Player Matchup

Morgan Le Fay
Morgan Le Fay
CephDigital
Morgan Le Fay
Level 13
God Stats
9W - 6L
1,549 SR
Queue Stats
52W - 46L
1,438 Elo+
Party 1
Medusa
Medusa
Elxhxz
Medusa
Level 28
God Stats
15W - 9L
1,661 SR
Queue Stats
147W - 156L
1,342 Elo+
Party 1
Ao Kuang
Ao Kuang
nawaazu
Ao Kuang
Level 26
God Stats
17W - 9L
1,603 SR
Queue Stats
128W - 132L
1,345 Elo+
Party 1
Ares
Ares
sandrene_king
Ares
Level 22
God Stats
40W - 45L
1,492 SR
Queue Stats
104W - 104L
1,378 Elo+
Party 1
Mulan
Mulan
zVanQz
Mulan
Level 25
God Stats
3W - 0L
1,795 SR
Queue Stats
31W - 11L
1,656 Elo+
Solo
Team Averages
Level 23
1,620 SR
1,432 Elo+

VS

Team Averages
Level 17
1,467 SR
1,359 Elo+
Merlin
Merlin
Best_Waifu_Rias
Merlin
Level 32
God Stats
2W - 6L
1,224 SR
Queue Stats
33W - 53L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
EpsilonMemory
Cthulhu
Level 18
God Stats
2W - 2L
1,616 SR
Queue Stats
17W - 30L
1,319 Elo+
Party 2
Pele
Pele
My rt dead
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
alanesis15
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,050 Elo+
Solo
Charybdis
Charybdis
mil_nacht
Charybdis
Level 25
God Stats
10W - 13L
1,494 SR
Queue Stats
81W - 84L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CephDigital
Morgan Le Fay
15
7 / 2 / 7
9,578
599
6,760
6,175
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Elxhxz
Medusa
13
7 / 3 / 4
9,055
566
8,668
12,784
4,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
nawaazu
Ao Kuang
14
3 / 2 / 5
8,767
548
3,539
12,296
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 8
8,727
545
2,208
9,209
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
zVanQz
Mulan
19
7 / 0 / 3
11,349
709
9,635
10,469
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,757
422
2,127
6,596
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
12
0 / 4 / 2
7,124
445
3,976
10,328
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 3 / 2
8,728
546
8,213
9,983
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
alanesis15
Gilgamesh
8
0 / 3 / 0
5,947
372
2,360
7,264
2,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
mil_nacht
Charybdis
11
3 / 9 / 0
7,577
474
6,560
11,650
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
9
9
Deaths
26
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Morgan Le Fay
CephDigital
Morgan Le Fay
7
2
7
5.25
W
Medusa
Elxhxz
Medusa
7
3
4
3
L
Cthulhu
0
4
2
0.25
L
6
3
2
2.33
L
Gilgamesh
alanesis15
Gilgamesh
0
3
0
0
L
Charybdis
mil_nacht
Charybdis
3
9
0
0.33
W
Ao Kuang
nawaazu
Ao Kuang
3
2
5
2.75
W
2
2
8
3
W
Mulan
zVanQz
Mulan
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
23,236
50,933
Taken
45,821
27,145
Mitigated
15,773
21,887
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,127
45
0
0
6,596
1,766
788
2,883
3,480
27,685
0
W
Morgan Le Fay
CephDigital
Morgan Le Fay
6,760
764
0
927
6,175
2,277
1,460
852
5,161
50,159
0
W
Medusa
Elxhxz
Medusa
8,668
3,666
0
6,036
12,784
4,366
1,820
2,844
9,896
0
47,836
L
Cthulhu
3,976
338
139
1,629
10,328
4,600
0
1,607
8,591
34,455
0
L
8,213
1,873
0
3,192
9,983
3,945
0
1,545
8,178
0
57,417
L
Gilgamesh
alanesis15
Gilgamesh
2,360
517
0
36
7,264
2,180
0
1,183
5,754
0
16,542
L
Charybdis
mil_nacht
Charybdis
6,560
3,050
0
941
11,650
3,282
659
5,712
5,687
0
37,165
W
Ao Kuang
nawaazu
Ao Kuang
3,539
975
0
6,871
12,296
3,961
2,369
1,701
10,493
36,028
0
W
2,208
382
0
2,344
9,209
7,081
475
828
8,381
19,262
0
W
Mulan
zVanQz
Mulan
9,635
913
0
5,709
10,469
9,460
513
62
10,407
6,904
72,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
36,133
447
Minions Killed
330
0
Camps Cleared
0
1,609,662
Distance Traveled
1,166,148
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,757
422
69
4
0
179,195
0
W
Morgan Le Fay
9,578
599
84
5
0
316,890
1
W
Medusa
9,055
566
87
5
0
291,510
3
L
Cthulhu
7,124
445
49
3
0
287,566
0
L
Pele
8,728
546
109
7
0
269,299
1
L
Gilgamesh
5,947
372
34
2
0
153,559
0
L
Charybdis
7,577
474
69
4
0
276,529
1
W
Ao Kuang
8,767
548
75
5
0
310,091
1
W
Ares
8,727
545
36
2
0
333,898
0
W
Mulan
11,349
709
165
10
0
357,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role