Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BigHalbert
The Morrigan
Level 145
God Stats
0W - 2L
1,225 SR
Queue Stats
110W - 104L
1,394 Elo+
Party 1
Kali
Kali
Nexobigbos77
Kali
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 12L
1,356 Elo+
Solo
Artio
Artio
Nick_Sr4
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 192L
1,375 Elo+
Party 1
Horus
Horus
tininini
Horus
Level 65
God Stats
9W - 4L
1,640 SR
Queue Stats
279W - 282L
1,399 Elo+
Solo
Team Averages
Level 99
1,430 SR
1,405 Elo+

VS

Team Averages
Level 107
1,442 SR
1,423 Elo+
Hades
Hades
Borsalino1
Hades
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 84L
1,396 Elo+
Solo
Chaac
Chaac
CERVAL84
Chaac
Level 159
God Stats
13W - 10L
1,479 SR
Queue Stats
758W - 827L
1,444 Elo+
Solo
Hercules
Hercules
HellLucifer666
Hercules
Level 136
God Stats
3W - 2L
1,381 SR
Queue Stats
324W - 329L
1,419 Elo+
Solo
Hachiman
Hachiman
ISanakan
Hachiman
Level 106
God Stats
2W - 3L
1,348 SR
Queue Stats
301W - 266L
1,402 Elo+
Solo
Terra
Terra
Kaikenxx
Terra
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
14 / 6 / 4
12,842
803
31,902
17,109
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
BigHalbert
The Morrigan
17
3 / 5 / 11
10,579
661
18,045
11,251
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 11
10,307
644
7,929
21,979
10,026
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
Nick_Sr4
Artio
18
1 / 6 / 16
11,566
723
17,764
46,161
46,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
tininini
Horus
16
1 / 5 / 12
9,675
605
9,690
31,799
32,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
8 / 6 / 14
12,578
786
27,274
24,222
14,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
CERVAL84
Chaac
20
5 / 2 / 23
13,976
874
24,337
24,273
29,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
18
2 / 4 / 18
11,184
699
12,614
17,573
18,859
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ISanakan
Hachiman
20
14 / 4 / 15
12,578
786
38,713
20,365
10,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Kaikenxx
Terra
18
1 / 4 / 21
11,006
688
8,097
23,235
27,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
121
20
Kills
30
30
Deaths
20
54
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
14
6
4
2.67
L
The Morrigan
BigHalbert
The Morrigan
3
5
11
1.7
W
Hades
8
6
14
2.5
W
Chaac
CERVAL84
Chaac
5
2
23
8.25
W
Hercules
2
4
18
2.75
W
Hachiman
ISanakan
Hachiman
14
4
15
5.38
W
Terra
Kaikenxx
Terra
1
4
21
2.88
L
1
8
11
0.81
L
Artio
Nick_Sr4
Artio
1
6
16
1.5
L
Horus
tininini
Horus
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,330
Damage
111,035
128,299
Taken
109,668
100,503
Mitigated
100,052
65,231
Healing
65,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
31,902
1,174
187
584
17,109
7,186
238
5,373
11,736
55,579
0
L
The Morrigan
BigHalbert
The Morrigan
18,045
2,121
1,722
3,124
11,251
4,504
880
2,536
8,601
27,263
4,900
W
Hades
27,274
3,795
5,173
9,983
24,222
14,445
441
17,281
6,941
55,318
0
W
Chaac
CERVAL84
Chaac
24,337
2,881
3,919
11,871
24,273
29,168
764
11,071
13,202
0
51,803
W
Hercules
12,614
4,738
1,377
3,899
17,573
18,859
1,841
10,109
7,464
0
22,756
W
Hachiman
ISanakan
Hachiman
38,713
22,034
2,139
8,639
20,365
10,445
3,009
13,229
7,136
0
62,721
W
Terra
Kaikenxx
Terra
8,097
1,666
11,056
7,643
23,235
27,135
192
15,638
7,597
15,835
0
L
7,929
2,718
1,519
4,744
21,979
10,026
102
3,614
18,365
0
23,148
L
Artio
Nick_Sr4
Artio
17,764
2,354
8,408
17,739
46,161
46,614
0
14,798
31,363
28,999
0
L
Horus
tininini
Horus
9,690
3,542
12,054
15,150
31,799
32,173
68
9,050
22,749
2,531
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
61,322
147
Minions Killed
172
0
Camps Cleared
0
1,364,772
Distance Traveled
1,330,378
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,842
803
58
4
0
275,634
0
L
The Morrigan
10,579
661
28
2
0
246,193
0
W
Hades
12,578
786
53
3
0
238,908
0
W
Chaac
13,976
874
49
3
0
326,141
0
W
Hercules
11,184
699
19
1
0
231,171
0
W
Hachiman
12,578
786
41
3
0
247,783
1
W
Terra
11,006
688
10
1
0
286,375
0
L
Kali
10,307
644
34
2
0
270,279
0
L
Artio
11,566
723
17
1
0
271,859
0
L
Horus
9,675
605
10
1
0
300,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role