Player Matchup

Hel
Hel
DeadDiamond222
Hel
Level 110
God Stats
0W - 1L
1,697 SR
Queue Stats
261W - 278L
1,488 Elo+
Party 2
Achilles
Achilles
DodoFighter
Achilles
Level 154
God Stats
20W - 20L
1,576 SR
Queue Stats
405W - 418L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
FaiyaInTheWotah
Hun Batz
Level 49
God Stats
1W - 2L
1,349 SR
Queue Stats
225W - 159L
1,684 Elo+
Solo
Izanami
Izanami
Hearteater666
Izanami
Level 69
God Stats
8W - 7L
1,635 SR
Queue Stats
95W - 107L
1,512 Elo+
Party 2
Artio
Artio
Y0ruma
Artio
Level 104
God Stats
20W - 22L
1,524 SR
Queue Stats
277W - 296L
1,479 Elo+
Party 2
Team Averages
Level 97
1,556 SR
1,529 Elo+

VS

Team Averages
Level 51
1,501 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AstraZenecá
Thanatos
Level 49
God Stats
10W - 13L
1,421 SR
Queue Stats
140W - 139L
1,508 Elo+
Solo
King Arthur
King Arthur
JedM
King Arthur
Level 13
God Stats
2W - 1L
1,513 SR
Queue Stats
14W - 7L
1,685 Elo+
Party 1
Artemis
Artemis
LuciferAroundMe
Artemis
Level 87
God Stats
7W - 6L
1,572 SR
Queue Stats
290W - 273L
1,510 Elo+
Solo
Ah Puch
Ah Puch
steadyturtle
Ah Puch
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 87L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
8,878
493
5,436
13,910
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
DodoFighter
Achilles
13
1 / 7 / 4
8,553
475
8,641
17,991
12,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
17
8 / 7 / 3
9,959
553
14,151
17,624
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
15
6 / 5 / 2
9,750
542
11,352
13,762
4,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Y0ruma
Artio
12
0 / 5 / 7
7,449
414
3,095
19,715
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 3 / 17
10,710
595
16,934
8,272
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
AstraZenecá
Thanatos
19
23 / 3 / 7
12,461
692
23,309
20,087
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
JedM
King Arthur
14
1 / 3 / 5
8,731
485
6,683
13,791
12,033
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 3 / 4
9,118
507
5,842
13,333
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
steadyturtle
Ah Puch
14
0 / 4 / 17
9,057
503
12,209
17,256
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
16
Kills
30
31
Deaths
16
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
17
4.83
W
Thanatos
AstraZenecá
Thanatos
23
3
7
8.83
L
1
7
4
0.43
L
Achilles
DodoFighter
Achilles
1
7
4
0.43
L
Hun Batz
8
7
3
1.36
L
Izanami
6
5
2
1.4
W
King Arthur
JedM
King Arthur
1
3
5
1.17
W
0
3
4
0.67
L
Artio
Y0ruma
Artio
0
5
7
0.7
W
Ah Puch
steadyturtle
Ah Puch
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,675
Damage
64,977
83,002
Taken
72,739
41,484
Mitigated
40,607
20,676
Healing
35,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,934
2,372
0
749
8,272
2,598
1,798
1,385
6,743
70,174
0
W
Thanatos
AstraZenecá
Thanatos
23,309
5,984
0
20,608
20,087
9,619
1,210
2,670
17,317
0
76,270
L
5,436
256
2,993
5,105
13,910
3,974
0
5,630
8,056
60,422
0
L
Achilles
DodoFighter
Achilles
8,641
2,382
0
1,460
17,991
12,666
0
3,131
14,628
3,530
44,932
L
Hun Batz
14,151
5,130
0
4,032
17,624
5,270
0
4,447
12,910
0
72,424
L
Izanami
11,352
7,232
0
2,634
13,762
4,283
1,710
8,592
5,084
0
63,422
W
King Arthur
JedM
King Arthur
6,683
1,900
0
3,384
13,791
12,033
0
982
12,809
0
46,962
W
5,842
1,845
0
6,846
13,333
4,280
2,376
1,010
12,283
0
68,015
L
Artio
Y0ruma
Artio
3,095
330
340
4,112
19,715
15,291
252
7,515
11,775
15,105
0
W
Ah Puch
steadyturtle
Ah Puch
12,209
1,554
0
4,171
17,256
12,077
369
3,697
13,415
38,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
50,077
491
Minions Killed
493
0
Camps Cleared
0
1,706,911
Distance Traveled
1,682,246
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,710
595
114
6
0
336,741
3
W
Thanatos
12,461
692
111
6
0
377,134
2
L
Hel
8,878
493
141
8
0
341,139
2
L
Achilles
8,553
475
88
5
0
337,342
7
L
Hun Batz
9,959
553
124
7
0
318,952
0
L
Izanami
9,750
542
122
7
0
338,318
3
W
King Arthur
8,731
485
94
5
0
326,396
1
W
Artemis
9,118
507
127
7
0
317,505
4
L
Artio
7,449
414
16
1
0
371,160
9
W
Ah Puch
9,057
503
47
3
0
324,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role