Player Matchup

Izanami
Izanami
Silver III
Fade22
Izanami
Silver III
Level 145
God Stats
36W - 26L
1,595 SR
Queue Stats
216W - 237L
831 MMR
Solo
Achilles
Achilles
Silver III
KrackBeeCool
Achilles
Silver III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 94L
856 MMR
Solo
Zeus
Zeus
Silver II
Wlad97
Zeus
Silver II
Level 157
God Stats
6W - 1L
1,599 SR
Queue Stats
431W - 434L
814 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
shadowrunner00
Kuzenbo
Silver III
Level 68
God Stats
18W - 24L
1,453 SR
Queue Stats
269W - 272L
908 MMR
Solo
Fenrir
Fenrir
Silver III
zoodles
Fenrir
Silver III
Level 157
God Stats
4W - 11L
1,368 SR
Queue Stats
710W - 713L
818 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,503 SR
845 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,537 SR
845 MMR
Susano
Susano
Gold V
Gefy
Susano
Gold V
Level 158
God Stats
2W - 3L
1,435 SR
Queue Stats
235W - 270L
1,194 MMR
Solo
Cernunnos
Cernunnos
Silver III
Low3ndGr00ve55
Cernunnos
Silver III
Level 122
God Stats
46W - 47L
1,483 SR
Queue Stats
565W - 594L
785 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Sinaranian
Kukulkan
Silver IV
Level 87
God Stats
11W - 10L
1,558 SR
Queue Stats
277W - 306L
743 MMR
Solo
Cabrakan
Cabrakan
Bronze III
TerminatorXgod
Cabrakan
Bronze III
Level 85
God Stats
6W - 5L
1,642 SR
Queue Stats
60W - 80L
770 MMR
Solo
Mulan
Mulan
Silver IV
ix4j
Mulan
Silver IV
Level 86
God Stats
1W - 3L
1,565 SR
Queue Stats
74W - 95L
730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fade22
Izanami
20
7 / 4 / 11
17,104
658
21,061
21,633
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
KrackBeeCool
Achilles
20
7 / 3 / 1
16,744
644
16,665
25,865
25,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
Wlad97
Zeus
20
13 / 5 / 5
16,952
652
29,218
17,541
6,277
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 4 / 13
14,358
552
9,964
22,323
38,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
zoodles
Fenrir
20
4 / 4 / 8
15,532
597
11,429
23,350
11,874
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
CliodhnaAthenaUllr

VS

Bans
PersephoneGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gefy
Susano
20
10 / 7 / 3
13,947
536
22,828
20,324
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Low3ndGr00ve55
Cernunnos
18
0 / 6 / 1
10,451
402
7,263
17,411
8,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Sinaranian
Kukulkan
18
2 / 8 / 4
11,655
448
12,440
19,125
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
18
5 / 6 / 5
11,047
425
7,740
26,818
36,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
ix4j
Mulan
18
3 / 7 / 1
11,408
439
16,597
26,326
25,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
33
Kills
20
20
Deaths
34
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fade22
Izanami
7
4
11
3.13
L
Susano
Gefy
Susano
10
7
3
1.64
W
Achilles
KrackBeeCool
Achilles
7
3
1
2.5
L
Cernunnos
Low3ndGr00ve55
Cernunnos
0
6
1
0.08
L
Kukulkan
Sinaranian
Kukulkan
2
8
4
0.5
L
Cabrakan
5
6
5
1.25
W
Zeus
Wlad97
Zeus
13
5
5
3.1
L
Mulan
ix4j
Mulan
3
7
1
0.5
W
2
4
13
2.13
W
Fenrir
zoodles
Fenrir
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,337
Damage
66,868
110,712
Taken
110,004
90,320
Mitigated
86,679
42,462
Healing
28,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fade22
Izanami
21,061
15,573
0
10,358
21,633
8,391
8,399
5,053
16,474
0
171,660
L
Susano
Gefy
Susano
22,828
5,583
0
3,842
20,324
7,902
0
8,056
12,046
0
114,316
W
Achilles
KrackBeeCool
Achilles
16,665
4,647
0
9,609
25,865
25,081
4,533
4,143
20,660
867
109,269
L
Cernunnos
Low3ndGr00ve55
Cernunnos
7,263
1,398
0
5,933
17,411
8,616
0
5,465
11,874
0
89,940
L
Kukulkan
Sinaranian
Kukulkan
12,440
1,067
0
1,913
19,125
7,251
0
9,520
9,286
96,741
0
L
Cabrakan
7,740
1,525
124
5,899
26,818
36,952
0
10,048
16,577
40,462
0
W
Zeus
Wlad97
Zeus
29,218
2,768
48
6,770
17,541
6,277
3,397
3,500
13,937
102,151
0
L
Mulan
ix4j
Mulan
16,597
1,375
0
10,945
26,326
25,958
0
6,089
20,099
180
72,971
W
9,964
3,609
1,442
4,860
22,323
38,697
319
5,525
16,714
37,677
0
W
Fenrir
zoodles
Fenrir
11,429
2,574
0
9,375
23,350
11,874
469
3,060
20,004
0
128,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,690
Gold Earned
58,508
787
Minions Killed
726
0
Camps Cleared
0
2,433,384
Distance Traveled
2,183,262
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,104
658
216
8
0
440,074
3
L
Susano
13,947
536
181
7
0
464,076
2
W
Achilles
16,744
644
208
8
0
503,531
8
L
Cernunnos
10,451
402
138
5
0
455,131
4
L
Kukulkan
11,655
448
201
8
0
441,199
7
L
Cabrakan
11,047
425
59
2
0
411,988
0
W
Zeus
16,952
652
155
6
0
451,125
4
L
Mulan
11,408
439
147
6
0
410,868
5
W
Kuzenbo
14,358
552
50
2
0
473,936
6
W
Fenrir
15,532
597
158
6
0
564,718
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role