Player Matchup

Thor
Thor
AceKoc
Thor
Level 6
God Stats
9W - 7L
1,504 SR
Queue Stats
86W - 74L
1,357 Elo+
Solo
Neith
Neith
KungenAdre
Neith
Level 7
God Stats
21W - 34L
1,366 SR
Queue Stats
32W - 50L
1,358 Elo+
Solo
Charybdis
Charybdis
WolfSeverest93
Charybdis
Level 21
God Stats
12W - 9L
1,462 SR
Queue Stats
63W - 52L
1,438 Elo+
Solo
Ra
Ra
boucingbetty
Ra
Level 27
God Stats
21W - 25L
1,417 SR
Queue Stats
45W - 68L
1,353 Elo+
Party 1
Geb
Geb
yomamason
Geb
Level 34
God Stats
16W - 16L
1,454 SR
Queue Stats
63W - 82L
1,401 Elo+
Party 1
Team Averages
Level 19
1,441 SR
1,381 Elo+

VS

Team Averages
Level 11
1,541 SR
1,419 Elo+
King Arthur
King Arthur
Akuuwu
King Arthur
Level 6
God Stats
1W - 2L
1,238 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Zeus
Zeus
DatNerd6uy
Zeus
Level 12
God Stats
9W - 18L
1,535 SR
Queue Stats
62W - 80L
1,325 Elo+
Solo
Ra
Ra
MyCollection
Ra
Level 18
God Stats
1W - 1L
1,822 SR
Queue Stats
31W - 26L
1,465 Elo+
Solo
Charybdis
Charybdis
saintcitrus
Charybdis
Level 16
God Stats
10W - 8L
1,606 SR
Queue Stats
82W - 57L
1,561 Elo+
Solo
Thoth
Thoth
tattalua
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AceKoc
Thor
19
12 / 3 / 20
12,721
1,156
15,338
14,566
5,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
3 / 0 / 19
10,910
992
14,378
7,155
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
WolfSeverest93
Charybdis
20
12 / 0 / 21
13,641
1,240
20,271
12,988
7,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 5 / 13
11,500
1,045
12,336
14,017
5,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 2 / 22
11,508
1,046
15,545
17,851
7,610
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akuuwu
King Arthur
16
3 / 7 / 1
9,971
906
13,218
18,601
16,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 7 / 5
9,541
867
9,234
12,229
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 7 / 2
11,395
1,036
17,151
17,370
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
saintcitrus
Charybdis
17
2 / 5 / 5
10,779
980
15,120
18,027
6,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
tattalua
Thoth
16
0 / 15 / 4
9,710
883
6,486
18,105
5,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
27
41
Kills
10
10
Deaths
41
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
AceKoc
Thor
12
3
20
7.33
L
King Arthur
Akuuwu
King Arthur
3
7
1
0.5
L
0
7
5
0.36
W
Neith
3
0
19
12.5
L
5
7
2
0.86
W
Charybdis
WolfSeverest93
Charybdis
12
0
21
22.5
W
9
5
13
3.1
L
Charybdis
saintcitrus
Charybdis
2
5
5
0.9
L
Thoth
tattalua
Thoth
0
15
4
0.13
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,868
Damage
61,209
66,577
Taken
84,332
30,065
Mitigated
39,196
17,333
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AceKoc
Thor
15,338
3,181
0
0
14,566
5,894
0
9,272
5,294
0
28,814
L
King Arthur
Akuuwu
King Arthur
13,218
1,209
0
230
18,601
16,628
0
4,609
13,992
5,230
18,776
L
9,234
1,762
0
371
12,229
3,817
0
3,449
8,780
24,052
0
W
Neith
14,378
3,882
0
1,421
7,155
3,146
0
3,598
3,557
0
48,602
L
17,151
521
905
1,303
17,370
6,626
0
8,226
9,144
48,627
0
W
Charybdis
WolfSeverest93
Charybdis
20,271
17,198
0
4,488
12,988
7,674
0
4,006
8,982
0
49,008
W
12,336
1,315
2,032
4,234
14,017
5,741
0
7,253
6,764
26,049
0
L
Charybdis
saintcitrus
Charybdis
15,120
9,435
0
666
18,027
6,753
0
4,667
13,360
0
46,765
L
Thoth
tattalua
Thoth
6,486
1,350
0
668
18,105
5,372
0
6,930
11,175
14,500
0
W
15,545
1,617
695
4,463
17,851
7,610
0
10,564
7,287
25,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,280
Gold Earned
51,396
233
Minions Killed
213
13
Camps Cleared
5
1,009,246
Distance Traveled
830,339
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,721
1,156
28
3
1
184,078
2
L
King Arthur
9,971
906
23
2
1
152,272
1
L
Zeus
9,541
867
37
3
1
105,443
0
W
Neith
10,910
992
81
7
0
204,731
1
L
Ra
11,395
1,036
71
6
0
206,958
0
W
Charybdis
13,641
1,240
62
6
9
203,824
0
W
Ra
11,500
1,045
31
3
3
182,476
0
L
Charybdis
10,779
980
73
7
0
201,639
0
L
Thoth
9,710
883
9
1
3
164,027
2
W
Geb
11,508
1,046
31
3
0
234,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role