Player Matchup

Ymir
Ymir
BigDaddyLoganUwU
Ymir
Level 24
God Stats
2W - 5L
1,442 SR
Queue Stats
96W - 90L
1,605 Elo+
Solo
Neith
Neith
TimeforBeans
Neith
Level 29
God Stats
5W - 1L
1,820 SR
Queue Stats
191W - 89L
1,758 Elo+
Party 2
Mercury
Mercury
YOURMOMSCHOICE
Mercury
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,751 Elo+
Party 2
Anubis
Anubis
biggestbois
Anubis
Level 47
God Stats
39W - 29L
1,607 SR
Queue Stats
220W - 192L
1,580 Elo+
Party 2
Hercules
Hercules
juangamer351651
Hercules
Level 35
God Stats
6W - 7L
1,627 SR
Queue Stats
153W - 119L
1,599 Elo+
Party 2
Team Averages
Level 28
1,599 SR
1,659 Elo+

VS

Team Averages
Level 19
1,701 SR
1,642 Elo+
Mulan
Mulan
BeatoMyMeato
Mulan
Level 19
God Stats
21W - 19L
1,579 SR
Queue Stats
32W - 32L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
Kleptive
Jing Wei
Level 14
God Stats
0W - 1L
1,725 SR
Queue Stats
4W - 3L
1,749 Elo+
Solo
Zeus
Zeus
Mobkiller123445
Zeus
Level 29
God Stats
6W - 2L
1,958 SR
Queue Stats
109W - 67L
1,721 Elo+
Solo
Ymir
Ymir
Way_Outs69
Ymir
Level 18
God Stats
1W - 1L
1,741 SR
Queue Stats
33W - 36L
1,531 Elo+
Party 1
Set
Set
iwillalwaysLoveu
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,057
551
2,584
7,795
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 0 / 5
7,582
689
9,625
5,081
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 2
6,496
591
3,130
5,818
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
5 / 1 / 2
6,800
618
4,640
7,014
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
4 / 0 / 7
7,076
643
3,606
6,841
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,193
563
5,841
6,015
3,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Kleptive
Jing Wei
8
0 / 7 / 0
4,749
432
1,504
7,024
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 0
6,120
556
5,550
5,527
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 3 / 0
5,122
466
2,183
7,534
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 1
5,704
519
3,022
8,760
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
0
1
0
0
L
Jing Wei
Kleptive
Jing Wei
0
7
0
0
L
1
5
0
0.2
W
8
0
5
10.5
L
0
3
0
0
W
2
0
2
3
W
Anubis
5
1
2
6
L
0
4
1
0.13
W
Hercules
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
18,100
32,549
Taken
34,860
16,894
Mitigated
11,669
13,389
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,841
797
0
3,678
6,015
3,752
222
2,382
3,431
0
37,775
W
2,584
657
0
2,430
7,795
5,210
0
0
7,795
31,810
0
L
Jing Wei
Kleptive
Jing Wei
1,504
837
0
681
7,024
1,170
0
0
7,024
0
19,773
L
5,550
802
0
207
5,527
819
60
2,577
2,950
38,410
0
W
9,625
5,037
0
2,187
5,081
2,031
1,208
1,295
3,786
0
48,130
L
2,183
26
0
1,012
7,534
3,457
0
0
7,534
15,409
0
W
3,130
1,609
0
1,627
5,818
2,208
0
773
4,989
0
44,160
W
Anubis
4,640
0
0
4,085
7,014
3,187
0
3,813
3,009
39,336
0
L
3,022
1,098
0
3,506
8,760
2,471
0
2,063
6,697
0
27,747
W
Hercules
3,606
1,209
0
3,060
6,841
4,258
0
1,540
5,237
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
27,888
386
Minions Killed
302
0
Camps Cleared
0
1,084,066
Distance Traveled
1,057,644
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,193
563
78
7
0
214,466
4
W
Ymir
6,057
551
80
7
0
175,741
5
L
Jing Wei
4,749
432
48
4
0
213,967
4
L
Zeus
6,120
556
73
7
0
184,943
4
W
Neith
7,582
689
99
9
0
202,986
3
L
Ymir
5,122
466
31
3
0
216,661
4
W
Mercury
6,496
591
88
8
0
281,972
0
W
Anubis
6,800
618
92
8
0
202,604
4
L
Set
5,704
519
72
7
0
227,607
5
W
Hercules
7,076
643
27
2
0
220,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role