Player Matchup

Neith
Neith
CheapLOL
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,617 Elo+
Solo
Olorun
Olorun
Chistyi47
Olorun
Level 25
God Stats
19W - 10L
1,862 SR
Queue Stats
340W - 356L
1,576 Elo+
Solo
Ne Zha
Ne Zha
Schmüüützel
Ne Zha
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 50L
1,717 Elo+
Solo
Nemesis
Nemesis
XLucielX
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,783 Elo+
Party 1
Janus
Janus
efdez
Janus
Level 129
God Stats
1W - 4L
1,149 SR
Queue Stats
190W - 218L
1,505 Elo+
Party 1
Team Averages
Level 38
1,502 SR
1,640 Elo+

VS

Team Averages
Level 39
1,601 SR
1,652 Elo+
Thanatos
Thanatos
CraKy12
Thanatos
Level 149
God Stats
3W - 1L
1,748 SR
Queue Stats
74W - 71L
1,499 Elo+
Party 2
Zeus
Zeus
HeadstartTooHard
Zeus
Level 5
God Stats
4W - 0L
1,788 SR
Queue Stats
13W - 6L
1,815 Elo+
Solo
Thoth
Thoth
RevzBelial
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,631 Elo+
Solo
Ah Puch
Ah Puch
flanco223
Ah Puch
Level 7
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 2L
1,727 Elo+
Party 2
Da Ji
Da Ji
ШебанирСХС
Da Ji
Level 29
God Stats
34W - 20L
1,669 SR
Queue Stats
78W - 60L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CheapLOL
Neith
17
2 / 3 / 1
10,024
590
11,894
11,110
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Chistyi47
Olorun
10
0 / 8 / 4
7,115
419
8,356
14,207
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 2
8,210
483
8,572
16,939
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
XLucielX
Nemesis
10
0 / 7 / 3
6,639
391
4,655
13,267
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
efdez
Janus
14
5 / 6 / 2
8,640
508
9,947
11,806
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CraKy12
Thanatos
14
11 / 3 / 7
9,603
565
11,316
15,434
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 2
10,207
600
9,820
9,623
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
14
1 / 3 / 2
8,454
497
6,100
8,709
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
flanco223
Ah Puch
14
5 / 2 / 13
9,294
547
10,634
16,592
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 8
10,394
611
14,287
15,825
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
30
30
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
CheapLOL
Neith
2
3
1
0.83
L
Olorun
Chistyi47
Olorun
0
8
4
0.25
W
Thanatos
CraKy12
Thanatos
11
3
7
4.83
W
5
1
2
6
W
Thoth
1
3
2
0.67
L
4
6
2
0.83
L
Nemesis
XLucielX
Nemesis
0
7
3
0.21
L
Janus
efdez
Janus
5
6
2
1
W
Ah Puch
flanco223
Ah Puch
5
2
13
5.75
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
52,157
67,329
Taken
66,183
25,202
Mitigated
33,209
17,959
Healing
29,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CheapLOL
Neith
11,894
3,674
0
4,381
11,110
4,634
0
4,913
5,502
0
79,179
L
Olorun
Chistyi47
Olorun
8,356
4,437
365
4,990
14,207
4,003
59
4,209
9,062
36,498
0
W
Thanatos
CraKy12
Thanatos
11,316
2,559
0
9,565
15,434
12,114
844
5,240
9,727
0
28,980
W
9,820
1,468
0
1,665
9,623
5,358
0
305
9,257
68,254
0
W
Thoth
6,100
117
0
1,923
8,709
2,615
111
2,602
5,823
58,065
0
L
8,572
2,049
178
4,665
16,939
9,977
0
4,974
11,327
0
47,822
L
Nemesis
XLucielX
Nemesis
4,655
1,176
0
2,650
13,267
3,484
0
4,188
8,688
0
26,035
L
Janus
efdez
Janus
9,947
747
0
730
11,806
3,104
0
5,990
5,124
49,032
0
W
Ah Puch
flanco223
Ah Puch
10,634
619
435
9,534
16,592
6,871
354
6,611
9,499
41,970
0
W
14,287
4,015
0
6,306
15,825
6,251
1,264
2,977
12,541
0
66,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
47,952
445
Minions Killed
441
0
Camps Cleared
0
1,551,562
Distance Traveled
1,656,575
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,024
590
158
9
0
309,629
6
L
Olorun
7,115
419
57
3
0
234,843
1
W
Thanatos
9,603
565
35
2
0
329,811
5
W
Zeus
10,207
600
136
8
0
319,251
1
W
Thoth
8,454
497
103
6
0
331,263
6
L
Ne Zha
8,210
483
75
4
0
304,736
0
L
Nemesis
6,639
391
49
3
0
368,537
3
L
Janus
8,640
508
106
6
0
333,817
6
W
Ah Puch
9,294
547
64
4
0
315,187
5
W
Da Ji
10,394
611
103
6
0
361,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role