Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LadyKilsSOME20
Neith
Level 69
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Mulan
Mulan
Stefano_1804
Mulan
Level 125
God Stats
0W - 1L
1,900 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 1
Ao Kuang
Ao Kuang
Xx_ZwareShag_xX
Ao Kuang
Level 160
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 10L
1,334 Elo+
Party 1
Team Averages
Level 115
1,723 SR
1,376 Elo+

VS

Team Averages
Level 112
1,549 SR
1,515 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brorsan
Neith
Level 118
God Stats
3W - 4L
1,448 SR
Queue Stats
18W - 20L
1,535 Elo+
Party 2
Bacchus
Bacchus
Gomin
Bacchus
Level 52
God Stats
1W - 0L
1,474 SR
Queue Stats
3W - 2L
1,499 Elo+
Party 2
Nox
Nox
ciderfylla
Nox
Level 128
God Stats
3W - 1L
1,772 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 9 / 1
7,335
667
5,182
15,730
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 2
8,101
736
4,822
9,032
3,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 1
9,328
848
6,815
13,578
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
15
3 / 6 / 1
9,160
833
7,466
18,088
6,718
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 0 / 7
10,337
940
10,745
8,699
3,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Brorsan
Neith
16
8 / 2 / 11
10,554
959
16,667
8,909
4,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Gomin
Bacchus
15
4 / 1 / 13
10,470
952
8,389
12,220
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
10 / 3 / 4
10,641
967
10,926
7,986
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
27
27
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
9
1
0.06
W
Bastet
 
Bastet
5
0
7
8.5
W
Neith
Brorsan
Neith
8
2
11
6.75
W
Bacchus
Gomin
Bacchus
4
1
13
10.5
L
0
7
2
0.14
L
3
5
1
0.7
L
Ao Kuang
3
6
1
0.58
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
46,727
56,428
Taken
37,814
27,829
Mitigated
28,767
10,004
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,182
1,661
0
1,907
15,730
8,107
0
5,526
10,068
0
16,456
W
Bastet
 
Bastet
10,745
2,991
0
5,551
8,699
3,229
2,093
2,462
6,070
0
44,384
W
Neith
Brorsan
Neith
16,667
9,567
0
2,824
8,909
4,648
2,070
571
8,205
0
48,306
W
Bacchus
Gomin
Bacchus
8,389
1,738
55
2,497
12,220
17,021
87
3,197
8,820
14,643
0
L
4,822
1,498
405
286
9,032
3,065
451
2,658
6,330
0
21,674
L
6,815
888
0
1,381
13,578
9,939
102
4,110
9,288
0
29,562
L
Ao Kuang
7,466
2,300
0
6,025
18,088
6,718
0
7,141
10,759
31,935
0
W
10,926
1,013
60
1,281
7,986
3,869
1,681
1,528
6,371
35,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
42,002
180
Minions Killed
177
7
Camps Cleared
13
663,019
Distance Traveled
889,581
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,335
667
17
2
2
133,991
0
W
Bastet
10,337
940
55
5
5
264,969
2
W
Neith
10,554
959
49
4
2
198,341
3
W
Bacchus
10,470
952
13
1
2
216,752
2
L
Neith
8,101
736
48
4
1
156,991
0
L
Mulan
9,328
848
62
6
2
187,713
3
L
Ao Kuang
9,160
833
53
5
2
184,324
1
W
Nox
10,641
967
60
5
4
209,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role