Player Matchup

Pele
Pele
Dermys
Pele
Level 67
God Stats
2W - 0L
1,318 SR
Queue Stats
239W - 157L
1,680 Elo+
Party 1
Camazotz
Camazotz
LoneCSG
Camazotz
Level 82
God Stats
3W - 0L
1,808 SR
Queue Stats
207W - 131L
1,667 Elo+
Party 1
Fenrir
Fenrir
XhibannaX
Fenrir
Level 116
God Stats
14W - 4L
1,649 SR
Queue Stats
237W - 150L
1,644 Elo+
Party 1
Team Averages
Level 88
1,592 SR
1,664 Elo+

VS

Team Averages
Level 87
1,569 SR
1,444 Elo+
Thor
Thor
Drovz
Thor
Level 48
God Stats
5W - 8L
1,419 SR
Queue Stats
168W - 147L
1,512 Elo+
Solo
Chiron
Chiron
GommiTedy
Chiron
Level 138
God Stats
1W - 4L
1,441 SR
Queue Stats
139W - 200L
1,405 Elo+
Solo
Nox
Nox
notArtes
Nox
Level 76
God Stats
3W - 2L
1,846 SR
Queue Stats
70W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dermys
Pele
18
3 / 9 / 11
15,503
620
17,327
22,431
19,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
LoneCSG
Camazotz
20
10 / 4 / 12
17,439
698
25,997
36,739
31,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
XhibannaX
Fenrir
20
12 / 3 / 11
17,418
697
24,352
29,209
51,594
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Drovz
Thor
20
12 / 6 / 4
18,089
724
33,080
25,887
11,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
GommiTedy
Chiron
18
3 / 11 / 6
14,981
599
16,487
27,154
12,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 8 / 13
15,009
600
16,668
24,065
18,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
25
Kills
16
16
Deaths
25
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
Dermys
Pele
3
9
11
0.94
L
Thor
Drovz
Thor
12
6
4
2.33
L
Chiron
GommiTedy
Chiron
3
11
6
0.55
W
Camazotz
LoneCSG
Camazotz
10
4
12
4
W
Fenrir
XhibannaX
Fenrir
12
3
11
5.83
L
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,676
Damage
66,235
88,379
Taken
77,106
103,158
Mitigated
42,451
34,005
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Dermys
Pele
17,327
2,286
0
4,096
22,431
19,708
518
5,155
17,276
0
80,965
L
Thor
Drovz
Thor
33,080
7,719
0
697
25,887
11,129
0
0
25,887
0
53,710
L
Chiron
GommiTedy
Chiron
16,487
8,011
898
6,485
27,154
12,383
1,124
558
26,526
0
77,582
W
Camazotz
LoneCSG
Camazotz
25,997
8,667
0
23,703
36,739
31,856
0
8,423
28,316
0
82,476
W
Fenrir
XhibannaX
Fenrir
24,352
9,371
0
6,206
29,209
51,594
1,164
4,662
23,755
0
51,875
L
16,668
1,624
241
3,856
24,065
18,939
0
100
23,965
59,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
48,079
246
Minions Killed
238
13
Camps Cleared
8
1,418,094
Distance Traveled
1,243,863
76
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,503
620
126
5
7
428,884
4
L
Thor
18,089
724
36
1
3
437,040
3
L
Chiron
14,981
599
130
5
4
369,689
1
W
Camazotz
17,439
698
79
3
3
493,079
2
W
Fenrir
17,418
697
41
2
3
496,131
70
L
Nox
15,009
600
72
3
1
437,134
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role