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Mc_Kildo
Baron Samedi
Level 17
God Stats
2W - 2L
1,474 SR
Queue Stats
7W - 7L
1,357 Elo+
Party 1
Medusa
Medusa
Shinxyu
Medusa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 22L
1,407 Elo+
Party 1
Fenrir
Fenrir
Smirna20096944
Fenrir
Level 20
God Stats
195W - 163L
1,532 SR
Queue Stats
221W - 189L
1,469 Elo+
Solo
Bellona
Bellona
lexx1901
Bellona
Level 7
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bidoof_1
Cthulhu
20
1 / 7 / 13
12,913
861
11,158
20,861
32,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Greed46
Khepri
20
3 / 1 / 15
15,576
1,038
9,597
17,009
34,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
TeilzeitG0Dy
King Arthur
20
8 / 8 / 14
14,802
987
28,704
26,382
37,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
fafa-bias-L
Kukulkan
20
8 / 6 / 12
15,585
1,039
39,735
12,967
7,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 5 / 7
14,782
985
15,645
12,164
6,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
11,795
786
1,751
4,523
1,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Mc_Kildo
Baron Samedi
20
7 / 5 / 13
15,658
1,044
22,619
23,184
10,941
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Shinxyu
Medusa
20
3 / 7 / 10
14,073
938
24,070
23,898
9,174
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
16 / 4 / 6
16,639
1,109
31,112
29,910
33,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
lexx1901
Bellona
20
0 / 8 / 13
13,956
930
5,560
31,042
32,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
73
26
Kills
27
27
Deaths
26
61
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bidoof_1
Cthulhu
1
7
13
1.07
W
Khepri
Greed46
Khepri
3
1
15
10.5
L
1
2
4
1.5
L
Baron Samedi
Mc_Kildo
Baron Samedi
7
5
13
2.7
L
Medusa
Shinxyu
Medusa
3
7
10
1.14
L
16
4
6
4.75
W
King Arthur
TeilzeitG0Dy
King Arthur
8
8
14
1.88
W
Kukulkan
fafa-bias-L
Kukulkan
8
6
12
2.33
L
Bellona
lexx1901
Bellona
0
8
13
0.81
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,839
Damage
85,112
89,383
Taken
112,557
117,571
Mitigated
87,194
5,986
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bidoof_1
Cthulhu
11,158
1,116
0
1,341
20,861
32,208
0
6,616
14,245
20,672
0
W
Khepri
Greed46
Khepri
9,597
1,210
0
925
17,009
34,159
0
4,131
12,878
28,161
0
L
1,751
209
0
306
4,523
1,447
0
1,835
2,688
7,349
0
L
Baron Samedi
Mc_Kildo
Baron Samedi
22,619
6,280
3,592
9,006
23,184
10,941
0
14,104
8,833
57,693
0
L
Medusa
Shinxyu
Medusa
24,070
14,612
0
0
23,898
9,174
0
14,747
8,855
0
49,906
L
31,112
6,988
0
2,752
29,910
33,268
0
14,581
14,705
993
50,954
W
King Arthur
TeilzeitG0Dy
King Arthur
28,704
4,245
0
0
26,382
37,549
0
9,936
16,446
8,588
31,810
W
Kukulkan
fafa-bias-L
Kukulkan
39,735
3,468
0
5
12,967
7,347
0
2,246
10,721
68,344
0
L
Bellona
lexx1901
Bellona
5,560
1,483
2,410
2,212
31,042
32,364
0
18,668
11,921
0
17,786
W
15,645
7,254
2,948
767
12,164
6,308
0
1,649
10,515
0
63,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,658
Gold Earned
72,121
291
Minions Killed
214
4
Camps Cleared
5
1,423,985
Distance Traveled
1,233,444
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,913
861
26
2
0
241,065
0
W
Khepri
15,576
1,038
43
3
0
322,486
0
L
Sol
11,795
786
12
1
0
72,002
0
L
Baron Samedi
15,658
1,044
95
6
0
252,276
0
L
Medusa
14,073
938
48
3
2
283,103
0
L
Fenrir
16,639
1,109
35
2
3
352,979
1
W
King Arthur
14,802
987
19
1
1
285,910
0
W
Kukulkan
15,585
1,039
76
5
1
292,006
0
L
Bellona
13,956
930
24
2
0
273,084
0
W
Cupid
14,782
985
127
8
2
282,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role